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createScene.js
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createScene.js
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'use strict';
const hueApi = require('../../../dist/cjs');
// If using this code outside of this library the above should be replaced with
// const hueApi = require('node-hue-api');
const v3 = hueApi.v3
, discovery = hueApi.discovery
, model = v3.model
;
// Replace this with your username for accessing the bridge
const USERNAME = require('../../../test/support/testValues').username;
discovery.nupnpSearch()
.then(searchResults => {
const host = searchResults[0].ipaddress;
return v3.api.createLocal(host).connect(USERNAME);
})
.then(api => {
const scene = model.createLightScene();
// Set the name for the Scene
scene.name = 'my-cool-scene';
// Set the target lights for the scene, effectively making this LightScene
scene.lights = [2, 3];
// Some custom application data for the scene (only relevant to our application)
scene.appdata = {
version: 1,
data: 'my-custom-data'
};
return api.scenes.createScene(scene)
.then(scene => {
console.log(`Created LightScene\n${scene.toStringDetailed()}`);
// Now remove the scene we just created
return api.scenes.deleteScene(scene);
});
})
.catch(err => {
console.error(`Unexpected Error: ${err.message}`);
})
;