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Changing the prompt string dynamically #417
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rustyline doesn't currently support changing the prompt while in the core readline loop. There are a number of open PRs and issues for this functionality, but all of them appear to be stalled for more than a year. Looking at kkawakam#696 and 4ec26e8, the traditional appoach to this is to provide a reference to a trait object (`Prompt` or `ToString`), but with that appoach there's no way to cause the prompt to be redrawn for a change without user input. This means for these appoaches the prompt could change without being displayed to the user. There's an existing mechanism to allow another async task/thread to push input into the core readline loop, the `ExternalPrinter`. In this commit, I expand `ExternalPrinter` to add `set_prompt()`. With various plumbing, this function results in `wait_for_input` to return `Cmd::SetPrompt(String)`. One of key change here is `State.prompt` changes from `&str` to `String`. There is a performance hit here from the copy, but rustyline would need to prompt and receive input hundreds of times per second for the copy to have a noticable performance inpact. Added examples/dynamic_prompt.rs to demonstrate the functionality. Closes kkawakam#417 Related kkawakam#208, kkawakam#372, kkawakam#369, kkawakam#417, kkawakam#598, kkawakam#696
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Hey!
I have a rather "special" use case. I want the user to enter a string of a specific length
n
. For convenience I wanted to show the remaining characters that they have while typing. Something like this, with>>
being the prompt:Is this somehow possible?
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