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Enable Android's context menus in network list.
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After thelounge#4326 Android users could no longer long-touch to bring up the
context menu for channels in the network list. Now they can again.
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itsjohncs committed Oct 30, 2021
1 parent e33b80d commit c96e051
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Showing 6 changed files with 64 additions and 14 deletions.
14 changes: 5 additions & 9 deletions client/components/ChannelWrapper.vue
Original file line number Diff line number Diff line change
Expand Up @@ -82,15 +82,11 @@ export default {
this.$root.switchToChannel(this.channel);
},
openContextMenu(event) {
// events.buttons will be 0 when the event is caused by a long
// touch on Android.
if (event.buttons !== 0) {
eventbus.emit("contextmenu:channel", {
event: event,
channel: this.channel,
network: this.network,
});
}
eventbus.emit("contextmenu:channel", {
event: event,
channel: this.channel,
network: this.network,
});
},
},
};
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19 changes: 19 additions & 0 deletions client/components/ContextMenu.vue
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
<div
v-if="isOpen"
id="context-menu-container"
:class="{passthrough}"
@click="containerClick"
@contextmenu.prevent="containerClick"
@keydown.exact.up.prevent="navigateMenu(-1)"
Expand Down Expand Up @@ -49,6 +50,7 @@ export default {
data() {
return {
isOpen: false,
passthrough: false,
previousActiveElement: null,
items: [],
activeItem: -1,
Expand All @@ -60,18 +62,35 @@ export default {
},
mounted() {
eventbus.on("escapekey", this.close);
eventbus.on("contextmenu:cancel", this.close);
eventbus.on("contextmenu:user", this.openUserContextMenu);
eventbus.on("contextmenu:channel", this.openChannelContextMenu);
},
destroyed() {
eventbus.off("escapekey", this.close);
eventbus.off("contextmenu:cancel", this.close);
eventbus.off("contextmenu:user", this.openUserContextMenu);
eventbus.off("contextmenu:channel", this.openChannelContextMenu);
this.close();
},
methods: {
enablePointerEvents() {
this.passthrough = false;
document.body.removeEventListener("pointerup", this.enablePointerEvents, {
passive: true,
});
},
openChannelContextMenu(data) {
if (data.event.type === "contextmenu") {
// Pass through all pointer events to allow the network list's
// dragging events to continue triggering.
this.passthrough = true;
document.body.addEventListener("pointerup", this.enablePointerEvents, {
passive: true,
});
}
const items = generateChannelContextMenu(this.$root, data.channel, data.network);
this.open(data.event, items);
},
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26 changes: 25 additions & 1 deletion client/components/NetworkList.vue
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,7 @@
role="region"
aria-live="polite"
@touchstart="onDraggableTouchStart"
@touchmove="onDraggableTouchMove"
@touchend="onDraggableTouchEnd"
@touchcancel="onDraggableTouchEnd"
>
Expand Down Expand Up @@ -205,6 +206,8 @@ import JoinChannel from "./JoinChannel.vue";
import socket from "../js/socket";
import collapseNetwork from "../js/helpers/collapseNetwork";
import isIgnoredKeybind from "../js/helpers/isIgnoredKeybind";
import distance from "../js/helpers/distance";
import eventbus from "../js/eventbus";
export default {
name: "NetworkList",
Expand Down Expand Up @@ -325,16 +328,25 @@ export default {
);
},
onDraggableChoose(event) {
if (this.isTouchEvent(event.originalEvent)) {
const original = event.originalEvent;
if (this.isTouchEvent(original)) {
// onDrag is only triggered when the user actually moves the
// dragged object but onChoose is triggered as soon as the
// item is eligible for dragging. This gives us an opportunity
// to tell the user they've held the touch long enough.
event.item.classList.add("ui-sortable-dragging-touch-cue");
if (original instanceof TouchEvent && original.touches.length > 0) {
this.startDrag = [original.touches[0].clientX, original.touches[0].clientY];
} else if (original instanceof PointerEvent) {
this.startDrag = [original.clientX, original.clientY];
}
}
},
onDraggableUnchoose(event) {
event.item.classList.remove("ui-sortable-dragging-touch-cue");
this.startDrag = null;
},
onDraggableTouchStart() {
if (event.touches.length === 1) {
Expand All @@ -343,6 +355,18 @@ export default {
document.body.classList.add("force-no-select");
}
},
onDraggableTouchMove(event) {
if (this.startDrag && event.touches.length > 0) {
const touch = event.touches[0];
const currentPosition = [touch.clientX, touch.clientY];
if (distance(this.startDrag, currentPosition) > 10) {
// Context menu is shown on Android after long touch.
// Dismiss it now that we're sure the user is dragging.
eventbus.emit("contextmenu:cancel");
}
}
},
onDraggableTouchEnd(event) {
if (event.touches.length === 0) {
document.body.classList.remove("force-no-select");
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8 changes: 8 additions & 0 deletions client/css/style.css
Original file line number Diff line number Diff line change
Expand Up @@ -2252,6 +2252,14 @@ part/quit messages where we don't load previews (adds a blank line otherwise) */
background: transparent;
}

#context-menu-container.passthrough {
pointer-events: none;
}

#context-menu-container.passthrough > * {
pointer-events: auto;
}

.mentions-popup,
#context-menu,
.textcomplete-menu {
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5 changes: 5 additions & 0 deletions client/js/helpers/distance.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
function distance([x1, y1], [x2, y2]) {
return Math.hypot(x1 - x2, y1 - y2);
}

export default distance;
6 changes: 2 additions & 4 deletions client/js/helpers/listenForTwoFingerSwipes.js
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
"use strict";

import distance from "./distance";

// onTwoFingerSwipe will be called with a cardinal direction ("n", "e", "s" or
// "w") as its only argument.
function listenForTwoFingerSwipes(onTwoFingerSwipe) {
Expand Down Expand Up @@ -89,10 +91,6 @@ function getSwipe(hist) {
return getCardinalDirection(hist[0].center, hist[hist.length - 1].center);
}

function distance([x1, y1], [x2, y2]) {
return Math.hypot(x1 - x2, y1 - y2);
}

function getCardinalDirection([x1, y1], [x2, y2]) {
// If θ is the angle of the vector then this is tan(θ)
const tangent = (y2 - y1) / (x2 - x1);
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