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[x86] Noise in arcade games #4359
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Weird, using goldnaxe, I can hear the noise in FBA, but not in MAME 2014 |
I don't see how this could be a RetroArch problem |
Could be an issue with the cores. In any case it needs more information. |
Yeah, it's really a core issue heh Reverting this:
To this:
in the libretro.cpp fix the issue in FB Alpha. @barbudreadmon any idea why does it happen only on i386? |
It's not happening on xubuntu 16.04 (FBA or MAME 2014), only in 14.04. I made the tests using 14.04 in a real machine, same issue, so it's not related to VM. Maybe it's related to a system thing...? |
There was a report a few months ago. It seems to depend on the system you use. Those values need to be converted to core options. |
since 48000hz seems to be max supported by retroarch, is it possible that this is some sort of headroom issue? https://github.com/libretro/fbalpha/blob/master/src/burner/libretro/libretro.cpp#L1475 this should probably work too, with at least higher sampling rate and a bit of headroom. |
I tried that, same issue if you modify retroarch audio_out_rate from 48 to 44.1 kHz Actually, the issue will appear if you have same sample rate value for both retroarch and FBA (tried with 32 kHz as well) |
Those changes followed a discussion with dink a few months ago, you can check the discussion there : http://neosource.1emulation.com/forums/index.php?topic=2487.msg22799#msg22799 , perhaps it will help. |
Just FYI I have been told that changing audio_out_rate away from 48khz is a "bad idea" and that it can cause strange problems. |
Just a heads up, recalbox users are getting this issue too. |
I can hear a noise when playing arcade games (tested cps-2 and neo geo so far), using MAME 2014 and FBA on Linux 32-bit only (xubuntu 14.04, running on VM, alsa or pulse drivers).
It does not happen with MAME 2010 and old FBA 2012 cores.
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