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README.txt
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PyStream 0.1
Copyright (c) 2007-2011 Nick Bray
See LICENSE.txt for licensing information.
2011/07/13
This is the initial release of PyStream, a static compiler that can map Python onto the GPU. I have put off releasing the code for almost a year now, having always intended to "clean it up" first. To get the ball rolling, I am releasing it as-is, in all its scramble-to-finish-my-dissertation glory.
Direct questions and comments to: [email protected].
To get PyStream running, you must do the following:
=== Dependencies ===
* Install Python 2.6. (Newer versions may also work, but they have not been tested.)
* Install Graphviz, and make sure it works.
(I've encountered a case where a .rpm install did not work correctly out of the box.)
=== Native Code ===
* If you're not using windows, run ./native/_pystream/setup.py and then copy the resulting _pystream.pyd into ./bin directory. This library is needed to scrape data held in built-in data structures that is not accessible from Python.
=== Running ===
Run python bin\runtests.py. Output will show up in the "summaries" directory.
The entry points for the shaders are specified in bin\tests\full\makephysics.py.
=== Acknowledgments ===
Python
Copyright (c) 2001-2008 Python Software Foundation
All Rights Reserved.
ANTLR
Copyright (c) 2003-2008 Terence Parr
All Rights Reserved.
PADS
Public Domain