Dismusic, a performance focused music system made for Discord.js version 14
Install Dismusic
npm i dismusic@latest
Then install ffmpeg-static and @discordjs/opus
npm i ffmpeg-static @discordjs/opus
const { Player } = require('dismusic')
const { Client, GatewayIntentBits: Intents } = require('discord.js')
const client = new Client({
intents: [Intents.Guilds, Intents.GuildVoiceStates, Intents.MessageContent, Intents.GuildMessages]
})
const player = new Player(client)
player.on('trackStart', async function(queue, track) {
console.log(queue, track)
})
client.on('messageCreate', async (message) => {
if(!message.content.startsWith('!')) return
const raw = message.content.replace('!', '')
const args = raw.split(' ')
const command = args.splice(0, 1)[0]
if(command === 'play') {
const res = await player.search(args.join(' '))
const existsQueue = await player.existsQueue(message.guild)
if(existsQueue) {
const queue = await player.getQueue(message.guild)
message.reply('<a:host_loading:1022886955266080789> Adding track(s) ' + res[0].name)
queue.addTrack(res[0])
} else {
const queue = await player.createQueue(message.guild, {
// metadata will stay with the queue until it is destroyed
metadata: {
channel: message.channel
}
})
await queue.connectTo(message.member.voice.channel)
queue.play(res[0])
message.reply('<a:host_loading:1022886955266080789> Adding track(s) ' + res[0].name)
}
}
if(command === 'skip') {
const queue = await player.getQueue(message.guild)
queue.skip()
}
})
client.on('ready', () => console.log(`Logged in as ${client.user.tag}`))
client.login('')
There are docs for the package here
If you encountered any problems or have a question, feel free to join our discord server
These bot(s) were created by awesome people in order to help you with making your own
- Dismusic Test Bot by BonoJansen