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array.js
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'use strict';
var isArray = Array.isArray;
var ab = ArrayBuffer;
var dv = DataView;
function isTypedArray(a) {
return ab.isView(a) && !(a instanceof dv);
}
exports.isTypedArray = isTypedArray;
function isArrayOrTypedArray(a) {
return isArray(a) || isTypedArray(a);
}
exports.isArrayOrTypedArray = isArrayOrTypedArray;
/*
* Test whether an input object is 1D.
*
* Assumes we already know the object is an array.
*
* Looks only at the first element, if the dimensionality is
* not consistent we won't figure that out here.
*/
function isArray1D(a) {
return !isArrayOrTypedArray(a[0]);
}
exports.isArray1D = isArray1D;
/*
* Ensures an array has the right amount of storage space. If it doesn't
* exist, it creates an array. If it does exist, it returns it if too
* short or truncates it in-place.
*
* The goal is to just reuse memory to avoid a bit of excessive garbage
* collection.
*/
exports.ensureArray = function(out, n) {
// TODO: typed array support here? This is only used in
// traces/carpet/compute_control_points
if(!isArray(out)) out = [];
// If too long, truncate. (If too short, it will grow
// automatically so we don't care about that case)
out.length = n;
return out;
};
/*
* TypedArray-compatible concatenation of n arrays
* if all arrays are the same type it will preserve that type,
* otherwise it falls back on Array.
* Also tries to avoid copying, in case one array has zero length
* But never mutates an existing array
*/
exports.concat = function() {
var args = [];
var allArray = true;
var totalLen = 0;
var _constructor, arg0, i, argi, posi, leni, out, j;
for(i = 0; i < arguments.length; i++) {
argi = arguments[i];
leni = argi.length;
if(leni) {
if(arg0) args.push(argi);
else {
arg0 = argi;
posi = leni;
}
if(isArray(argi)) {
_constructor = false;
} else {
allArray = false;
if(!totalLen) {
_constructor = argi.constructor;
} else if(_constructor !== argi.constructor) {
// TODO: in principle we could upgrade here,
// ie keep typed array but convert all to Float64Array?
_constructor = false;
}
}
totalLen += leni;
}
}
if(!totalLen) return [];
if(!args.length) return arg0;
if(allArray) return arg0.concat.apply(arg0, args);
if(_constructor) {
// matching typed arrays
out = new _constructor(totalLen);
out.set(arg0);
for(i = 0; i < args.length; i++) {
argi = args[i];
out.set(argi, posi);
posi += argi.length;
}
return out;
}
// mismatched types or Array + typed
out = new Array(totalLen);
for(j = 0; j < arg0.length; j++) out[j] = arg0[j];
for(i = 0; i < args.length; i++) {
argi = args[i];
for(j = 0; j < argi.length; j++) out[posi + j] = argi[j];
posi += j;
}
return out;
};
exports.maxRowLength = function(z) {
return _rowLength(z, Math.max, 0);
};
exports.minRowLength = function(z) {
return _rowLength(z, Math.min, Infinity);
};
function _rowLength(z, fn, len0) {
if(isArrayOrTypedArray(z)) {
if(isArrayOrTypedArray(z[0])) {
var len = len0;
for(var i = 0; i < z.length; i++) {
len = fn(len, z[i].length);
}
return len;
} else {
return z.length;
}
}
return 0;
}