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The method toPointsArray should adjust how many points to make for the precision, without this it breaks while zooming in.
This could be caused by somewhere else down the pipeline but from what I can tell this is the source.
The text was updated successfully, but these errors were encountered:
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The method toPointsArray should adjust how many points to make for the precision, without this it breaks while zooming in.
This could be caused by somewhere else down the pipeline but from what I can tell this is the source.
The text was updated successfully, but these errors were encountered: