v0.3.0 (2018-05-23)
Implemented enhancements:
Fixed bugs:
- When iteration count is even, the result image is flipped vertically on Windows #4
v0.2.0 (2018-01-02)
Fixed bugs:
- When UNITY_UV_STARTS_AT_TOP is defined (=Direct3D-like platforms), the blurred image is flipped vertically. #10
v0.1.0 (2017-12-14)
Implemented enhancements:
- Feature: Blur with reduction buffer to improve performance. #9
- Feature: Supports uGUI. #8
- Feature: Non-Realtime Screen Blur #7
* This Changelog was automatically generated by github_changelog_generator