The Web MIDI API is a really exciting addition to the web platform that allows web developers to interact with MIDI musical instruments and devices. While great, most developers will find the Web MIDI API to be a bit too low-level for their needs. For example, sending and receiving MIDI messages involves performing binary arithmetic to encode or decode MIDI byte streams. Having to read the MIDI spec in order to properly do that is not fun. Also the native Web MIDI API makes it hard to react upon receiving MIDI messages from external devices. For example, it only allows a single callback function per channel. The goal behind WebMidi.js is to make all these things much easier.
This library works in all browsers that natively support the Web MIDI API. Currently, the following browsers have built-in support:
- Chrome (Mac, GNU/Linux, Android & Windows)
- Opera (Mac, GNU/Linux, Windows)
- Android WebView component (KitKat and above)
It is also possible to use this library in other browsers if you install version 1.4+ of Jazz-Plugin together with the WebMIDIAPIShim polyfill. This combination provides support for the following additional browsers:
- Firefox v51 or less (Mac, GNU/Linux & Windows)
- Safari (Mac)
- Internet Explorer (Windows)
For details on how to use WebMidi.js with the Jazz-Plugin (and WebMIDIAPIShim, please skip ahead to the Using WebMidi.js with the Jazz-Plugin section.
For Firefox v52+ support, you need to install two extensions made by Jazz-Soft:
Early tests show that WebMidi.js is working in Firefox when both these extensions installed. Further testing will need to be done but it looks very promising.
WebMidi.js is not officially supported in Node.js. However, there is hope. I managed to get most parts of it working by using the web-midi-api npm module. Check out this comment for more information. If anyone is interested in contributing, help would be more than welcome.
TypeScript type definitions have been tentatively added to WebMidi.js with version 2.3 (thanks to mmmveggies).
Importing WebMidi seems to work with this:
import * as webmidi from "webmidi";
But not with this (probably because nothing called "webmidi" is ever exported):
import webmidi from "webmidi";
As I'm not a TypeScript user, clarifications on the topic (as well as more working examples) would be welcome. Feel free to send a PR or open a new issue
Depending on your needs and environment, you can install WebMidi.js in a variety of different ways.
The easiest way to get started is to link the WebMidi.js library from the
jsDelivr CDN (content delivery network). To retrieve the latest
version, just add this <script>
tag to your HTML page:
<script src="https://cdn.jsdelivr.net/npm/webmidi"></script>
In production, it might be a better idea to target a specific version. To do that, just append the desired version at the end of the request:
<script src="https://cdn.jsdelivr.net/npm/[email protected]"></script>
Obviously, you can also install WebMidi.js the old fashioned way by downloading the
latest release packaged as a zip file. Uncompress the
package, grab the webmidi.min.js
file and copy it to your project. Link to it from your HTML page
as usual.
If it's more convenient, you can install WebMidi.js with NPM. Simply issue the following command to perform the actual install:
npm install webmidi
Then, just add a <script>
tag to your HTML page and make it point to:
<script src="node_modules/webmidi/webmidi.min.js"></script>
If you are using a bundler such as WebPack, you can import WebMidi.js in your project in this way:
import WebMidi from 'path/to/webmidi';
Getting started is easy. The first thing to do is to enable WebMidi.js. To do that, you call
WebMidi.enable()
and pass it a function to execute when done. This function will receive an
Error
object if enabling WebMidi
failed:
WebMidi.enable(function (err) {
if (err) {
console.log("WebMidi could not be enabled.", err);
} else {
console.log("WebMidi enabled!");
}
});
To send and receive MIDI messages, you will need to do so via the appropriate Output
and Input
device. To view all the available Input
and Output
ports, you can use the matching arrays:
WebMidi.enable(function (err) {
console.log(WebMidi.inputs);
console.log(WebMidi.outputs);
});
To send MIDI messages to a device, you simply need to grab that device and call one of its output
method (playNote()
, stopNote()
, sendPitchBend()
, etc.). To retrieve a device, you can can use
its position in the WebMidi.outputs
array. For instance, to grab the first output device, you
could use:
var output = WebMidi.outputs[0];
However, this is not very safe as the position of devices in the array could change. An alternative is to use the device's ID:
var output = WebMidi.getOutputById("1584982307");
Beware that device IDs are not the same across browsers and platforms. You could also use the device's name (as
displayed in the WebMidi.outputs
array):
var output = WebMidi.getOutputByName("Axiom Pro 25 Ext Out");
Then, you can call any of the output methods and all native MIDI communications will be handled for you. For example, to play a "C" on the 3rd octave, you simply do:
output.playNote("C3");
That's it.
Receiving messages works in a similar way: you retrieve the Input
device you want to use, and then
add a callback function to be triggered when a specific MIDI message is received. For example, to
listen for pitch bend events on all channels of the device:
var input = WebMidi.getInputByName("Axiom Pro 25 USB A In");
input.addListener('pitchbend', "all", function(e) {
console.log("Pitch value: " + e.value);
});
The API for WebMidi.js is fully documented and I take pride in maintaining good API documentation. If you spot an error (even something minor) or think a topic should be made clearer, do not hesitate to file an issue or, better yet, send a PR.
Here is a link to the full
API Reference. You can also find
the API reference in portable format inside the docs
folder.
By the way, legacy documentation for version 1.0.0-beta.15 will also remain available online as long as necessary.
Here are various other examples to give you an idea of what is possible with WebMidi.js.
// Enable WebMidi.js
WebMidi.enable(function (err) {
if (err) {
console.log("WebMidi could not be enabled.", err);
}
// Viewing available inputs and outputs
console.log(WebMidi.inputs);
console.log(WebMidi.outputs);
// Display the current time
console.log(WebMidi.time);
// Retrieving an output port/device using its id, name or index
var output = WebMidi.getOutputById("123456789");
output = WebMidi.getOutputByName("Axiom Pro 25 Ext Out");
output = WebMidi.outputs[0];
// Play a note on all channels of the selected output
output.playNote("C3");
// Play a note on channel 3
output.playNote("Gb4", 3);
// Play a chord on all available channels
output.playNote(["C3", "D#3", "G3"]);
// Play a chord on channel 7
output.playNote(["C3", "D#3", "G3"], 7);
// Play a note at full velocity on all channels)
output.playNote("F#-1", "all", {velocity: 1});
// Play a note on channel 16 in 2 seconds (relative time)
output.playNote("F5", 16, {time: "+2000"});
// Play a note on channel 1 at an absolute time in the future
output.playNote("F5", 16, {time: WebMidi.time + 3000});
// Play a note for a duration of 2 seconds (will send a note off message in 2 seconds). Also use
// a low attack velocity
output.playNote("Gb2", 10, {duration: 2000, velocity: 0.25});
// Stop a playing note on all channels
output.stopNote("C-1");
// Stopping a playing note on channel 11
output.stopNote("F3", 11);
// Stop a playing note on channel 11 and use a high release velocity
output.stopNote("G8", 11, {velocity: 0.9});
// Stopping a playing note in 2.5 seconds
output.stopNote("Bb2", 11, {time: "+2500"});
// Send polyphonic aftertouch message to channel 8
output.sendKeyAftertouch("C#3", 8, 0.25);
// Send pitch bend (between -1 and 1) to channel 12
output.sendPitchBend(-1, 12);
// You can chain most method calls
output.playNote("G5", 12)
.sendPitchBend(-0.5, 12, {time: 400}) // After 400 ms.
.sendPitchBend(0.5, 12, {time: 800}) // After 800 ms.
.stopNote("G5", 12, {time: 1200}); // After 1.2 s.
// Retrieve an input by name, id or index
var input = WebMidi.getInputByName("nanoKEY2 KEYBOARD");
input = WebMidi.getInputById("1809568182");
input = WebMidi.inputs[0];
// Listen for a 'note on' message on all channels
input.addListener('noteon', "all",
function (e) {
console.log("Received 'noteon' message (" + e.note.name + e.note.octave + ").");
}
);
// Listen to pitch bend message on channel 3
input.addListener('pitchbend', 3,
function (e) {
console.log("Received 'pitchbend' message.", e);
}
);
// Listen to control change message on all channels
input.addListener('controlchange', "all",
function (e) {
console.log("Received 'controlchange' message.", e);
}
);
// Listen to NRPN message on all channels
input.addListener('nrpn', "all",
function (e) {
if(e.controller.type === 'entry') {
console.log("Received 'nrpn' 'entry' message.", e);
}
if(e.controller.type === 'decrement') {
console.log("Received 'nrpn' 'decrement' message.", e);
}
if(e.controller.type === 'increment') {
console.log("Received 'nrpn' 'increment' message.", e);
}
console.log("message value: " + e.controller.value + ".", e);
}
);
// Check for the presence of an event listener (n such cases, you cannot use anonymous functions).
function test(e) { console.log(e); }
input.addListener('programchange', 12, test);
console.log("Has event listener: ", input.hasListener('programchange', 12, test));
// Remove a specific listener
input.removeListener('programchange', 12, test);
console.log("Has event listener: ", input.hasListener('programchange', 12, test));
// Remove all listeners of a specific type on a specific channel
input.removeListener('noteoff', 12);
// Remove all listeners for 'noteoff' on all channels
input.removeListener('noteoff');
// Remove all listeners on the input
input.removeListener();
});
Per the
Web MIDI API specification,
system exclusive (sysex) support is disabled by default. If you need to use sysex messages, you will
need to pass true
as the second parameter to WebMidi.enable()
:
WebMidi.enable(function (err) {
if (err) {
console.warn(err);
} else {
console.log("Sysex is enabled!");
}
}, true);
Important: depending on the browser, version and platform, it may also be necessary to serve the page over https if you want to enable sysex support.
If you are upgrading from version 1.x to 2.x, you should know that v2.x is not backwards compatible. Some important changes were made to the API to make it easier to use, more versatile and to better future-proof it.
Here is a summary of the changes:
-
All the "output" functions (
playNote()
,sendPitchBend()
, etc.) have been moved to theOutput
object. A list of all availableOutput
objects is available inWebMidi.outputs
(like before). -
All the "input" functions (
addListener
,removeListener()
andhasListener()
have been moved to theInput
object. A list of all availableInput
objects is available inWebMidi.inputs
(also like before).
There might be a few other minor changes here and there but the refactoring mostly concerns the
introduction of Input
and Output
objects.
To use WebMidi.js on Safari, Firefox and Internet Explorer, you will first need to install Jazz-Plugin. Simply download the plugin and run the installer.
Users of Firefox v52+ are currently out of luck because Mozilla deactivated support for NPAPI plugins. There is an add-on version of Jazz-Midi but, unfortunately, the API is different and cannot be used as is. Firefox v52+ users will have to wait for native Web MIDI support to be finalized. Reading from the comments on Bug 836897, this might take a while...
Then, you will need to add the plugin to the page with the following HTML code:
<object id="Jazz1" classid="CLSID:1ACE1618-1C7D-4561-AEE1-34842AA85E90" class="hidden">
<object id="Jazz2" type="audio/x-jazz" class="hidden">
<p><a href=http://jazz-soft.net>Jazz-Plugin</a> required!</p>
</object>
</object>
To support recent versions of Internet Explorer, you also need to add a meta
tag to the <head>
of the page:
<meta http-equiv="X-UA-Compatible" content="requiresActiveX=true"/>
Since Jazz-Plugin does not use the same syntax as the native Web MIDI API, it is necessary to also install the WebMIDIAPIShim polyfill. You can do that by including the following in your page:
<script src='http://cwilso.github.com/WebMIDIAPIShim/WebMIDIAPI.js'></script>
Obviously, you can also download a local copy and link to it.
If you would like to request a new feature, enhancement or API change, please first verify that it is not already planned for an upcoming version by checking the Wiki. If it isn't listed there, simply file an issue describing your request.
If you are interested in contributing to the project, please read our Contribution Guidelines.