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Pre-trained INRIA models: https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/datasets/pretrained/models.zip Optional Validate display of 3DGS .ply / .splat files from luma.ai and polycam Vulkan compute shaders implementation: https://github.com/shg8/3DGS.cpp/tree/main [LGPL-v2.1] WebGL implementation using vertex/fragment shader: https://github.com/kishimisu/Gaussian-Splatting-WebGL, https://github.com/antimatter15/splat
WebGL implementations only support view independent rendering. (no spherical harmonics).
The text was updated successfully, but these errors were encountered:
hi,have you integrated with filament work? Thanks.
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@linghugoogle filament update is not ready due to some bugs.
Close in favor of #7154
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Milestones:
Resources:
Pre-trained INRIA models: https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/datasets/pretrained/models.zip
Optional Validate display of 3DGS .ply / .splat files from luma.ai and polycam
Vulkan compute shaders implementation: https://github.com/shg8/3DGS.cpp/tree/main [LGPL-v2.1]
WebGL implementation using vertex/fragment shader: https://github.com/kishimisu/Gaussian-Splatting-WebGL,
https://github.com/antimatter15/splat
WebGL implementations only support view independent rendering. (no spherical harmonics).
Components: (vkGS -> O3D GS)
Technical open questions:
The text was updated successfully, but these errors were encountered: