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Bandage v0.9.0

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@rrwick rrwick released this 07 Jan 02:59
· 1 commit to main since this release

This is just a small update to Bandage, mainly to ensure compatibility with modern Macs but also with a few bug fixes. See the 2022 update on the README for more info about the status of Bandage development.

Changes since the previous release:

  • Built to work with Qt 5.15 and Qt 6.2.
  • Runs natively on Apple Silicon Macs.
  • Fixed display issues with dark mode.
  • Added support for SKESA fasta files.
  • Fixed --colour blastrainbow with bandage image (#74).
  • Added version number to the Mac app bundle (#76).
  • Fixed bug with incorrect orphaned node size with bandage info (#90).
  • Added custom as a colour option for command line usages (#96).

Pre-built versions included in this release:

  • Mac: v11 (Big Sur) or later
    • Bandage_macOS-aarch64_v0.9.0.zip: for newer Apple Silicon Macs
    • Bandage_macOS-x86-64_v0.9.0.zip: for older Intel Macs
    • Simply download, unzip and move Bandage.app to your Applications directory.
    • If you get a 'Bandage is damaged and can't be opened' message, try running this command on the app bundle to clear the quarantine flag: xattr -cr Bandage.app
  • Ubuntu: 18.04 or later
    • Bandage_Ubuntu-x86-64_v0.9.0_AppImage.zip contains an AppImage built using linuxdeployqt. This seems to be the simplest and most reliable way of running Bandage (just a single executable file) and is therefore what I'd recommend for most users.
    • Bandage_Ubuntu-x86-64_v0.9.0_AppDir.zip contains an AppDir built using linuxdeployqt. This contains all of the separate files which make up Bandage (e.g. the executable and the shared libraries).

If none of these pre-built versions work, you can try building from source or use a build from the previous release (which isn't that different).