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As it is right now, neither Dockerfile builds, for different reasons.
Dockerfile_binary is no longer working due to an issue with cudagl:10.0, the keyring of Nvidia sources is expired and Nvidia has not updated that. Take a look here.
Dockerfile_source has an issue with the default base image. It no longer exists. From what I could gather, in order to build an unreal engine project inside a container, the only option is to use the official epic games dev containers. ue4-docker has since become the basis for the official images, but the original were taken down.
Both dockerfiles do lack some standard best practices. I think the most glaring one is that building from source required cloning the repository inside the container.
How can the issue be reproduced?
The issue can be easily reproduced by using the documentaiton instructions to build either image.
Include full error message in text form
Dockerfile_binary
GPG error:
https://developer.download.nvidia.com/compute/cuda/repos/ubuntu1804/x86_64
InRelease: The following signatures couldn't be verified because the public key
is not available: NO_PUBKEY A4B469963BF863CC
Dockerfile_source
failed to solve with frontend dockerfile.v0: failed to create LLB definition: pull access denied, repository does not exist or may require authorization: server message: insufficient_scope: authorization failed
Fixing it
I am involved in a project in which we plan to make heavy use of AirSim for autonomous driving. This is one of the first issues we encountered and it is actually one we can fix. I am opening this issue mainly to make these problems known until we are able to produce a complete pull request with the required fixes and documentation updates where needed.
The text was updated successfully, but these errors were encountered:
Bug report
What's the issue you encountered?
As it is right now, neither Dockerfile builds, for different reasons.
Dockerfile_binary
is no longer working due to an issue with cudagl:10.0, the keyring of Nvidia sources is expired and Nvidia has not updated that. Take a look here.Dockerfile_source
has an issue with the default base image. It no longer exists. From what I could gather, in order to build an unreal engine project inside a container, the only option is to use the official epic games dev containers.ue4-docker
has since become the basis for the official images, but the original were taken down.Both dockerfiles do lack some standard best practices. I think the most glaring one is that building from source required cloning the repository inside the container.
How can the issue be reproduced?
The issue can be easily reproduced by using the documentaiton instructions to build either image.
Include full error message in text form
Dockerfile_binary
Dockerfile_source
Fixing it
I am involved in a project in which we plan to make heavy use of AirSim for autonomous driving. This is one of the first issues we encountered and it is actually one we can fix. I am opening this issue mainly to make these problems known until we are able to produce a complete pull request with the required fixes and documentation updates where needed.
The text was updated successfully, but these errors were encountered: