forked from PurpleI2P/i2pd
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Queue.h
123 lines (105 loc) · 2.24 KB
/
Queue.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
#ifndef QUEUE_H__
#define QUEUE_H__
#include <queue>
#include <vector>
#include <mutex>
#include <thread>
#include <condition_variable>
#include <functional>
namespace i2p
{
namespace util
{
template<typename Element>
class Queue
{
public:
void Put (Element e)
{
std::unique_lock<std::mutex> l(m_QueueMutex);
m_Queue.push (e);
m_NonEmpty.notify_one ();
}
void Put (const std::vector<Element>& vec)
{
if (!vec.empty ())
{
std::unique_lock<std::mutex> l(m_QueueMutex);
for (auto it: vec)
m_Queue.push (it);
m_NonEmpty.notify_one ();
}
}
Element GetNext ()
{
std::unique_lock<std::mutex> l(m_QueueMutex);
auto el = GetNonThreadSafe ();
if (!el)
{
m_NonEmpty.wait (l);
el = GetNonThreadSafe ();
}
return el;
}
Element GetNextWithTimeout (int usec)
{
std::unique_lock<std::mutex> l(m_QueueMutex);
auto el = GetNonThreadSafe ();
if (!el)
{
m_NonEmpty.wait_for (l, std::chrono::milliseconds (usec));
el = GetNonThreadSafe ();
}
return el;
}
void Wait ()
{
std::unique_lock<std::mutex> l(m_QueueMutex);
m_NonEmpty.wait (l);
}
bool Wait (int sec, int usec)
{
std::unique_lock<std::mutex> l(m_QueueMutex);
return m_NonEmpty.wait_for (l, std::chrono::seconds (sec) + std::chrono::milliseconds (usec)) != std::cv_status::timeout;
}
bool IsEmpty ()
{
std::unique_lock<std::mutex> l(m_QueueMutex);
return m_Queue.empty ();
}
int GetSize ()
{
std::unique_lock<std::mutex> l(m_QueueMutex);
return m_Queue.size ();
}
void WakeUp () { m_NonEmpty.notify_all (); };
Element Get ()
{
std::unique_lock<std::mutex> l(m_QueueMutex);
return GetNonThreadSafe ();
}
Element Peek ()
{
std::unique_lock<std::mutex> l(m_QueueMutex);
return GetNonThreadSafe (true);
}
private:
Element GetNonThreadSafe (bool peek = false)
{
if (!m_Queue.empty ())
{
auto el = m_Queue.front ();
if (!peek)
m_Queue.pop ();
return el;
}
return nullptr;
}
private:
std::queue<Element> m_Queue;
std::mutex m_QueueMutex;
std::condition_variable m_NonEmpty;
};
}
}
#endif