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Basically, if we encounter a disconnect after sending a message, if we're not going to replay the message (retry timer is zero), then we should just go ahead and fail the message right away; there is no point in waiting for a longer receive timer to fire out, especially as the receive timeout could be rather longish.
The text was updated successfully, but these errors were encountered:
This is a request for equivalent functionality to nanomsg/mangos#218
Basically, if we encounter a disconnect after sending a message, if we're not going to replay the message (retry timer is zero), then we should just go ahead and fail the message right away; there is no point in waiting for a longer receive timer to fire out, especially as the receive timeout could be rather longish.
The text was updated successfully, but these errors were encountered: