-
Notifications
You must be signed in to change notification settings - Fork 20
/
Copy pathUnityExtensions.csproj
82 lines (82 loc) · 3.49 KB
/
UnityExtensions.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{6565CAF3-44B6-4EC7-A3EF-210A6AAE0337}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>UEx</RootNamespace>
<AssemblyName>UnityExtensions</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\UnityExtensions.XML</DocumentationFile>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="AsyncBridge.Net35">
<HintPath>packages\AsyncBridge.Net35.0.2.0\lib\net35-Client\AsyncBridge.Net35.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Threading">
<HintPath>packages\TaskParallelLibrary.1.0.2856.0\lib\Net35\System.Threading.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\..\Program Files (x86)\Unity\Editor\Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="ColorSpace\ColorSpace.cs" />
<Compile Include="ColorSpace\HSL.cs" />
<Compile Include="ColorX.cs" />
<Compile Include="ComponentExtensions.cs" />
<Compile Include="Dispatcher.cs" />
<Compile Include="GameObjectExtensions.cs" />
<Compile Include="ColorSpace\HSV.cs" />
<Compile Include="MathX.cs" />
<Compile Include="Resources.cs" />
<Compile Include="IEnumerableExtensions.cs" />
<Compile Include="Matrix4x4X.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="StringExtensions.cs" />
<Compile Include="Vector3X.cs" />
<Compile Include="Texture2DX.cs" />
<Compile Include="TransformX.cs" />
<Compile Include="Vector2X.cs" />
<Compile Include="Vector4X.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>