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SelectInput.js
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SelectInput.js
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import React from 'react';
import PropTypes from 'prop-types';
import classNames from 'classnames';
import keycode from 'keycode';
import warning from 'warning';
import Menu from '../Menu/Menu';
import { isFilled } from '../Input/Input';
/**
* @ignore - internal component.
*/
class SelectInput extends React.Component {
ignoreNextBlur = false;
displayNode = null;
isOpenControlled = this.props.open !== undefined;
state = {
menuMinWidth: null,
open: false,
};
componentDidMount() {
if (this.isOpenControlled && this.props.open) {
// Focus the display node so the focus is restored on this element once
// the menu is closed.
this.displayNode.focus();
// Rerender with the resolve `displayNode` reference.
this.forceUpdate();
}
if (this.props.autoFocus) {
this.displayNode.focus();
}
}
update = ({ event, open }) => {
if (this.isOpenControlled) {
if (open) {
this.props.onOpen(event);
} else {
this.props.onClose(event);
}
return;
}
this.setState({
// Perfom the layout computation outside of the render method.
menuMinWidth: this.props.autoWidth ? null : this.displayNode.clientWidth,
open,
});
};
handleClick = event => {
// Opening the menu is going to blur the. It will be focused back when closed.
this.ignoreNextBlur = true;
this.update({
open: true,
event,
});
};
handleClose = event => {
this.update({
open: false,
event,
});
};
handleItemClick = child => event => {
if (!this.props.multiple) {
this.update({
open: false,
event,
});
}
const { onChange, name } = this.props;
if (onChange) {
let value;
let target;
if (event.target) {
target = event.target;
}
if (this.props.multiple) {
value = Array.isArray(this.props.value) ? [...this.props.value] : [];
const itemIndex = value.indexOf(child.props.value);
if (itemIndex === -1) {
value.push(child.props.value);
} else {
value.splice(itemIndex, 1);
}
} else {
value = child.props.value;
}
event.persist();
event.target = { ...target, value, name };
onChange(event, child);
}
};
handleBlur = event => {
if (this.ignoreNextBlur === true) {
// The parent components are relying on the bubbling of the event.
event.stopPropagation();
this.ignoreNextBlur = false;
return;
}
if (this.props.onBlur) {
this.props.onBlur(event);
}
};
handleKeyDown = event => {
if (this.props.readOnly) {
return;
}
if (['space', 'up', 'down'].indexOf(keycode(event)) !== -1) {
event.preventDefault();
// Opening the menu is going to blur the. It will be focused back when closed.
this.ignoreNextBlur = true;
this.update({
open: true,
event,
});
}
};
handleDisplayRef = node => {
this.displayNode = node;
};
handleInputRef = node => {
const { inputRef } = this.props;
if (!inputRef) {
return;
}
const nodeProxy = {
node,
// By pass the native input as we expose a rich object (array).
value: this.props.value,
};
if (typeof inputRef === 'function') {
inputRef(nodeProxy);
} else {
inputRef.current = nodeProxy;
}
};
render() {
const {
autoWidth,
children,
classes,
className,
disabled,
displayEmpty,
IconComponent,
inputRef,
MenuProps = {},
multiple,
name,
onBlur,
onChange,
onClose,
onFocus,
onOpen,
open: openProp,
readOnly,
renderValue,
required,
SelectDisplayProps,
tabIndex: tabIndexProp,
type = 'hidden',
value,
...other
} = this.props;
const open = this.isOpenControlled && this.displayNode ? openProp : this.state.open;
delete other['aria-invalid'];
let display;
let displaySingle = '';
const displayMultiple = [];
let computeDisplay = false;
// No need to display any value if the field is empty.
if (isFilled(this.props) || displayEmpty) {
if (renderValue) {
display = renderValue(value);
} else {
computeDisplay = true;
}
}
const items = React.Children.map(children, child => {
if (!React.isValidElement(child)) {
return null;
}
warning(
child.type !== React.Fragment,
[
"Material-UI: the Select component doesn't accept a Fragment as a child.",
'Consider providing an array instead.',
].join('\n'),
);
let selected;
if (multiple) {
if (!Array.isArray(value)) {
throw new Error(
'Material-UI: the `value` property must be an array ' +
'when using the `Select` component with `multiple`.',
);
}
selected = value.indexOf(child.props.value) !== -1;
if (selected && computeDisplay) {
displayMultiple.push(child.props.children);
}
} else {
selected = value === child.props.value;
if (selected && computeDisplay) {
displaySingle = child.props.children;
}
}
return React.cloneElement(child, {
onClick: this.handleItemClick(child),
role: 'option',
selected,
value: undefined, // The value is most likely not a valid HTML attribute.
'data-value': child.props.value, // Instead, we provide it as a data attribute.
});
});
if (computeDisplay) {
display = multiple ? displayMultiple.join(', ') : displaySingle;
}
// Avoid performing a layout computation in the render method.
let menuMinWidth = this.state.menuMinWidth;
if (!autoWidth && this.isOpenControlled && this.displayNode) {
menuMinWidth = this.displayNode.clientWidth;
}
let tabIndex;
if (typeof tabIndexProp !== 'undefined') {
tabIndex = tabIndexProp;
} else {
tabIndex = disabled ? null : 0;
}
return (
<div className={classes.root}>
<div
className={classNames(
classes.select,
classes.selectMenu,
{
[classes.disabled]: disabled,
},
className,
)}
ref={this.handleDisplayRef}
data-mui-test="SelectDisplay"
aria-pressed={open ? 'true' : 'false'}
tabIndex={tabIndex}
role="button"
aria-owns={open ? `menu-${name || ''}` : null}
aria-haspopup="true"
onKeyDown={this.handleKeyDown}
onBlur={this.handleBlur}
onClick={disabled || readOnly ? null : this.handleClick}
onFocus={onFocus}
{...SelectDisplayProps}
>
{/* So the vertical align positioning algorithm quicks in. */}
{/* eslint-disable-next-line react/no-danger */}
{display || <span dangerouslySetInnerHTML={{ __html: '​' }} />}
</div>
<input
value={Array.isArray(value) ? value.join(',') : value}
name={name}
ref={this.handleInputRef}
type={type}
{...other}
/>
<IconComponent className={classes.icon} />
<Menu
id={`menu-${name || ''}`}
anchorEl={this.displayNode}
open={open}
onClose={this.handleClose}
{...MenuProps}
MenuListProps={{
role: 'listbox',
...MenuProps.MenuListProps,
}}
PaperProps={{
...MenuProps.PaperProps,
style: {
minWidth: menuMinWidth,
...(MenuProps.PaperProps != null ? MenuProps.PaperProps.style : null),
},
}}
>
{items}
</Menu>
</div>
);
}
}
SelectInput.propTypes = {
/**
* @ignore
*/
autoFocus: PropTypes.bool,
/**
* If true, the width of the popover will automatically be set according to the items inside the
* menu, otherwise it will be at least the width of the select input.
*/
autoWidth: PropTypes.bool,
/**
* The option elements to populate the select with.
* Can be some `<MenuItem>` elements.
*/
children: PropTypes.node,
/**
* Override or extend the styles applied to the component.
* See [CSS API](#css-api) below for more details.
*/
classes: PropTypes.object.isRequired,
/**
* The CSS class name of the select element.
*/
className: PropTypes.string,
/**
* If `true`, the select will be disabled.
*/
disabled: PropTypes.bool,
/**
* If `true`, the selected item is displayed even if its value is empty.
*/
displayEmpty: PropTypes.bool,
/**
* The icon that displays the arrow.
*/
IconComponent: PropTypes.oneOfType([PropTypes.string, PropTypes.func, PropTypes.object]),
/**
* Use that property to pass a ref callback to the native select element.
*/
inputRef: PropTypes.oneOfType([PropTypes.func, PropTypes.object]),
/**
* Properties applied to the [`Menu`](/api/menu) element.
*/
MenuProps: PropTypes.object,
/**
* If true, `value` must be an array and the menu will support multiple selections.
*/
multiple: PropTypes.bool,
/**
* Name attribute of the `select` or hidden `input` element.
*/
name: PropTypes.string,
/**
* @ignore
*/
onBlur: PropTypes.func,
/**
* Callback function fired when a menu item is selected.
*
* @param {object} event The event source of the callback.
* You can pull out the new value by accessing `event.target.value`.
* @param {object} [child] The react element that was selected.
*/
onChange: PropTypes.func,
/**
* Callback fired when the component requests to be closed.
* Use in controlled mode (see open).
*
* @param {object} event The event source of the callback
*/
onClose: PropTypes.func,
/**
* @ignore
*/
onFocus: PropTypes.func,
/**
* Callback fired when the component requests to be opened.
* Use in controlled mode (see open).
*
* @param {object} event The event source of the callback
*/
onOpen: PropTypes.func,
/**
* Control `select` open state.
*/
open: PropTypes.bool,
/**
* @ignore
*/
readOnly: PropTypes.bool,
/**
* Render the selected value.
*
* @param {*} value The `value` provided to the component.
* @returns {ReactElement}
*/
renderValue: PropTypes.func,
/**
* @ignore
*/
required: PropTypes.bool,
/**
* Properties applied to the clickable div element.
*/
SelectDisplayProps: PropTypes.object,
/**
* @ignore
*/
tabIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),
/**
* @ignore
*/
type: PropTypes.string,
/**
* The input value.
*/
value: PropTypes.oneOfType([
PropTypes.string,
PropTypes.number,
PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.string, PropTypes.number])),
]).isRequired,
};
export default SelectInput;