Simple example project that uses the Framework as submodule.
It is automatically deployed to itch.io and it can be played in browser.
TODO: Expand this page and the sample.
Checkout and build this project like any other CMake project.
Make sure that checked out rbfx
folder is next to the folder of this repository (sample-project
or however you call it).
If you want to keep rbfx
folder somewhere else, you will have to tweak ../rbfx
paths in ./CMakeLists.txt
.
Check out Scripts/
folder and .github/workflows/deploy.yml
to see how this sample can be built.
Run Editor:
-
Launch
Editor.exe
; -
Open
sample-project/Project
folder; -
Open
Scenes/Scene.xml
in Editor; -
Press
Ctrl+P
to play the sample.
Run Player:
Launch Player.exe
The engine needs to somehow locate project resources on launch.
By default, the engine attempts to find Data
, Cache
and CoreData
folders next to the executable.
However, this behavior may be inconvenient during development:
Data
andCache
folders are located inProject
folder,CoreData
is located inbin
folder ofrbfx
repository,- The executable is located somewhere in CMake build folder.
This issue can be mitigated by having ResourceRoot.ini
file.
See the comments in ResourceRoot.ini
file in this repository for details.