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sig0x.hpp
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#ifndef INCLUDED_SIG0X
#define INCLUDED_SIG0X
#include <memory>
namespace sig0x {
template <typename... Params>
class Slot {
struct Socket {
Socket* prev;
Socket* next;
unsigned int refs;
explicit Socket(Socket* prev_, Socket* next_)
: prev(prev_), next(next_), refs(1) {
prev_->next = this;
next_->prev = this;
}
virtual ~Socket() {}
virtual void operator()(Params... params) {
(*next)(params...);
}
void release() {
if (prev != 0) {
prev->next = next;
next->prev = prev;
prev = 0;
refs--;
}
decref();
}
void incref() {
refs++;
}
void decref() {
if (refs == 0) {
delete this;
} else {
refs--;
}
}
Socket(const Socket&) = delete;
Socket& operator=(const Socket&) = delete;
};
public:
class Link {
Socket* socket;
public:
Link()
: socket(0) {}
explicit Link(Socket* socket_)
: socket(socket_) {}
Link(const Link& that)
: socket(that.socket) {
if (socket) socket->incref();
}
Link(Link&& that)
: socket(that.socket) {
that.socket = 0;
}
Link& operator=(const Link& that) {
if (that.socket) that.socket->incref();
if (socket) socket->decref();
socket = that.socket;
return *this;
}
Link& operator=(Link&& that) {
std::swap(socket, that.socket);
return *this;
}
void release() {
if (socket) {
socket->release();
socket = 0;
}
}
~Link() {
if (socket) socket->decref();
}
};
struct AutoLink {
Link connection;
AutoLink()
: connection(0) {}
explicit AutoLink(const Link& connection_)
: connection(connection_) {}
explicit AutoLink(Link&& connection_)
: connection(std::move(connection_)) {}
AutoLink& operator=(const Link& connection_) {
connection = connection_;
return *this;
}
AutoLink& operator=(Link&& connection_) {
connection = std::move(connection_);
return *this;
}
~AutoLink() {
connection.release();
}
};
private:
struct NullSocket : Socket {
NullSocket() : Socket(this, this) {}
virtual void operator()(Params...) {}
};
template <typename Functor>
struct FunctorSocket : Socket {
Functor functor;
FunctorSocket(Socket* prev_, Socket* next_, Functor&& functor_)
: Socket(prev_, next_)
, functor(std::move(functor_)) {}
virtual void operator()(Params... params) {
functor(params...);
Socket::operator()(params...);
}
};
template <void (*Func)(Params...)>
struct StaticFuncSocket : Socket {
StaticFuncSocket(Socket* prev_, Socket* next_)
: Socket(prev_, next_) {}
virtual void operator()(Params... params) {
Func(params...);
Socket::operator()(params...);
}
};
template <typename This>
struct MethSocket : Socket {
This& zis;
void (This::*func)(Params...);
MethSocket(Socket* prev_, Socket* next_,
This& zis_, void (This::*func_)(Params...))
: Socket(prev_, next_)
, zis(zis_)
, func(func_) {}
virtual void operator()(Params... params) {
(zis.*func)(params...);
Socket::operator()(params...);
}
};
template <typename This, void (This::*Func)(Params...)>
struct StaticMethSocket : Socket {
This& zis;
StaticMethSocket(Socket* prev_, Socket* next_, This& zis_)
: Socket(prev_, next_)
, zis(zis_) {}
virtual void operator()(Params... params) {
(zis.*Func)(params...);
Socket::operator()(params...);
}
};
NullSocket sockets;
public:
Slot() : sockets() {}
~Slot() {
while (sockets.next != &sockets) {
Socket* next = sockets.next->next;
sockets.next->prev = 0;
sockets.next->decref();
sockets.next = next;
}
}
template <typename Functor> struct CheckCall {
static auto checker(Functor&& reciever, Params... params)
-> decltype(reciever(params...));
};
template <typename Functor,
typename = decltype(&CheckCall<Functor>::checker) >
Link bind(
Functor&& functor) {
return Link(
new FunctorSocket<Functor>(sockets.prev, &sockets, std::move(functor)));
}
template <void (*Func)(Params...)>
Link bind() {
return Link(
new StaticFuncSocket<Func>(sockets.prev, &sockets));
}
template <typename This>
Link bind(This& zis, void (This::*func)(Params...)) {
return Link(
new MethSocket<This>(sockets.prev, &sockets, zis, func));
}
template <typename This, void (This::*Func)(Params...)>
Link bind(This& zis) {
return Link(
new StaticMethSocket<This, Func>(sockets.prev, &sockets, zis));
}
template <typename This>
struct With {
Slot& slot;
This& zis;
template <void (This::*Func)(Params...)>
Link bind() {
return Link(
new StaticMethSocket<This, Func>(slot.sockets.prev, &slot.sockets, zis));
}
Link bind(void (This::*func)(Params...)) {
return Link(
new MethSocket<This>(slot.sockets.prev, &slot.sockets, zis, func));
}
};
template <typename This>
With<This> with(This& zis) {
return {*this, zis};
}
template <typename This>
With<This> with(This* zis) {
return {*this, *zis};
}
void fire(Params... params) {
(*sockets.next)(params...);
}
void operator()(Params... params) {
fire(params...);
}
Slot(const Slot&) = delete;
Slot& operator=(const Slot&) = delete;
};
}
#endif