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在macOS系统上打包iPhone资源为空 #24

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huangxianhui001 opened this issue Jul 31, 2017 · 0 comments
Open

在macOS系统上打包iPhone资源为空 #24

huangxianhui001 opened this issue Jul 31, 2017 · 0 comments

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@huangxianhui001
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huangxianhui001 commented Jul 31, 2017

之前版本的框架就有这个问题,这次特意更新到最新版.想测试一下有没有修复这个问题,我的电脑配置是:
macOS 10.12.5
Unity 5.6.2f1
以下为AppConst截图,
123456789
其中ExampleMode是我添加的.
然后Clear wrap files,接着重新wrap,发现在StreamingAssert目录下的lua文件夹下,并没有打包出任何文件,都是空的.不知是什么问题,还有想问下怎么打包到iPhone真机上测试.

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