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Currently we register handler for type explicitly, passing it to the add-handler function of the engine.
We need to change the mechanism so we wouldn't explicitly pass the asset type on the registration, and instead get it from the asset handler itself.
The text was updated successfully, but these errors were encountered:
Currently we register handler for type explicitly, passing it to the
add-handler
function of the engine.We need to change the mechanism so we wouldn't explicitly pass the asset type on the registration, and instead get it from the asset handler itself.
The text was updated successfully, but these errors were encountered: