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bomb.pro
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bomb.pro
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# Add more folders to ship with the application, here
folder_01.source = qml/bomb
folder_01.target = qml
DEPLOYMENTFOLDERS = folder_01
# Additional import path used to resolve QML modules in Creator's code model
QML_IMPORT_PATH =
QT += network quick multimedia
# QMAKE_CXXFLAGS += -DAPP_VERSION=\\\"`git rev-parse --short HEAD`\\\"
# QMAKE_CXXFLAGS += -Wall -Werror -Wextra
# The .cpp file which was generated for your project. Feel free to hack it.
SOURCES += main.cpp tile.cpp \
map.cpp \
player.cpp \
gamemanager.cpp \
bomb.cpp \
userplayer.cpp \
networkclient.cpp
HEADERS += tile.h \
map.h \
player.h \
gamemanager.h \
bomb.h \
userplayer.h \
networkclient.h
RESOURCES += \
sprites.qrc
OTHER_FILES += \
default.map \
Arena.map \
qml/bomb/Button.qml \
qml/bomb/MapSprite.qml \
qml/bomb/BombSprite.qml \
qml/bomb/EndScreen.qml \
qml/bomb/main.qml \
qml/bomb/PlayerSprite.qml \
qml/bomb/PlayingField.qml \
qml/bomb/StartScreen.qml \
qml/bomb/Checkbox.qml \
HugeArena.map