From 3c8336d224be2abedf983cacd310524327e29d15 Mon Sep 17 00:00:00 2001 From: ExUtumno Date: Sun, 25 Mar 2018 03:47:25 +0300 Subject: [PATCH] fast-wfc link --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 9d0dfa3..d92e5f8 100644 --- a/README.md +++ b/README.md @@ -139,6 +139,7 @@ that the resulting observed zone is navigable at each step. * [Aman Tiwari](https://github.com/aman-tiwari) formulated the connectivity constraint as an [ASP problem](https://gist.github.com/aman-tiwari/8a7b874cb1fd1270adc203b2af293f4c) for clingo. * MatveyK programmed a [3d overlapping model](https://github.com/MatveyK/Kazimir). * [Sylvain Lefebvre](https://github.com/sylefeb), [Li-Yi Wei](https://github.com/1iyiwei) and [Connelly Barnes](https://github.com/connellybarnes) are [investigating](https://hal.archives-ouvertes.fr/hal-01706539/) the possibility of hiding information inside textures. They made a [tool](https://members.loria.fr/Sylvain.Lefebvre/infotexsyn/) that can encode text messages as WFC tilings and decode them back. This technique allows to use WFC tilings as QR codes. +* [Mathieu Fehr](https://github.com/math-fehr) and [Nathanael Courant](https://github.com/Ekdohibs) significantly [improved](https://github.com/math-fehr/fast-wfc) the running time of WFC, by an order of magnitude for the overlapping model. ## How to build WFC is a console application that depends only on the standard library. Build instructions from the community for various platforms can be found in the [relevant issue](https://github.com/mxgmn/WaveFunctionCollapse/issues/3). Casey Marshall made a [pull request](https://github.com/mxgmn/WaveFunctionCollapse/pull/18) that makes using the program with the command line more convenient and includes snap packaging.