This is work in progress!
vosc is a visuals/vjing 2D/3D graphics engine that can be controlled via OSC commands.
It is mainly used within live-coding scenarios sending OSC from SuperCollider / TidalCycles.
See Wiki for documentation.
See SuperCollider folder for examples.
The engine is built on openFrameworks and uses the following addons:
- ofxAssimModelLoader
- ofxAutoReloadedShader
- ofxColorTheory
- ofxDeferredShading
- ofxEasing
- ofxExpr
- ofxHPVPlayer
- ofxImGui
- ofxLooper
- ofxMidi
- ofxOsc
- ofxPostProcessing
- ofxShadertoy
- ofxTidalCycles
- ofxUltralight (optional)