Menus
Organise menus better: algorithms, layout, saving/loading, sharing?
Single-tap should have no effect
Hold finger on vertex, open menu: delete, make universal, inverse neighbourhood
Hold finger elsewhere, open menu: create vertex, insert graphs
Hold finger elsewhere, toggle edit/modelling mode
Two-finger zoom and rotate
+ different layouts, e.g., Graph, Interval, CircularArc, Treedecomposition
Make coarser grid and draw it barely visibly
On moving vertex, sending vertex
On navigating the workspace
Navigating different workspaces
On creating vertex, make some kind of visual cue
Interval graph (+ circular arc)
Move vertices by touch-holding it, moving it
Visualize being in modelling mode by adding shadows (the vertices appear lifted from coordinate system)
Much easier movement of vertices, moving sets of vertices
Selection of groups of vertices by drawing selection area
On subset bruteforce, do connected components individually when possible
Implement bipartite testing
Implement chromatic number, how to display?
Implement Odd Cycle Transversal
Implement Feedback Vertex Set