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It supports many gem shapes, and can render several gems simultaneously.
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If you want to see the latest version of the engine or want to discuss commercial use, please go to my dedicated website:
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See it live [here](https://piellardj.github.io/diamond-webgl/).
[![Donate](https://raw.githubusercontent.com/piellardj/piellardj.github.io/master/images/readme/donate-paypal.svg)](https://www.paypal.com/donate/?hosted_button_id=AF7H7GEJTL95E)
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Diamond
This is a real-time rendering engine for diamonds and gemstones. It allows precise control of the cut, and customization of various optical properties to simulate countless types of materials. It can also generate ASET images. The precision is more than enough to create the familiar hearts and arrows patterns of ideal cut diamonds.
The engine runs fully on GPU and uses both rasterization and ray-tracing, as well as post-processing techniques such as bloom and screen-space antialiasing.
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If you want to see the latest version of the engine or want to discuss commercial use, please go to my dedicated website: