-
Notifications
You must be signed in to change notification settings - Fork 322
/
NexDualStateButton.h
executable file
·243 lines (213 loc) · 6.26 KB
/
NexDualStateButton.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
/**
* @file NexDualStateButton.h
*
* The definition of class NexDSButton.
*
* @author huang xianming (email:<[email protected]>)
* @date 2015/11/11
*
*
* @copyright
* Copyright (C) 2014-2015 ITEAD Intelligent Systems Co., Ltd. \n
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*/
#ifndef __NEXDSBUTTON_H__
#define __NEXDSBUTTON_H__
#include "NexTouch.h"
#include "NexHardware.h"
/**
* @addtogroup Component
* @{
*/
/**
* NexDSButton component.
*
* Commonly, you want to do something after push and pop it. It is recommanded that only
* call @ref NexTouch::attachPop to satisfy your purpose.
*
* @warning Please do not call @ref NexTouch::attachPush on this component, even though you can.
*/
class NexDSButton: public NexTouch
{
public: /* methods */
/**
* @copydoc NexObject::NexObject(uint8_t pid, uint8_t cid, const char *name);
*/
NexDSButton(uint8_t pid, uint8_t cid, const char *name);
/**
* Get number attribute of component.
*
* @param number - buffer storing text returned.
* @return The real length of text returned.
*/
bool getValue(uint32_t *number);
/**
* Set number attribute of component.
*
* @param number - number buffer.
* @return true if success, false for failure.
*/
bool setValue(uint32_t number);
/**
* Get text attribute of component.
*
* @param buffer - buffer storing text returned.
* @param len - length of buffer.
* @return The real length of text returned.
*/
uint16_t getText(char *buffer, uint16_t len);
/**
* Set text attribute of component.
*
* @param buffer - text buffer terminated with '\0'.
* @return true if success, false for failure.
*/
bool setText(const char *buffer);
/**
* Get bco0 attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_state0_color_bco0(uint32_t *number);
/**
* Set bco0 attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_state0_color_bco0(uint32_t number);
/**
* Get bco1 attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_state1_color_bco1(uint32_t *number);
/**
* Set bco1 attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_state1_color_bco1(uint32_t number);
/**
* Get pco attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_font_color_pco(uint32_t *number);
/**
* Set pco attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_font_color_pco(uint32_t number);
/**
* Get xcen attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_place_xcen(uint32_t *number);
/**
* Set xcen attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_place_xcen(uint32_t number);
/**
* Get ycen attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_place_ycen(uint32_t *number);
/**
* Set ycen attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_place_ycen(uint32_t number);
/**
* Get font attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t getFont(uint32_t *number);
/**
* Set font attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool setFont(uint32_t number);
/**
* Get picc0 attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_state0_crop_picc0(uint32_t *number);
/**
* Set picc0 attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_state0_crop_picc0(uint32_t number);
/**
* Get picc1 attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_state1_crop_picc1(uint32_t *number);
/**
* Set picc1 attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_state1_crop_picc1(uint32_t number);
/**
* Get pic0 attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_state0_image_pic0(uint32_t *number);
/**
* Set pic0 attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_state0_image_pic0(uint32_t number);
/**
* Get pic1 attribute of component
*
* @param number - buffer storing data retur
* @return the length of the data
*/
uint32_t Get_state1_image_pic1(uint32_t *number);
/**
* Set pic1 attribute of component
*
* @param number - To set up the data
* @return true if success, false for failure
*/
bool Set_state1_image_pic1(uint32_t number);
};
/**
* @}
*/
#endif /* #ifndef __NEXDSBUTTON_H__ */