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Learning assembly language can be beneficial for several reasons:

  • Understanding how computers work: Assembly language is a low-level programming language that provides a direct interface to the computer hardware. By learning assembly language, you can gain a deeper understanding of how computers work, how the processor executes instructions, how memory is managed, and how input/output operations are performed.

  • Performance optimization: Assembly language programs can be highly optimized for performance since they allow programmers to write code that executes directly on the hardware. By using assembly language, you can create programs that run faster and consume fewer system resources than programs written in higher-level languages.

  • Reverse engineering: Assembly language is often used for reverse engineering, which involves analyzing the machine code of a program to understand how it works. By learning assembly language, you can analyze and modify binary code, disassemble executable files, and debug low-level code.

  • Embedded systems: Assembly language is commonly used in embedded systems, which are small computer systems built into other devices such as appliances, cars, and medical equipment. By learning assembly language, you can write code for embedded systems that interact directly with the hardware and optimize the system's performance.

  • Legacy code: Assembly language is still used in some legacy systems and applications that were written several decades ago. By learning assembly language, you can maintain and modify these systems and applications, which may still be in use today.

NUMBER SYSTEM

  • Decimal(Base 10) :
  • Binary(Base 2) :
  • Hexidecimal(Base 16) :

REPRESENTING INTEGER

  • SIGNED: represent both postive and negative number
  • UNSIGNED: represent positive numbers starting from 0

REPRESEBTING CHARACTERS USING ASCII

ASCII provides 128 characters

Decimal Hexadecimal Character Description
0 00 NUL Null
1 01 SOH Start of Header
2 02 STX Start of Text
3 03 ETX End of Text
4 04 EOT End of Transmission
5 05 ENQ Enquiry
6 06 ACK Acknowledgment
7 07 BEL Bell
8 08 BS Backspace
9 09 HT Horizontal Tab
10 0A LF Line Feed
11 0B VT Vertical Tab
12 0C FF Form Feed
13 0D CR Carriage Return
14 0E SO Shift Out
15 0F SI Shift In
16 10 DLE Data Link Escape
17 11 DC1 Device Control 1
18 12 DC2 Device Control 2
19 13 DC3 Device Control 3
20 14 DC4 Device Control 4
21 15 NAK Negative Acknowledgment
22 16 SYN Synchronous Idle
23 17 ETB End of Transmission Block
24 18 CAN Cancel
25 19 EM End of Medium
26 1A SUB Substitute
27 1B ESC Escape
28 1C FS File Separator
29 1D GS Group Separator
30 1E RS Record Separator
31 1F US Unit Separator
32 20 (space) Space
33 21 ! Exclamation Mark
34 22 " Double Quote
35 23 # Number Sign
36 24 $ Dollar Sign
37 25 % Percent Sign
38 26 & Ampersand
39 27 ' Single Quote
40 28 ( Left Parenthesis
41 29 ) Right Parenthesis
42 2A * Asterisk
43 2B + Plus Sign
44 2C , Comma
45 2D - Hyphen
46 2E . Period
47 2F / Slash
48 30 0 Digit Zero
49 31 1 Digit One
50 32 2 Digit Two
51 33 3 Digit Three
52 34 4 Digit Four
53 35 5 Digit Five
54 36 6 Digit Six
55 37 7 Digit Seven
56 38 8 Digit Eight
57 39 9 Digit Nine
58 3A : Colon
59 3B ; Semicolon
60 3C < Less Than
61 3D = Equals Sign
62 3E > Greater Than
63 3F ? Question Mark
64 40 @ At Sign
65 41 A Uppercase A
66 42 B Uppercase B
67 43 C Uppercase C
68 44 D Uppercase D
69 45 E Uppercase E
70 46 F Uppercase F
71 47 G Uppercase G
72 48 H Uppercase H
73 49 I Uppercase I
74 4A J Uppercase J
75 4B K Uppercase K
76 4C L Uppercase L
77 4D M Uppercase M
78 4E N Uppercase N
79 4F O Uppercase O
80 50 P Uppercase P
81 51 Q Uppercase Q
82 52 R Uppercase R
83 53 S Uppercase S
84 54 T Uppercase T
85 55 U Uppercase U
86 56 V Uppercase V
87 57 W Uppercase W
88 58 X Uppercase X
89 59 Y Uppercase Y
90 5A Z Uppercase Z
91 5B [ Left Square Bracket
92 5C \ Backslash
93 5D ] Right Square Bracket
94 5E ^ Caret
95 5F _ Underscore
96 60 ` Grave Accent
97 61 a Lowercase a
98 62 b Lowercase b
99 63 c Lowercase c
100 64 d Lowercase d
101 65 e Lowercase e
102 66 f Lowercase f
103 67 g Lowercase g
104 68 h Lowercase h
105 69 i Lowercase i
106 6A j Lowercase j
107 6B k Lowercase k
108 6C l Lowercase l
109 6D m Lowercase m
110 6E n Lowercase n
111 6F o Lowercase o
112 70 p Lowercase p
113 71 q Lowercase q
114 72 r Lowercase r
115 73 s Lowercase s
116 74 t Lowercase t
117 75 u Lowercase u
118 76 v Lowercase v
119 77 w Lowercase w
120 78 x Lowercase x
121 79 y Lowercase y
122 7A z Lowercase z
123 7B { Left Curly Brace
124 7C | Vertical Bar
125 7D } Right Curly Brace
126 7E ~ Tilde
127 7F DEL Delete

ASSEMBLER

Is a program that converts assembly language code to machine code which the CPU can understand.

BASIC'S OF LINKING PROCESS

  • Write assembly code and save it as source files
  • Assembler reads the source file and translet it to an object file
  • Linker reads the oject file and see if our program reference any code outside our program and like all the specific moduel and finally generate an executable file.

BASIC CODE STRUCTURE

%include "io64.inc"

section .text
global CMAIN
CMAIN:
	;write your code here
	xor rax, rax
	ret

Curiculum

Level 1: Introduction to Assembly Programming

Introduction to Computer Architecture:

Basic concepts of computer organization and architecture Understanding the CPU, memory, registers, and the instruction set Assembly Language Fundamentals:

Overview of assembly language and its role in programming Understanding the structure of assembly instructions Introduction to registers, memory addressing modes, and data types Assembler and Tools:

Setting up the development environment (assembler, emulator, debugger) Familiarizing yourself with the tools and their usage Basic Assembly Instructions:

Learning the basic arithmetic and logical instructions Performing simple calculations using assembly language Using branching and conditional instructions Memory Operations:

Manipulating data in memory Reading and writing from/to memory locations Working with arrays and strings

Level 2: Intermediate Assembly Programming

Stack and Subroutines:

Understanding the stack and its usage in assembly programming Implementing subroutines and function calls Parameter passing and return values Bit-Level Operations:

Manipulating individual bits in registers and memory Performing bitwise logical operations Using shifts and rotates for bit manipulation Interrupts and Interrupt Handling:

Introduction to interrupts and their role in assembly programming Writing interrupt service routines (ISRs) Handling interrupts and implementing interrupt-driven programs Input/Output Operations:

Interfacing with peripherals and devices Reading from and writing to I/O ports Writing device drivers and I/O routines

Level 3: Advanced Assembly Programming

Advanced Data Structures:

Implementing complex data structures in assembly language Working with linked lists, stacks, queues, and trees Optimization Techniques:

Performance optimization in assembly programming Writing efficient code and reducing execution time Compiler optimizations and their impact on assembly code Memory Management:

Memory allocation and deallocation in assembly language Implementing dynamic memory allocation algorithms Understanding memory segmentation and paging Assembly Language for Specific Architectures:

Exploring assembly language variations for different processors (e.g., x86, ARM) Understanding architecture-specific features and instructions

Level 4: Mastery and Advanced Topics

Advanced Instruction Set Architecture:

Exploring advanced instructions and addressing modes SIMD (Single Instruction, Multiple Data) instructions Floating-point operations and vector processing Reverse Engineering and Exploitation:

Introduction to reverse engineering and assembly code analysis Understanding common vulnerabilities and exploits Exploiting software vulnerabilities using assembly programming Operating System Internals:

Exploring assembly code related to operating systems Understanding context switching, system calls, and interrupt handling in the OS kernel Writing OS-specific assembly code and drivers Real-world Projects:

Implementing real-world projects using assembly language Examples could include developing an embedded system, creating a custom bootloader, or optimizing critical performance components