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CHANGELOG.md

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Change Log

All notable changes to this project are documented below.

The format is based on keep a changelog and this project uses semantic versioning.

[Unreleased]

Added

  • Support for Tournaments.
  • Added session interface
  • Implemented interface in Session class
  • Made session constructor public for unit test mocking

Changed

  • Simplified the way callback IDs are generated. (Thanks @dimon4eg).
  • Small improvements to TypeScript typings. (Thanks @Blaizer).
  • Updated minimum TypeScript language to 3.5 version. (Thanks @Blaizer).

Fixed

  • Typo fix in Match interface to use Presences.
  • Add missing MatchmakerUser typescript interface definition.
  • Authentication functions no longer check for session tokens.

[2.0.1] - 2018-05-19

Added

  • Authenticate functions for Steam and Game Center.

Fixed

  • Usernames can be passed into account create with register.

[2.0.0] - 2018-05-14

Added

  • New browser headless test suite with Puppeteer.

Changed

  • All source code now written in TypeScript.
  • Rewrite client and socket model for Nakama 2.0.

[0.4.0] - 2018-02-02

Changed

  • Re-structure project for wider browser compatibility.
  • Use a polyfill for window.fetch support.

Fixed

  • Fix bug in MatchDataSendRequest message.

[0.3.0] - 2017-11-27

Added

  • Add support for Leaderboards.

[0.2.0] - 2017-11-24

Added

  • Matchmaking and multiplayer support.

Changed

  • Build system now bundles a Base64 codec.

Fixed

  • Use Base64 library to enhance React Native compatibility.

[0.1.0] - 2017-11-08

Added

  • Initial public release.