This module adds WorldEdit hooking for BATTLE region backup, restoring, even automatically.
You can also use this module to design your arena regions with a WorldEdit selection (cuboid shape only).
This module needs a full server restart to hook into WorldEdit properly, for the first time.
These settings can be found under mods.worldedit
node in your arena config file.
- autoload - automatically load the arena's BATTLE regions after fight (default: false)
- autosave - automatically save the arena's BATTLE regions before fight (default: false)
- regions - specify individual regions rather than all BATTLE regions (default: empty)
- schematicpath - the path where worldedit schematic files will be stored (default: root path)
- replaceair - if true, air blocks will be pasted on restore (default: true)
/pa [arena] regload [regionname]
- load the region/pa [arena] regsave [regionname]
- save the region/pa [arena] regcreate [regionname]
- create a region based on an active WorldEdit selection/pa [arena] !we autoload
- toggle general automatic loading/pa [arena] !we autosave
- toggle general automatic saving
You just want to restore your arena after the match ? Just follow these instructions:
- Check the
schematicpath
setting to correspond to your directory tree - Save your BATTLE region with command
/pa [arena] regsave [regionname]
- Add the previously saved region name to
regions
setting (directly in your config file or via/pa set
command). - Enable autoload with
/pa [arena] !we autoload
⚙ Technical precision:
Worldedit pasting may freeze your server due to its working way. So be sure to regen only destroyable/buildable areas to reduce reloading time.