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Todo / suggestions list #10
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Any chance of board co-ordinates please - my eyesight/recognition not what it used to be. |
Around the edges, or in the squares? |
Around the edges please but will be happy with whatever is easiest to code - if on the board maybe a little bolder than normal. |
You have a dark/black background so white co-ordinates will do nicely. |
Suggestion: Option to see score from White POV. (no matter who to move) Basically every GUI has that per default. (except for Arena I think, where it still is an option) Maybe add a Q+U in the technical info bit, for the lazy who don't want to divide the score by 50 and then add it to U. :D |
Thanks for v0.6.1 !! |
Don't thank me too much, I didn't add coordinates, got a lot of things on the todo list as you see. :) But I have a fairly frenetic release schedule. |
No worries - I can wait .. :) |
Suggestions:
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Fast & Furious (maybe not furious) !! |
I can do "Show opening names." |
I will look at "Search from openings by name to immediately set up position." as well since it is kinda related. |
Hmm - I'm not exactly soliciting pull requests, this is mostly for my own tracking. Not that everything listed here is gonna be done. |
@mgemard - I hope you saw that message... no guarantees on merging things... |
Yes I saw the message, thank you. I came back because I have an idea for a new feature:
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It's probably not a feature I actually want - it seems like significant added work / code / complexity for not a huge amount of benefit... [Edit: this was about your comment that somehow ended up below this comment.] |
For the list of opening name with FEN, you can look here: https://github.com/ornicar/scalachess/tree/master/src/main/scala/opening Do you know if there exist a database available we could use that list all of the opening name with FEN? |
No I don't know of any such database. But to repeat, I discourage you from any course of action that depends on me accepting pull requests. Of course, you're free to have your own fork, and I might even accept PRs if you're lucky, but caveat actor. |
Hi, |
@al75an Stockfish has a fundamentally different search algorithm not compatible with Nibbler. There are other GUIs better suited for Stockfish. |
Thank you Alexis, I am using Chessbase and Scid vs Pc but I am not happy with both GUI. |
Thing is, traditional alpha/beta engines aren't able to give the sort of multi-variation output that Nibbler requires, without sacrificing their strength greatly. |
I know this isn't the place for comments but really love Nibbler. I like playing against the lower rated leelas and appreciate how easy it is to use. |
Thanks! |
suggestions: |
@kubiknubika - the only one of those that already exists is "960-chess set seed." - if you know the number, just delete everything in the FEN box and type it in, e.g. 123, and press return. Otherwise, you can type the pieces, e.g. "RKRBBQNN" This is a very hidden feature, admittedly. |
Feature request:
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Feature request: store evaluations and save game as pgn file / append game to another pgn file. |
Well, it's already writing some stats (you can choose which) to a PGN when you save it. |
Ah, yes. Really no excuse why I missed that. Just consider the other half of the request, then. |
I've mentioned a similar idea in the discord some time ago, this would be an even more useful implementation (albeit probably quite a bit of work): For each search store the position and search results in some kind of database. A new search can overwrite the old results based on some criterion (e.g. more nodes searched), whenever the engine is halted and you switch to a new position, show database analysis if existing. This would be really helpful for deep opening analyses, e.g. when building a repertoire for some opening. You could search a bunch, jump around and later recover all those search results. (including, importantly: the search results for transpositions, even if one didn't search them in this move order) I realize this would be quite a lot of work, but if it could be added to some long term TODO list that would be great. :) |
Hi there, thank you for the nibbler v1.4.5 release which is almost perfect. |
Those messages are from Lc0 itself. Uh, to delete the Syzygy from Nibbler's own configuration, you can use the menu item Engine --> Syzygy --> Disable. Or if it's in your lc0.config file you'll have to edit that. |
Thank you, you are absolutely correct. The “WDL beauty error” comes from syzygy.cc of Lc0 v0.25.1 and could be corrected there very simple.
The other issue I fixed within lc0.config (here mark the following line as comment only: # --syzygy-paths=true
Do you plan to implement a graphic like the following in Nibbler 1.4.6?
[cid:[email protected]]
Best regards,
Axel
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Te above mentioned graphic is the following: x-axis = moves, y-axis = WDL |
Great app, would it be possible to graph the WDL probability? Something like the graphs in this blog post https://lczero.org/blog/2020/04/wdl-head/ |
just a thought based on comments and current wishlist, ability to edit board using drag drop looks clearly the most pressing and must have compared to others. |
how about an option to load 2 different engines to battle each other ? besides, since this is a leela-based client, how about having 'temperature for lc0-white temperature for lc0-black', the idea being to see how different elo levels destroy each other also it would be nice to have the drawing arrows feature that lichess has |
How about automatically saving the current moves and position when you exit. I'm used to ChessGUI's I can just close and reopen to the same position / move list as before closing. Just autosave a pgn on close and reload on startup. Very grateful for Nibbler, LC0 would be lost without it! |
Also a graceful way to get back to displaying the board/analysis after clicking "Show error Log" ;) |
I'd like the ability to set per-move node limits. For example, if I focus 3 different moves and set a limit of 100M nodes per move, after 300M total nodes, each of the 3 focused moves should end up with 100M nodes. |
I know Nibbler isn't really maintained right now, so I don't expect it to get reviewed/merged any time very soon — but for posterity: linking here, since it's based on one of the items in the list Note also:
"Coordinates" is in the second section, so @rooklift might end up not taking it. |
Note that this is just for my own benefit, I'm not really asking for help. Also, some things in the second section I don't necessarily agree with.
My own thoughts
flex
.1. d4 (d4 Nf3 etc
)User comments
Arrow alpha.(not really needed)Key rebinding? ctrl-H is a tough reach.(too many in use already)You could look for the engine in the system path.(a bit tricky, no real need)Q-U ordering (showing the best move if we are pessimistic).(meaning of the maths unclear)The text was updated successfully, but these errors were encountered: