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How to use with "CartoonFxRemasterFree" #324
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Thank you for your reporting! |
If you do not use these shaders outside of UIParticles, you can use them by following the steps below:
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Hi @mob-sakai I'm happy to duplicate the materials, custom shaders, whatever, and modify then, but I'm not quite sure how to do it and where to do it :S Or provide some directions on how we can create a particle that will work in Screen Space overlay (using the shuriken particles)? Thank you in advance. |
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Describe what help do you need
Hello, I want to use particle systems in this asset(https://assetstore.unity.com/packages/vfx/particles/cartoon-fx-remaster-free-109565).
I drag a FX prefabs into canvas in hierarchy, right click - prefab - Unpack Completely and add component UI Particle.
and then I pressed fresh button in component. it looks good in scene view. but in game view it seems black.
I think it happened because the particle system had a complex shader.
But I saw you used this Cartoon FX in demo. so I'm wandering how to use.
Additional context
you can see all particles rendered black.
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