All notable changes to this project are documented in this file.
- TextInput now show the Text mouse cursor
- In Flickable, added a small delay before passing the Press pointer event to the children
0.3.0 - 2022-09-14
mod
now works on any numeric type, not only integers.- Minimum rust version is now 1.60.
- The "backend-gl-*" Rust crate features for configuring the GL renderer have been changed and split by renderer.
VecModel::remove
now returns the removed element.slint::invoke_from_event_loop
andslint::quit_event_loop
now return a Result.
- Added the
platform
module providing API to use slint on bare metal with a software renderer. - Added an experimental Skia renderer.
Button
: Add acheckable
property that turns the button into a toggle button. Use the newchecked
property to query whether the toggle button is pressed down or not.- Added support for
slint::Window::set_position
andslint::Window::position
to set and get the placement of the window on the screen. - Added
slint::Window::scale_factor()
as getter to read the system device pixel ratio. - Added support for
slint::Window::set_size
andslint::Window::size
to set and get the size of the window on the screen. - Added
slint::Window::dispatch_event
andslint::WindowEvent
to be able to manually send a mouse or touch event to a window. - Added
animation-tick()
. SharedString
implementsstd::fmt::Write
and addedslint::format!
.Image
can now be rotated with therotation-*
properties.- Use docking widgets and integration of slint-lsp into the Online Code Editor.
- Fixed Ctrl+Backspace/Ctrl+Del not deleting words in text input elements.
- Resizing of live-preview window in the IDE integrations.
- Preferred size of the TabWidget in the fluent style take in account the size of the tabs (#1363).
- Fixed cursor behavior when typing the Enter key at the end of a TextEdit (#1318).
- Fixed a memory leak of images when using the GL backend.
- Fixed starting and stopping
slint::Timer
from withing their callback (#1532).
0.2.5 - 2022-07-06
- Interpreter: Implement
TryFrom<Value>
instead ofTryInto for Value
(#1258)
- Added the Model Adapters
FilterModel
andMapModel
. - Added
@radial-gradient(circle, ...)
- Added
read-only
property toTextInput
,TextEdit
andLineEdit
. - VSCode extension can be installed as a web extension. (eg, from https://vscode.dev)
- LSP: completion of
@
macros - LSP: completion of element that require an import
- Basic accessibility support using the
accessible-
properties
- GL backend: Fixed animation sometimes not starting from input event (#1255)
- C++ fix compilation when writing to the model data
- Fix mouse exit events not triggered by scrolling a Flickable (#1107)
0.2.4 - 2022-05-09
- Fixed crash when opening a native (Qt) ComboBox
0.2.3 - 2022-05-09
- Fixed crashes with the Qt backend in release mode. (#1230)
- Fixed panic when drop-shadow is used in a ListView (#1233)
- Fixed combining a brush and a color to always convert to brush, to avoid loosing gradient information (#1235)
- Fixed properties not having the right default value when set by some states (#1237)
- Fixed properties with multiples aliases, and default values.
- Enable fontdb's fontconfig feature to fix finding some fonts (#1240)
0.2.2 - 2022-05-04
- On wasm, the input event are handled via a hidden
<input>
element, allowing the keyboard to show on mobile platform - The size of the window is kept when reloading a window in the preview (instead of being reset to the preferred size)
- Minimum rust version is now 1.59
- Support for keyboard focus with the tab key
- Support more keyboard shortcut in the editing element
- Added
From<&str>
andFrom<SharedString>
toStandardListViewItem
to make creation and modification ofStandardListView
's models easier. - Added
on_close_requested
function toWindow
to register callbacks that are emitted when the user tries to close a window. - Added
VecModel::set_vec
to replace the entire contents with new data. - Added a
cache-rendering-hint
boolean property that can be applied to any element, to hint to the renderer that it should cache the element and its children into a cached layer. This may speed up rendering of complex sub-trees if they rarely change. - The
brighter
andlighter
functions also work on values of type brush. - Added a
reset
function to C++'sModel
, Rust'sModelNotify
and JS'sModelPeer
- Added a
row_data_tracked
function toModelExt
(an extension to the Model trait)
- Fixed application of the
opacity
property evenly to child elements (#725). - Windows: Fixed font lookup of strings including several scripts (eg, containing asian characters)
- Fixed PopupWindow in a repeater (#1113, #1132)
- LSP: do not always resize the preview window to its preferred each time the code is modified
0.2.1 - 2022-03-10
- C++ interpreter API: added a
Value::Value(int)
constructor - Global singletons in
.slint
files may now refer to other global singletons - Added
input-type
property toTextInput
andLineEdit
that allows for characters to be replaced in password fields - The
SpinBox
widget now handles up and down key events
TouchArea::has-hover
is now properly set to false when the mouse leaves the window- Fixed some cases of panics with 'Constant property being changed'
- Fixed
Flickable
animation - Better compilation error when selecting unknown styles
- Fixed duplicated key event for some keys (such as tab) with the GL backend
- Improved property optimizations by inlining some bindings and remove more unused properties
0.2.0 - 2022-02-10
This version changes some APIs in incompatible ways. For details how to migrate your application code, see the C++ migration guide
as well as the Rust migration guide for the sixtyfps
crate and for the
slint-interpreter
crate.
- Minimum rust version is now 1.56
- C++ compiler requires C++20
- In the C++ interpreter API
std::span
is used for callbacks arguments, instead ofsixtyfps::Slice
Model::row_data
will now return aOption<T>
/std::optional<T>
instead of a plainT
.Model::model_tracker
no longer has a default implementation.- The deprecated methods
Model::attach_peer
andModelNotify::attach
were removed. - The interpreter does not differentiate anymore between
Value::Array
andValue::Model
everything is aValue::Model
, which now contains aModelRc
- In Rust,
slint::SharedPixelBuffer
andslint::SharedImageBuffer
now use au32
instead ofusize
forwidth
,height
andstride
. - In Rust and C++,
slint::Image::size()
now returns an integer size type. sixtyfps::interpreter::CallCallbackError
was renamed toslint::interpreter::InvokeCallbackError
- Some deprecation warning in .60 became hard errors
- Replace
ModelHandle
withModelRc
slint::interpreter::ComponentInstance
in Rust now implementsslint::ComponentHandle
. This removessixtyfps_interpreter::WeakComponentInstance
in favor ofslint_interpreter::Weak<slint_interpreter::ComponentInstance>
.- For the Rust API crate, the Rust Interpreter API crate, the
backend-gl
,x11
, andwayland
features were renamed tobackend-gl-all
,backend-gl-x11
, andbackend-gl-wayland
. - For the C++ CMake interface, the
SIXTYFPS_BACKEND_GL
,SIXTYFPS_FEATURE_X11
, andSIXTYFPS_FEATURE_WAYLAND
options were renamed toSLINT_BACKEND_GL_ALL
,SLINT_FEATURE_BACKEND_GL_X11
, andSLINT_FEATURE_BACKEND_GL_WAYLAND
. - The animation
loop-count
property was replaced byiteration-count
(which is the same asloop-count
plus one)
TextEdit::font-size
andLineEdit::font-size
have been added to control the size of these widgets.- Added
slint::Window::set_rendering_notifier
to get a callback before and after a new frame is being rendered. - Added
slint::Window::request_redraw()
to schedule redrawing of the window contents.
- Models initialized from arrays are now also mutable when run in the interpreter.
- Fixed compilation error when accessing object members of array through the array index syntax
0.1.6 - 2022-01-21
- Breaking: The internal key code for the keys left, right, home and end
has changed. This was undocumented, but if you were handling this in the
FocusScope
event, these keys will now be ignored. Use theKeys.LeftArrow
and other code exposed in theKeys
namespace instead. - For
sixtyfps::Timer
(C++ and Rust), it's now possible to callrestart()
after a timer has been stopped previously by callingstop()
. - Property access in
.60
was optimized by doing more constant propagation.
- Color names can now be accessed through the
Colors
namespace (in.60
). - Math function are now available through the
Math
namespace (in.60
). TouchArea
gained amouse-cursor
property to change the mouse cursor.- C++: Added
SIXTYFPS_VERSION_MAJOR
/SIXTYFPS_VERSION_MINOR
/SIXTYFPS_VERSION_PATCH
version macros. - More special keyboard key codes are provided in the
FocusScope
, and special keys are handled start()
,stop()
,running()
and a default constructor for C++sixtyfps::Timer
- Added math functions
log
, andpow
. - Property animations now have a
delay
property, which will delay the start of the animation. Use this to create sequential animations. - Rust: Added
sixtyfps::VecModel::insert(&self, index, value)
. - C++: Added
sixtyfps::VecModel::insert(index, value)
. - Added ability to access elements of a model with the
[index]
syntax.
- Memory leak in C++.
- Native style: Colors are updated automatically when the Windowing system switches to and from dark mode (#687)
- Ctrl/Command+X in text fields copies the selected text to the clipboard and deletes it (cut).
- Improved native ComboBox look.
- Fixed panics or compilation error when using two way bindings on global properties.
0.1.5 - 2021-11-24
- The sixtyfps compiler no longer "inline" all the elements, resulting in faster compilation time and smaller binaries.
- Implemented basic constant propagation in the sixtyfps compiler
- The Slider's changed callback was not being called with the fluent style (#621).
- Fixed compilation error in C++'s
sixtyfps::blocking_invoke_from_main_loop
when the callable returnsvoid
(#623). - Improve rendering quality on High-DPI screens on Windows when using Qt.
- Fixed linking errors when selecting the native style on Windows with C++.
- Fixed the maximization button in the window decoration when a window has a fixed size.
0.1.4 - 2021-10-22
- The TouchArea now grabs the mouse for every button instead of just the left button.
- The ScrollView's default viewport size is no longer hardcoded to 1000px but depends on the contents.
- In Rust, the
sixtyfps::Model
trait deprecates theattach_peer
function in favor ofmodel_tracker
, where all you need to do is return a reference to yoursixtyfps::ModelNotify
field.
- Enable support for compressed SVG (.svgz).
- Viewer: added possibility to set shell callback handler with
--on <callback> <handler>
. - It is now possible to query the length of a model with
.length
.
- Fixed the
PointerEvent.kind
always being down. LineEdit.has-hocus
with the native style
0.1.3 - 2021-10-06
- Due to changes in the build system, the C++ build now requires CMake >= 3.19.
- Fluent style: The Slider and ScrollBar now updates as the mouse moves.
- Parentheses around callable expression is now deprecated.
- Naming a callback without calling it is now a hard error instead of producing error in the generated code.
- New
no-frame
property of aWindow
which changes it to borderless/frameless - sixtyfps-compiler and slint-viewer can read the .60 file content from stdin by passing
-
- slint-viewer gained ability to read or save the property values to a json file with
--save-data
and--load-data
- New
StandardButton
widget - New
Dialog
element sixtyfps::Image
has now apath()
accessor function in Rust and C++ to access the optional path of the file on disk that's backing the image.- New
moved
andpointer-event
callback inTouchArea
- New
AboutSixtyFPS
widget
- Fixed panic when using
TabWidget
withText
elements and the native style. - Fixed panic when calling
hide()
on asixtyfps::Window
from within a callback triggered by keyboard/mouse input when using the GL backend. - Rust: The implementation of
ModelModel::set_row_data
now forward the call to the inner model
0.1.2 - 2021-09-09
- Apply the default text color from the style for the
color
ofText
andTextInput
elements, to contrast correctly with the application ofWindow
'sbackground
property. - LineEdit scrolls to keep the cursor visible
- The
clicked
callbacks are now only emitted if the release event is within the TouchArea's geometry - parentheses around the condition are no longer needed in
if
elements:if condition : Foo { ... }
- One can now set an alias from the root to a global callback
- It is now possible to access properties and callback of exported global objects from the native code (#96)
- C++ API:
blocking_invoke_from_event_loop
: a blocking version ofinvoke_from_event_loop
- TextInput can support multiple line by setting single-line to false
- The CMake integration now allows enabling/disabling SixtyFPS library features, such as Wayland support or the dynamic run-time interpreter.
- Added
image-rendering
property to Image to control how the image is scaled TextEdit
widget- Support for semantic tokens in LSP
- The interpreter API correctly return an error instead of panicking when setting properties or calling callbacks that don't exist
- The
has-hover
property is correctly reset the false when releasing the mouse outside the touch area
0.1.1 - 2021-08-19
- Fixed lookup scope when resolving model expression in
for
orif
constructs: theself
element now refers to the correct element instead of the root. - Rust: default to the native style if Qt is available
- Rust: deprecated
SharedVector::as_slice_mut()
. UseSharedVector::make_mut_slice()
instead. - The default non-native widget style is now the new "fluent" style.
- The internal normalization of identifiers is using
-
instead of_
, this is an internal change, but it can be seen in error messages. When listing properties the identifiers are preserved. For fields in structures they are normalized. - Show a compilation error when there are duplicated element ids.
- The
clip
property can now be any expression.
ComboBox
now has aselected
callback.Window
now has anicon
property.- Added
sixtyfps::Weak::upgrade_in_event_loop
in the Rust API. - Added
sixtyfps::Model::as_any()
in the Rust API. - Added conversion between
sixtyfps::Image
andsixtyfps::interpreter::Value
in the C++ API. - Properties of type
angle
andduration
are allowed in the public API. - Every element now has a
visible
property. Slider
now has achanged
callback.- Added
TabWidget
widget. - Rust:
sixtyfps::Image
can now be constructed from image data provided bysixtyfps::SharedPixelBuffer
. This enables integrating with other low-level software rendering or the the popular Rust image crate. - VSCode extension: added an option to specify command line arguments for the LSP.
- GridLayout cells with colspan and rowspan respect properly their constraints.
- Don't panic when replacing programmatically text in a
TextInput
and then editing it. - The default height of elements in a ListView no longer defaults to 100%.
- Fixed support for
*=
and/=
on types with unit such as length. - Don't panic when using a self assignment operator on an invalid type - this produces a compiler error instead.
- Fixed angle conversion for values specified in radians, gradians and turns.
- Fixed SharedVector sometimes not allocating big enough storage.
0.1.0 - 2021-06-30
- Layouts are now conceptually their own elements, meaning that the
x
andy
properties of items within layouts are relative to the layout and no longer to the parent element of layouts. - The default spacing and padding of layouts is now 0 instead of being specific to the style.
There are now
HorizontalBox
,VerticalBox
,GridBox
widgets which have default spacing and padding. - Setting the window
height
andwidth
properties results in a fixed size. Thepreferred-width
andpreferred-height
property can be used to set the initial size and the window remains resizable by the user, if the window manager permits. - Binding loops are now detected at compile-time instead of panic at runtime.
- The
viewer
binary was renamed toslint-viewer
and is now available viacargo install
from crates.io. - The layout properties
minimum-width
,maximum-height
, etc. were renamed to a shorter versionmin-width
,max-height
. The old names are still supported as a deprecated alias.
- Warnings are now shown in the online code editor.
sixtyfps::invoke_from_event_loop
was added to the C++ and Rust APIs, to run a function in the UI thread from any thread.sixtyfps::run_event_loop()
andsixtyfps::quit_event_loop()
were added to the Rust and C++ APIs to start and quit the main event loop.z
property on items.- The type in two-way bindings can now be omitted.
- It's possible to declare aliases for callbacks (
callback clicked <=> other.clicked;
) abs()
function to get the absolute value- The root element of an
if
orfor
can be given a name (if (condition) name := Rectangle {}
) sixtyfps::Image
is a new type in the public Rust and C++ API to load images from a path.- The width and height of images is now accessible via the
width
orheight
of animage
type property in .60 files (some-image.source.width
)
- Fixed Mouse wheel to work on the
Flickable
element and derivatives. - Fixed generated C++ code on Windows.
- Calling
debug(...)
no longer breaks the LSP. ComponentDefinition::properties
only exposes public properties as documented.- Many more bugfixes
0.0.6 - 2021-04-27
Rectangle::color
was deprecated and replaced byRectangle::background
, same forWindow::color
Path::fill-color
was renamed tofill
, andPath::stroke-color
was renamed tostroke
, which are now brushes instead of color- Many other color property became brush in order to support gradients
- the
resource
type was renamed toimage
- Calling a callback is done from C++/Rust with
invoke_<name>
instead ofcall_<name>
@linear-gradient
can be used to have gradients on rectangle and pathsImage::colorize
allows to apply a color filter on image0
can be converted to anything with units- Support power of unit in intermediate expression. (eg:
3px * width / height
is now supported but used to be an error) - Support for
else if
- The path fill rule can now be specified using
Path::fill-rule
. - Support for
letter-spacing
inText
/TextInput
elements. rgb()
/rgba()
- Layout in Flickable
- LSP server with Live Preview and basic auto completion
- The viewer tool gained the
--auto-reload
argument Window.default-font-weight
- Added
opacity
property that can be applied to elements - Added
clip
property in Rectangle, including clipping for rounded rectangle - API to load dynamically .60 files from C++ and Rust, including a way to embed sixtyfps widgets in Qt applications
- Preferred size in Layouts
- Math functions such as
sin
,cos
,sqrt
, ... - New printer demo design
- Ability to load custom fonts using
import
statements
Image::image-fit
'scover
andcontains
variant are fixed to match the CSS spec- Flickable without scrollbar
- Multiplying and dividing different units.
- Many more bugfixes
0.0.5 - 2021-01-29
- Renamed "signal" to "callback"
- And calling a callback is done from C++/Rust with
call_<name>
instead ofemit_<name>
- Renamed "SharedArray" to "SharedVector" in the C++/Rust API
- Renamed Slider min and max property to minimum and maximum
- The graphics rendering backend was changed to use femtovg or Qt
- Renamed
initial-focus
toforward-focus
as focus related property on elements - The "align-" prefix was removed from
TextHorizontalAlignment
andTextVerticalAlignment
. Either changealign-left
toleft
or qualify withTextHorizontalAlignment.left
. img!"..."
is replaced by@image-url("...")
$children
is replaced by@children
title
property to the Window elementcolor
property to the Window elementmaximum
/minimum
properties to theSpinBox
- strings can contain escape codes
FocusScope
to handle key eventsreturn
statementsText
word wrap and elidedrop-shadow-*
properties (limited toRectangle
at the moment)Color.brighter
/Color.darker
Window.default-font-family
andWindow.default-font-size
0.0.4 - 2020-12-14
- Changed Rust
build.rs
API to use an opaque compiler configuration type - With Rust, image resources are embedded in the binary by default.
- Updated winit version
- Updated Neon Version
- Fixed animations sometimes stopping mid-way.
- Fixed rendering of C++ components
- Fixed disabled widgets
0.0.3 - 2020-12-09
- In C++, the generated component is now wrapped by a
ComponentHandle
smart pointer that acts likestd::shared_ptr
. New instances are created usingT::create()
. - In Rust, the generated component implements
Clone
and acts like anRc
.sixtyfps::Weak
can be used to hold weak references. ARGBColor
was renamedRgbaColor
width and
height` of some builtin elements now default to 100% of the parent element.
- Allow dashes in identifiers (#52)
- VerticalLayout / HorizontalLayout
- Placeholder text in
LineEdit
- global components (#96)
Clip
elementComboBox
elementPopupWindow
elementImage
element: New source-clip-{x, y, width, height} propertiessixtyfps::Timer
in Rust API- Transitions are now implemented
round
/ceil
/floor
/mod
/max
/min
/cubic-bezier
functions- Signals can have return a value
has_hover
property inTouchArea
font-weight
property on Textviewbox-x/y/width/height
andclip
properties forPath
0.0.2 - 2020-10-22
- Default to the native style in the
viewer
, if available. - Changed the name of the common logical pixel unit from
lx
topx
. The less often used physical pixel has now thephx
suffix.
- Add support for more keyboard shortcuts to
TextInput
. - Added a
current_item
toStandardListView
. - API cleanup in sixtyfps-node
- Fix occasional hang when navigating in
TextInput
fields with the cursor keys. - Fix access to aliased properties from within
for
andif
expressions. - Fix
ScrollView
being scrollable when it shouldn't. - Fix appearance of natively styled scrollbars.
- Allow converting an object type to another even if it is missing some properties.
- Add missing frame drawing around
ScrollView
. - Fix Clipping in scroll views in WASM builds.
- Fix resizing of
ListView
. - Many more bugfixes
0.0.1 - 2020-10-13
- Initial release.