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Procedurally generated creatures are saved in a binary format, sometimes compressed (the unit-n.dat files in the save dir). There are not published utilities that I've found which parse these files. The data about names and description can be exported with dfhack (generated-creature-renamer has a 'list-generated' command) but that is only the name and if you specify 'detailed' it includes the description.
This should be on track to get included, although it requires a legends export-plus xml file. I recently added support for it to dfraw_json_parser which is the underlying program that enables overseer's manual to work.
The creatures exported in that are not as rich and detailed as the raw files but they do include enough information (it doesn't include any graphical information).
It doesn't include any information on procedurally-generated creatures.
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