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I'm running on Win10 VS2013
The text was updated successfully, but these errors were encountered:
Hi, I need help with the project. Were you able to install it properly?
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Hi, I solve this problem with two step one: Uncomment line 189 of DX11Utils.cpp
hr = D3DX11CompileFromFile( str, pDefines, NULL, szEntryPoint, szShaderModel, dwShaderFlags, 0, NULL, ppBlobOut, &pErrorBlob, NULL );
two: comment (//) line 190 of DX11Utils.cpp // hr = D3DCompileFromFile(str, pDefines, D3D_COMPILE_STANDARD_FILE_INCLUDE, szEntryPoint, szShaderModel, dwShaderFlags, 0, ppBlobOut, &pErrorBlob);
// hr = D3DCompileFromFile(str, pDefines, D3D_COMPILE_STANDARD_FILE_INCLUDE, szEntryPoint, szShaderModel, dwShaderFlags, 0, ppBlobOut, &pErrorBlob);
i'm not sure it is correct way or not, but it seems working fine
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I'm running on Win10 VS2013
The text was updated successfully, but these errors were encountered: