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Current SimulationMap constructor complexity seems to be N^2, where N is the number of nodes being created (because of find_index_of_nearest_node's complexity N). Must be better. Should be fixable with a hash map
The text was updated successfully, but these errors were encountered:
Current
SimulationMap
constructor complexity seems to beN^2
, whereN
is the number of nodes being created (because offind_index_of_nearest_node
's complexityN
). Must be better. Should be fixable with a hash mapThe text was updated successfully, but these errors were encountered: