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.bazelrc
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.bazelrc
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# Load any settings specific to the current user
try-import .bazelrc.user
################################
# Settings for Angular team members only
################################
# To enable this feature check the "Remote caching" section in docs/BAZEL.md.
build:angular-team --remote_http_cache=https://storage.googleapis.com/angular-team-cache
###############################
# Typescript / Angular / Sass #
###############################
# Make compilation fast, by keeping a few copies of the compilers
# running as daemons, and cache SourceFile AST's to reduce parse time.
build --strategy=TypeScriptCompile=worker
build --strategy=AngularTemplateCompile=worker
# Enable debugging tests with --config=debug
test:debug --test_arg=--node_options=--inspect-brk --test_output=streamed --test_strategy=exclusive --test_timeout=9999 --nocache_test_results
###############################
# Filesystem interactions #
###############################
# Create symlinks in the project:
# - dist/bin for outputs
# - dist/testlogs, dist/genfiles
# - bazel-out
# NB: bazel-out should be excluded from the editor configuration.
# The checked-in /.vscode/settings.json does this for VSCode.
# Other editors may require manual config to ignore this directory.
# In the past, we say a problem where VSCode traversed a massive tree, opening file handles and
# eventually a surprising failure with auto-discovery of the C++ toolchain in
# MacOS High Sierra.
# See https://github.com/bazelbuild/bazel/issues/4603
build --symlink_prefix=dist/
# Performance: avoid stat'ing input files
build --watchfs
# Turn off legacy external runfiles
run --nolegacy_external_runfiles
test --nolegacy_external_runfiles
# Turn on --incompatible_strict_action_env which was on by default
# in Bazel 0.21.0 but turned off again in 0.22.0. Follow
# https://github.com/bazelbuild/bazel/issues/7026 for more details.
# This flag is needed to so that the bazel cache is not invalidated
# when running bazel via `yarn bazel`.
# See https://github.com/angular/angular/issues/27514.
build --incompatible_strict_action_env
run --incompatible_strict_action_env
test --incompatible_strict_action_env
###############################
# Release support #
# Turn on these settings with #
# --config=release #
###############################
# Releases should always be stamped with version control info
# This command assumes node on the path and is a workaround for
# https://github.com/bazelbuild/bazel/issues/4802
build:release --workspace_status_command="node ./tools/bazel_stamp_vars.js"
###############################
# Output #
###############################
# A more useful default output mode for bazel query
# Prints eg. "ng_module rule //foo:bar" rather than just "//foo:bar"
query --output=label_kind
# By default, failing tests don't print any output, it goes to the log file
test --test_output=errors
# Show which actions are run under workers,
# and print all the actions running in parallel.
# Helps to demonstrate that bazel uses all the cores on the machine.
build --experimental_ui
test --experimental_ui
################################
# Settings for CircleCI #
################################
# Bazel flags for CircleCI are in /.circleci/bazel.rc
################################
# Temporary Settings for Ivy #
################################
# to determine if the compiler used should be Ivy or ViewEngine one can use `--define=compile=aot` on
# any bazel target. This is a temporary flag until codebase is permanently switched to Ivy.
build --define=compile=legacy
###############################
# Remote Build Execution support
# Turn on these settings with
# --config=remote
###############################
# Load default settings for Remote Build Execution
# When updating, the URLs of bazel_toolchains in packages/bazel/package.bzl
# may also need to be updated (see https://github.com/angular/angular/pull/27935)
import %workspace%/third_party/github.com/bazelbuild/bazel-toolchains/bazelrc/bazel-0.21.0.bazelrc
# Increase the default number of jobs by 50% because our build has lots of
# parallelism
build:remote --jobs=150
# Point to our custom execution platform; see tools/BUILD.bazel
build:remote --extra_execution_platforms=//tools:rbe_ubuntu1604-angular
build:remote --host_platform=//tools:rbe_ubuntu1604-angular
build:remote --platforms=//tools:rbe_ubuntu1604-angular
# Remote instance.
build:remote --remote_instance_name=projects/internal-200822/instances/default_instance
# Do not accept remote cache.
# We need to understand the security risks of using prior build artifacts.
build:remote --remote_accept_cached=false