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I believe a node can actually benefit from having a smaller node db.
On initial connection to the node, all nodes are being sent over a connection that can be slow/unreliable. this can lead to a slow / frustrating experience.
I believe adding an option to auto delete nodes that have not been heard for x days default week might improve the overall experience.
A similar feature has been added to the MeshSense SW which allows you to delete inactive nodes.
The text was updated successfully, but these errors were encountered:
JurajKubrican
changed the title
[Feature Request]: Add an option to delete nodes that have not been heard for x days
[Feature Request]: Add an option to delete stale nodes (inactive for x days)
Nov 8, 2024
JurajKubrican
changed the title
[Feature Request]: Add an option to delete stale nodes (inactive for x days)
[Feature Request]: Add an option to auto-delete stale nodes (inactive for x days)
Nov 8, 2024
Wouldn't that force re-exchanging keys unnecessarily when they come back into range and force rediscovery of nodes on the map that you would slowly lose the position of? The nodes are only passed on to the phone at initial connection, and while it takes a little time (a few seconds), I wouldn't say it is unreliable.
It introduces its own set of confusing issues and edge cases too... As a hypothetical, if I start up a device after months of inactivity, a TTL expiration for nodes in my NodeDB could cause all of my nodes to disappear.
Platform
Cross-Platform
Description
This relates to #5282 node db full
I believe a node can actually benefit from having a smaller node db.
On initial connection to the node, all nodes are being sent over a connection that can be slow/unreliable. this can lead to a slow / frustrating experience.
I believe adding an option to auto delete nodes that have not been heard for x days default week might improve the overall experience.
A similar feature has been added to the MeshSense SW which allows you to delete inactive nodes.
The text was updated successfully, but these errors were encountered: