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It should be automatically resolved, I'm not sure why that's not happening. I do know that QUICK had some problems with that because it doesn't have real connections, but I believe we solved that by looking up the relevant routes.
Given a server:
and then the client code:
the LocalAddr for the connection on the server i.e.
h.Network().ConnsToPeer(p)[0].LocalMultiaddr()
shows up as:Shouldn't it be /ip4/127.0.0.1/tcp/2001 since the loopback interface would have accepted the connection here ?
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