-
Notifications
You must be signed in to change notification settings - Fork 4
/
box.scad
369 lines (307 loc) · 12.2 KB
/
box.scad
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
include <BOSL2/std.scad>
include <reset_transform.scad>
// all possible sides
BOX_ALL = [LEFT,RIGHT,FRONT,BACK,BOTTOM,TOP];
BOX_WALL_LEFT = 0;
BOX_WALL_RIGHT = 1;
BOX_WALL_FRONT = 2;
BOX_WALL_BACK = 3;
BOX_WALL_BOT = 4;
BOX_WALL_TOP = 5;
BOX_CUT_TAG = "box_remove";
BOX_KEEP_TAG = "box_keep";
//BOX_PREVIEW_TAG = "box_preview";
// global settings
$box_cut_color = "#977";
$box_outside_color = "#ccc";
$box_inside_color = "#a99";
$box_preview_color = "#77f8";
$box_inside_overlap = 0.0001;
$box_wall = undef;
// for any non-zero element b[i], return b[i] else a[i]
function v_replace_nonzero(a,b) =
assert( is_list(a) && is_list(b) && len(a)==len(b), "Incompatible input")
[for (i = [0:1:len(a)-1]) b[i] != 0 ? b[i] : a[i]];
function round_path(path, r, or, ir, closed=true) =
let(
or = get_radius(r1=or, r=r, dflt=0),
ir = get_radius(r1=ir, r=r, dflt=0)
) or==0 && ir==0 ? path : offset(offset(offset(path,delta=ir,chamfer=true,closed=closed),-or-ir,closed=closed),or,closed=closed);
function chamfer_path(path, r, or, ir, closed=true) =
let(
or = get_radius(r1=or, r=r, dflt=0),
ir = get_radius(r1=ir, r=r, dflt=0)
) or==0 && ir==0 ? path : offset(offset(offset(path,delta=ir,chamfer=true,closed=closed),delta=-or-ir,chamfer=true,closed=closed),delta=or,chamfer=true,closed=closed);
function lerp_index(v,x) = let(i=floor(x), a = v[i], b = v[min(i+1,len(v)-1)], f = x-i) lerp(a,b,f);
// takes a list of [x,y,R] or [x,y,z,R] points and returns a rounded/chamfered path.
// where R is positive for circular and negative for chamfer.
function rpath(points) =
let(
path = [for(p = points) slice(p,0,-2)],
r = [for(p = points) last(p)]
) [
for(i = idx(path)) each
let(
rr = r[i],
ra = abs(rr),
pt = select(path,i-1,i+1),
angle = vector_angle(pt)/2,
prev = unit(pt[0]-pt[1]),
next = unit(pt[2]-pt[1])
) rr < 0 ? [pt[1]+prev*ra, pt[1]+next*ra]
: rr > 0 ?
let(
d = ra/tan(angle),
center = ra/sin(angle) * unit(prev+next)+pt[1],
start = pt[1]+prev*d,
end = pt[1]+next*d
) (approx(angle,90) ? [start,end] : arc(max(3,ceil((90-angle)/180*segs(ra))), cp=center, points=[start,end]))
: [path[i]]
];
// like path_sweep2d for closed path, that fills the hole (bottom). for easy creation of boxes from side profile and top path.
// the profile is oriented so that X+ points outwards and Y+ points upwards.
module path_sweep2d_fill(profile, path, fill = true) {
path_sweep2d(profile, path, closed = true) children();
if(fill) {
a = [for(p = [profile[0], last(profile)])
path3d(offset(path, delta = p.x+0.001, closed = true), p.y)];
vnf_polyhedron(vnf_vertex_array(a, caps = true, col_wrap = true));
}
}
function vector_name(v) =
assert(is_vector(v))
let(
a = ["LEFT","FRONT","BOTTOM"],
b = ["RIGHT","BACK","TOP"],
l = [for(i = idx(v)) if(v[i]!=0) v[i] < 0 ? a[i] : b[i]]
)
len(l) ? str_join(l, "+") : "CENTER";
// return val unless it's a, then return b
function unless(val, a, b) = val == a ? b : val;
// convenience module to make an attachable without a base shape
module component(
anchor=CENTER,spin=0,orient=UP,
size, size2, shift,
r,r1,r2, d,d1,d2, l,h,
vnf, path, region,
extent=true,
cp=[0,0,0],
offset=[0,0,0],
anchors=[],
two_d=false,
axis=UP,override,
geom
) {
attachable(
anchor,spin,orient,
size, size2, shift,
r,r1,r2, d,d1,d2, l,h,
vnf, path, region,
extent,
cp,
offset,
anchors,
two_d,
axis,override,
geom
) {
union() {} // invisible base shape
children();
}
}
/*
parent module for making box shells.
size: inner or outer box size
splitpoint: outer dimension where box is split
walls: wall thickness for all 6 sides: [left,right,front,back,bottom,top].
walls_outside: if true, size is inner, otherwise outer dimensions.
halves: list of valid box halves
children:
0: box
1: parts (children())
*/
module _box_shell(size, splitpoint, walls, walls_outside, halves) {
$box_shell_halves = halves;
$box_walls = walls;
$box_walls_xyz = [for(i = [0:2:5]) walls[i]+walls[i+1]]; // left+right, back+front, top+bot
$box_inside_ofs = [for(i = [0:2:5]) walls[i]-$box_inside_overlap];
size = scalar_vec3(size);
sz = walls_outside ? (size + $box_walls_xyz) : size;
$box_size = sz; // outside size
$box_inside_size = sz - $box_walls_xyz + scalar_vec3($box_inside_overlap*2);
$box_splitpoint = splitpoint - $box_inside_ofs;
_box_layout() attachable($box_layout_anchor, 0, $box_layout_orient, size=sz, cp=[0,0,sz.z/2]) {
if(!$box_hide_box) children(0);
if(!$box_hide_parts) {
let($box_inside = true) _box_inside() children(1); // inside box
let($box_inside = false) children(1); // outside box
}
}
}
function _box_wall_for_side(side) =
let(r = [for(i = idx(BOX_ALL)) if(BOX_ALL[i]==side) $box_walls[i]])
assert(len(r),"undefined box side")
r[0];
module _box_inside() { // for positioning children relative to box inside anchors
sz = $box_inside_size;
position(BOT+LEFT+FRONT)
move($box_inside_ofs)
attachable(BOT+LEFT+FRONT,0,UP,size=sz) {
//#cube(sz,anchor=CENTER);
union() {}; // dummy
recolor($box_inside_color) children();
}
}
function _axis_index(v) =
let(r = [for(i = idx(v)) if(v[i]!=0) i]) assert(len(r)==1) r[0];
module _box_layout() {
valid_halves = $box_shell_halves;
halves = $box_make_halves;
module do_half(half,anchor=BOTTOM,orient=UP) {
$box_half = half;
$box_layout_anchor = anchor;
$box_layout_orient = orient;
i = _axis_index($box_half);
$box_half_height = $box_half[i] < 0 ? $box_splitpoint[i] : $box_half[i] > 0 ? $box_inside_size[i] - $box_splitpoint[i] : $box_inside_size[i];
//diff(BOX_CUT_TAG, str(BOX_KEEP_TAG," ",BOX_PREVIEW_TAG)) children();
diff(BOX_CUT_TAG, BOX_KEEP_TAG) children();
}
top_pos = $box_make_top_pos;
includes_top_pos = in_list(top_pos, halves) && in_list(top_pos, valid_halves);
echo("BOX SIZE",$box_size);
for(h = halves) if(in_list(h,valid_halves)) {
if($box_print) {
spread = $box_make_spread;
size = $box_size;
ofs = h==TOP ? top_pos : (h*0.5);
// FIXME: center if only two pieces?
z = (h != TOP || includes_top_pos) ? size.z+spread*2 : spread;
m = len(halves)==1 ? [0,0] : v_mul(ofs, [size.x+z, size.y+z, 0]);
r = h == TOP && top_pos.y ? 180 : 0;
a = h;
o = h.z != 0 ? -a : a;
//echo(str("Doing box half: ", vector_name(h)));
move(m) zrot(r) do_half(h,a,o) children();
} else {
e = $box_make_explode / 2;
m = h * e;
//echo(str("Doing box half: ", vector_name(h)));
up(e) move(m) do_half(h) children();
}
}
}
module box_make(halves=BOX_ALL, print=false, top_pos=BACK, explode=0.05, spread=5, hide_box=false, hide_parts=false, hide_previews=false) {
halves = is_list(halves) && is_vector(halves[0]) ? halves : [halves];
$box_make_halves = halves;
$box_print = print || !$preview;
$box_make_top_pos = top_pos;
$box_make_explode = explode;
$box_make_spread = spread;
$box_hide_box = hide_box;
$box_hide_parts = hide_parts;
$box_explode = explode;
$box_show_previews = !hide_previews;
//hide($preview && $box_show_previews ? "" : BOX_PREVIEW_TAG)
children();
}
function box_half(half) =
(is_undef(half) || is_undef($box_half)) ? true : let(half = is_list(half) && is_list(half[0]) ? half : [half]) in_list($box_half,half);
module box_half(half, inside=true, hide=false) {
if(box_half(half) && (is_undef(inside) || is_undef($box_inside) || inside==$box_inside) && !hide) children();
}
// attach children on box, automatically anchoring it to the given side
module box_pos(anchor=CENTER, side, spin, auto_anchor=true, std_spin=false, hide=false) {
side = default(side, $box_half);
anchors = is_list(anchor) && is_vector(anchor[0]) ? anchor : [anchor];
checks = assert(num_true(side,function(x) x!=0) == 1, "side must contain exactly one non-zero element");
orient = $box_inside ? -side : side;
spin = default(spin, (orient == BOTTOM && !std_spin) ? 180 : undef);
$box_side = side;
$box_wall = _box_wall_for_side(side);
if(!hide) {
if(is_def(anchors[0])) for(i = idx(anchors)) {
$box_idx = i;
anchor = anchors[i];
$box_anchor = anchor;
position(auto_anchor ? v_replace_nonzero(anchor,side) : anchor)
orient(orient, spin = spin)
children();
} else {
orient(orient, spin = spin)
children();
}
}
}
module box_part(half_sides, anchor=CENTER, spin, inside=true, auto_anchor=true, std_spin=false, hide=false, debug=false) {
half_sides = is_list(half_sides) && is_vector(half_sides[0]) ? half_sides : [half_sides];
for(hs = half_sides) {
matches = [for(half = $box_shell_halves) if(max(v_mul(half, hs))==1) half];
// in $box_shell_halves, find the one(s) that is included in half_side.
// so TOP is in TOP+LEFT but not in BOTTOM+FRONT.
found = len(matches);
halves = found ? matches:$box_shell_halves;
for(half = halves) {
// side = remove the half axis from hs, but only if hs has more than one axis.
side = unless(num_true(hs)>1 && found ? hs-half : hs, CENTER, half);
if(debug) echo(str(vector_name(hs)," -> half=",vector_name(half)," side=",vector_name(side)));
box_half(half, inside=inside, hide=hide)
box_pos(anchor, side, spin, auto_anchor, std_spin)
children();
}
}
}
// flip a part upside down, useful for compound parts such as screw_clamp() etc.
// Rotates around axis (default X) so BACK/FRONT will be swapped.
module box_flip(axis=RIGHT) {
half = -$box_half;
walls = [
$box_walls[0],
$box_walls[1],
$box_walls[2],
$box_walls[3],
// bot/top wall widths are swapped
$box_walls[5],
$box_walls[4],
];
let($box_half = half, $box_walls = walls) rot(180,axis) children();
}
function box_cut_color(c) = default(c,default($box_cut_color,$box_inside_color));
// tag children for removal and color by $box_cut_color
module box_cut(c) tag(BOX_CUT_TAG) recolor(box_cut_color(c)) children();
module box_cut_force(c) force_tag(BOX_CUT_TAG) color(box_cut_color(c)) children();
module box_preview(c) {
c = default(c, $box_preview_color);
tag(BOX_KEEP_TAG)
if($preview && $box_show_previews) {
if(c) recolor(c) children();
else children();
}
}
// using tags for this made it harder to use other tags inside the preview shape.
// module box_preview_end() {
// tag("") recolor($box_preview_save_color) children();
// }
// module box_preview(c) {
// c = default(c, $box_preview_color);
// $box_preview_save_color=default($color,"default");
// tag(BOX_PREVIEW_TAG) recolor(c) children();
// }
// p: path of cutout
// rounding: roundover outer edge
// chamfer: chamfer outer edge
// depth: extra depth
// anchor: XY child anchor
module box_cutout(p, rounding, chamfer, depth=0, anchor=CENTER) {
project = !any_defined([rounding, chamfer]);
h = !project ? $box_wall + 0.002 : max($box_size);
anchor = [anchor.x,anchor.y,TOP.z];
//ofs = 0.001+$box_wall;
box_cut() {
profile = is_def(rounding) ? os_circle(-rounding) : is_def(chamfer) ? os_chamfer(-chamfer) : [];
// swap top/bottom profile depending on if inside/outside of box
tprof = $box_inside ? [] : profile;
bprof = $box_inside ? profile : [];
up(0.001+depth) offset_sweep(p,h,top=tprof,bottom=bprof,anchor=anchor,cp=[0,0])
children(); // not sure if this is usable.
}
}