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Once get_window_at_point can take an ignore_window parameter, as #22 adds, we could get the window geometry of the window below the cursor before destroying our own geometry and we could remove the arbitrary 40ms sleep after our unmapping (which was for waiting for our own window to disappear, I think).
The text was updated successfully, but these errors were encountered:
Once get_window_at_point can take an ignore_window parameter, as #22 adds, we could get the window geometry of the window below the cursor before destroying our own geometry and we could remove the arbitrary 40ms sleep after our unmapping (which was for waiting for our own window to disappear, I think).
The text was updated successfully, but these errors were encountered: