diff --git a/BytesOfLove/game/script.rpy b/BytesOfLove/game/script.rpy index 3362bc1..b7d3bf4 100644 --- a/BytesOfLove/game/script.rpy +++ b/BytesOfLove/game/script.rpy @@ -17,10 +17,10 @@ transform not_speaking: # Characters define r = Character("Rust", color="#B27300") -define p = Character("Python", color="#7DC23B") -define c = Character("C++", color="00599C") +define p = Character("???", color="#7DC23B") +define c = Character("???", color="00599C") define j = Character("Java", color="#964000") -define js = Character("JavaScript", color="#FFD700") +define js = Character("???", color="#FFD700") define u = Character("???", color="5c5f5d") #CHANGE PERL COLOR diff --git a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchApology.rpy b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchApology.rpy index 7abcd3b..09b288b 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchApology.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchApology.rpy @@ -1,28 +1,28 @@ label w0_d2_LunchApology: - p "Hey JavaScript!" - p "Is it okay if we join you?" - js "Yeah, sure!" + p "\"Hey JavaScript!\"" + p "\"Is it okay if we join you?\"" + js "\"Yeah, sure!\"" #hide python_happy #show python_pocket #show cpp_normal at right with dissolve - mc "Lunch was good, I am glad that we got to eat some good food." + mc "\"Lunch was good, I am glad that we got to eat some good food.\"" menu w0_d2_LunchApologyC: - mc "Hey guys, about what happened on the campus tour..." + mc "\"Hey guys, about what happened on the campus tour...\"" "Apologize and smooth things over": $ c_rep = reputation(c_rep, 2) $ p_rep = reputation(p_rep, 2) $ js_rep = reputation(js_rep, 2) - mc "I just want to apologize one more time for what happened." - mc "I think that we could all be good friends." - mc "And I am excited to get to know you guys better in the future." + mc "\"I just want to apologize one more time for what happened.\"" + mc "\"I think that we could all be good friends.\"" + mc "\"And I am excited to get to know you guys better in the future.\"" jump w0_d2_LunchFlirtDecision "Don't apologize": - mc "..." - mc "Huh, I totally forgot what I was about to say." + mc "\"...\"" + mc "\"Huh, I totally forgot what I was about to say.\"" jump w0_d2_AfterLunch menu w0_d2_LunchFlirtDecision: @@ -30,8 +30,8 @@ menu w0_d2_LunchFlirtDecision: jump w0_d2_LunchFlirt "Don't Flirt": - js "I totally agree, [mc]!" - js "I think we can be good friends as well." - p "Yeah, and it’s so good that we are all computer science majors." - p "Hopefully we will have a lot of classes together." + js "\"I totally agree, [mc]!\"" + js "\"I think we can be good friends as well.\"" + p "\"Yeah, and it’s so good that we are all computer science majors.\"" + p "\"Hopefully we will have a lot of classes together.\"" jump w0_d2_AfterLunch diff --git a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchFlirt.rpy b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchFlirt.rpy index 5c4d3ef..53ad60f 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchFlirt.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchFlirt.rpy @@ -2,38 +2,38 @@ label w0_d2_LunchFlirt: menu w0_d2_LunchFlirtC: "Flirt with Python": $ p_rep = reputation(p_rep, -2) - mc "Especially you Python." - mc "{i}*Winks*{/i}" - p "Wow, way to ruin an apology." - p "I expected nothing less." - c "Typical man..." + mc "\"Especially you Python.\"" + mc "{i}Winks{/i}" + p "\"Wow, way to ruin an apology.\"" + p "\"I expected nothing less.\"" + c "\"Typical man...\"" "Flirt with C++": $ c_rep = reputation(c_rep, -2) - mc "Especially you C++." - mc "{i}*Winks*{/i}" - c "Wow, way to ruin an apology." - c "I expected nothing less." - js "What a simp..." + mc "\"Especially you C++.\"" + mc "{i}Winks{/i}" + c "\"Wow, way to ruin an apology.\"" + c "\"I expected nothing less.\"" + js "\"What a simp...\"" "Flirt with JavaScript": $ js_rep = reputation(js_rep, -2) - mc "Especially you JavaScript." - mc "{i}*Winks*{/i}" - js "Wow, way to ruin an apology." - js "I expected nothing less." - c "Men..." + mc "\"Especially you JavaScript.\"" + mc "{i}Winks{/i}" + js "\"Wow, way to ruin an apology.\"" + js "\"I expected nothing less.\"" + c "\"Men...\"" "Everyone": $ p_rep = reputation(p_rep, -6) $ js_rep = reputation(js_rep, -6) $ c_rep = reputation(c_rep, -6) - mc "Maybe I could get to know all of you really well back at my hotel tonight..." - c "What the actual fuck is wrong with you." - c "That is so disgusting." - p "I can’t believe you, you are despicable." - js "I think I might actually throw up..." + mc "\"Maybe I could get to know all of you really well back at my hotel tonight...\"" + c "\"What the actual fuck is wrong with you.\"" + c "\"That is so disgusting.\"" + p "\"I can’t believe you, you are despicable.\"" + js "\"I think I might actually throw up...\"" - mc "Hmm, I thought that would go differently." - mc "Can’t blame me, shooters gotta shoot..." + mc "\"Hmm, I thought that would go differently.\"" + mc "\"Can’t blame me, shooters gotta shoot...\"" jump w0_d2_AfterLunch diff --git a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchJava.rpy b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchJava.rpy index eb0447a..a9e6600 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchJava.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchJava.rpy @@ -1,40 +1,40 @@ label w0_d2_LunchJava: # I think this should increase JS affection, currently not in script - Lazzy show js_normal - mc "Hey JavaScript, I’m sorry for how I was acting earlier." - mc "That was mean of me." - js "Oh, it’s okay." - js "It was really just a misunderstanding." - mc "Okay, whew. I was scared you would still be mad at me." - js "No, it’s okay." - js "I’m not mad." - js "Like I said, it was a misunderstanding, I’m not mad." - js "Thank you for coming and sitting with me." - js "I am really excited to eat this lunch!" - js "I’ve heard the plantains are to die for." - mc "Yeah me too, I love plantains." - mc "And I didn’t get to eat breakfast, so I’m pretty hungry." - js "How come? Breakfast is like the most important meal of the day." - mc "My morning was a mess." - mc "I am from an area about 4 hours away from here and so I had to stay in a hotel." - mc "And last night I was up way too late." - mc "And as you can guess I didn’t wake up on time." - js "Did you make it to orientation on time?" - mc "Yeah, and that wasn’t even the worst part." - mc "I rushed out the door and got in my car in like 3 minutes so I could get to orientation on time." - mc "But when I started driving, I realized I didn’t even know where the school was." - js "Yeah, I literally experienced something like that too!" - js "Even though my mom drove with me, I still have no idea how to get around this town." - mc "Then I eventually got here, and I realized I missed the start of orientation." - mc "Luckily, there was a professor there who told me where to go." - mc "And that’s how I ended up in the breakout room." - js "You met a professor?" - js "I don’t think there are any professors on campus right now." - js "Classes haven’t started, so they have no reason to be here." - mc "Huh I didn’t think of that." - mc "She was definitely older than us and seemed really knowledgeable." - mc "She definitely wasn’t a student, she looked too old to be anywhere near our age." - js "Hmm, maybe-" + mc "\"Hey JavaScript, I’m sorry for how I was acting earlier.\"" + mc "\"That was mean of me.\"" + js "\"Oh, it’s okay.\"" + js "\"It was really just a misunderstanding.\"" + mc "\"Okay, whew. I was scared you would still be mad at me.\"" + js "\"No, it’s okay.\"" + js "\"I’m not mad.\"" + js "\"Like I said, it was a misunderstanding, I’m not mad.\"" + js "\"Thank you for coming and sitting with me.\"" + js "\"I am really excited to eat this lunch!\"" + js "\"I’ve heard the plantains are to die for.\"" + mc "\"Yeah me too, I love plantains.\"" + mc "\"And I didn’t get to eat breakfast, so I’m pretty hungry.\"" + js "\"How come? Breakfast is like the most important meal of the day.\"" + mc "\"My morning was a mess.\"" + mc "\"I am from an area about 4 hours away from here and so I had to stay in a hotel.\"" + mc "\"And last night I was up way too late.\"" + mc "\"And as you can guess I didn’t wake up on time.\"" + js "\"Did you make it to orientation on time?\"" + mc "\"Yeah, and that wasn’t even the worst part.\"" + mc "\"I rushed out the door and got in my car in like 3 minutes so I could get to orientation on time.\"" + mc "\"But when I started driving, I realized I didn’t even know where the school was.\"" + js "\"Yeah, I literally experienced something like that too!\"" + js "\"Even though my mom drove with me, I still have no idea how to get around this town.\"" + mc "\"Then I eventually got here, and I realized I missed the start of orientation.\"" + mc "\"Luckily, there was a professor there who told me where to go.\"" + mc "\"And that’s how I ended up in the breakout room.\"" + js "\"You met a professor?\"" + js "\"I don’t think there are any professors on campus right now.\"" + js "\"Classes haven’t started, so they have no reason to be here.\"" + mc "\"Huh I didn’t think of that.\"" + mc "\"She was definitely older than us and seemed really knowledgeable.\"" + mc "\"She definitely wasn’t a student, she looked too old to be anywhere near our age.\"" + js "\"Hmm, maybe-\"" show js_normal at left with move show python_happy with dissolve show cpp_normal at right with dissolve diff --git a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchPythonC.rpy b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchPythonC.rpy index b8fe04e..da565ef 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchPythonC.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_LunchPythonC.rpy @@ -1,67 +1,67 @@ label w0_d2_LunchPythonC: - mc "Hey Python and C++, what did you guys get for lunch?" + mc "\"Hey Python and C++, what did you guys get for lunch?\"" show python_normal at left with easeinleft - p "{i}*Says nothing*{/i}" - mc "Look, I’m sorry about what happened earlier." - mc "Do you think we can move past this and start over?" - p "I guess it would be nice if we all got along." - p "What do you think, C++?" + p "\"...\"" + mc "\"Look, I’m sorry about what happened earlier.\"" + mc "\"Do you think we can move past this and start over?\"" + p "\"I guess it would be nice if we all got along.\"" + p "\"What do you think, C++?\"" show cpp_talk at right with easeinright - c "I don’t care, do whatever you want." - p "It’s settled then." - p "No hard feelings, we’re all friends here." - mc "Great. What did you get for lunch?" - p "I got a beef burrito and some plantains for lunch." - p "It looks really good, and I am starving!" - mc "Yeah me too, I didn’t even get to eat breakfast." - c "Why not? You’re so stupid you don’t know how to cook?" - c "*Sighs* Sorry that was mean, why didn’t you get breakfast??" - mc "My morning was a mess." - mc "I am from an area about 4 hours away from here and so I had to stay in a hotel." - mc "And last night I was up way too late." - mc "And as you can guess I didn’t wake up on time." - c "And that was why you barely made it to the room on time?" - mc "Yeah, and that wasn’t even the worst part." - mc "I rushed out the door and got to my car in like 3 minutes." - mc "But when I started driving, I realized I didn’t even know where the school was." - p "Yeah, I ran into the same problem." - p "I have never been to Bytesborough before today." - mc "Then I eventually got here and I realized I missed the start of orientation." - mc "Luckily there was a professor there who told me where I was supposed to go." - mc "And that’s how I ended up in the breakout room." - c "You met a professor?" - c "I don’t think there are any professors on campus right now." - c "Since classes haven’t started, they have no reason to be here." - p "You’re right. Come to think of it, I haven't seen any professors either." - mc "Huh, I didn’t think of that." - mc "She was definitely older than us and seemed really knowledgeable." - c "You better not be trying to get ahead of me before the semester even starts." - mc "Don’t worry, I don’t have to try, I’m probably ahead of you already." - mc "Anyway, what did you guys think about JavaScript?" - p "She seemed really nice." - c "She just does too much." - c "She was always saying ‘slay’, or ‘queen’." + c "\"I don’t care, do whatever you want.\"" + p "\"It’s settled then.\"" + p "\"No hard feelings, we’re all friends here.\"" + mc "\"Great. What did you get for lunch?\"" + p "\"I got a beef burrito and some plantains for lunch.\"" + p "\"It looks really good, and I am starving!\"" + mc "\"Yeah me too, I didn’t even get to eat breakfast.\"" + c "\"Why not? You’re so stupid you don’t know how to cook?\"" + c "{i}Sighs{/i} \"Sorry that was mean, why didn’t you get breakfast??\"" + mc "\"My morning was a mess.\"" + mc "\"I am from an area about 4 hours away from here and so I had to stay in a hotel.\"" + mc "\"And last night I was up way too late.\"" + mc "\"And as you can guess I didn’t wake up on time.\"" + c "\"And that was why you barely made it to the room on time?\"" + mc "\"Yeah, and that wasn’t even the worst part.\"" + mc "\"I rushed out the door and got to my car in like 3 minutes.\"" + mc "\"But when I started driving, I realized I didn’t even know where the school was.\"" + p "\"Yeah, I ran into the same problem.\"" + p "\"I have never been to Bytesborough before today.\"" + mc "\"Then I eventually got here and I realized I missed the start of orientation.\"" + mc "\"Luckily there was a professor there who told me where I was supposed to go.\"" + mc "\"And that’s how I ended up in the breakout room.\"" + c "\"You met a professor?\"" + c "\"I don’t think there are any professors on campus right now.\"" + c "\"Since classes haven’t started, they have no reason to be here.\"" + p "\"You’re right. Come to think of it, I haven't seen any professors either.\"" + mc "\"Huh, I didn’t think of that.\"" + mc "\"She was definitely older than us and seemed really knowledgeable.\"" + c "\"You better not be trying to get ahead of me before the semester even starts.\"" + mc "\"Don’t worry, I don’t have to try, I’m probably ahead of you already.\"" + mc "\"Anyway, what did you guys think about JavaScript?\"" + p "\"She seemed really nice.\"" + c "\"She just does too much.\"" + c "\"She was always saying ‘slay’, or ‘queen’.\"" menu w0_d2_JSAnnoying: - c "Talk about being chronically online..." + c "\"Talk about being chronically online...\"" "Make fun of JavaScript": - mc "Yeah, she is pretty annoying." + mc "\"Yeah, she is pretty annoying.\"" # Add camera pan - mc "Look over there, she’s sitting alone." - mc "It makes sense when you think about it." - mc "I wouldn’t want to sit with her either." + mc "\"Look over there, she’s sitting alone.\"" + mc "\"It makes sense when you think about it.\"" + mc "\"I wouldn’t want to sit with her either.\"" "Defend JavaScript": - mc "I mean she can be a little much." - mc "But I wouldn’t go as far as to say she is annoying." + mc "\"I mean she can be a little much.\"" + mc "\"But I wouldn’t go as far as to say she is annoying.\"" # Add camera pan - mc "Look, she is sitting alone over there." - mc "Do you guys want to go sit with her?" + mc "\"Look, she is sitting alone over there.\"" + mc "\"Do you guys want to go sit with her?\"" - p "I think we should go sit with her." - p "She is probably feeling lonely." - p "And we shouldn’t be mean to someone who could be our new friend." + p "\"I think we should go sit with her.\"" + p "\"She is probably feeling lonely.\"" + p "\"And we shouldn’t be mean to someone who could be our new friend.\"" show js_normal with dissolve jump w0_d2_LunchApology diff --git a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueC.rpy b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueC.rpy index cd48f35..834cc9a 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueC.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueC.rpy @@ -2,51 +2,51 @@ label w0_d2_StatueC: $ c_rep = reputation(c_rep, 2) $ p_rep = reputation(p_rep, -2) $ js_rep = reputation(js_rep, -2) - mc "Yep, I totally knew that. It’s pretty insensitive of Python to support someone like that." - p "I seriously didn’t know, jeez..." - p "You guys don’t need to be mean about it." - c "At least someone knows what they’re talking about, thanks, [mc]." - js "There is no way you knew that!" - js "And even if you did, C++ is being so mean, there’s no need to be nasty!" - js "I bet you’re just agreeing with her because you think she’s cute!" - js "God, men are so shallow!" - mc "*Flustered* No, not at all! I seriously mean what I said." + mc "\"Yep, I totally knew that. It’s pretty insensitive of Python to support someone like that.\"" + p "\"I seriously didn’t know, jeez...\"" + p "\"You guys don’t need to be mean about it.\"" + c "\"At least someone knows what they’re talking about, thanks, [mc].\"" + js "\"There is no way you knew that!\"" + js "\"And even if you did, C++ is being so mean, there’s no need to be nasty!\"" + js "\"I bet you’re just agreeing with her because you think she’s cute!\"" + js "\"God, men are so shallow!\"" + mc "{i}Flustered{/i} \"No, not at all! I seriously mean what I said.\"" # Short choice decided other file was not neccessary - Lazzy menu w0_d2_CuteC: - c "Hm, so you don’t think I’m cute?" + c "\"Hm, so you don’t think I’m cute?\"" "Admit C++ is cute": $ c_rep = reputation(c_rep, 2) - mc "*Flustered*" - mc "Well... that’s not what I was saying." - mc "I do think you’re kinda cute..." - c "*Blushes*" - js "Ugh I knew it!" + mc "{i}Flustered{/i}" + mc "\"Well... that’s not what I was saying.\"" + mc "\"I do think you’re kinda cute...\"" + c "{i}Blushes{/i}" + js "\"Ugh I knew it!\"" #this \/ line is good but awarge - js "Stop being such a simp!" - js "So typical of boys to only care about looks." - js "C++, don’t think you’re right just because this guy agrees with you!" - c "And what would you know about being right?" - c "You’re just jealous he didn’t take your side!" - js "I wouldn’t want someone so superficial to agree with me anyway!" - mc "Woah, I’m not superficial, I just think-" - c "[mc], be quiet. This isn’t even about you!" + js "\"Stop being such a simp!\"" + js "\"So typical of boys to only care about looks.\"" + js "\"C++, don’t think you’re right just because this guy agrees with you!\"" + c "\"And what would you know about being right?\"" + c "\"You’re just jealous he didn’t take your side!\"" + js "\"I wouldn’t want someone so superficial to agree with me anyway!\"" + mc "\"Woah, I’m not superficial, I just think-\"" + c "\"[mc], be quiet. This isn’t even about you!\"" "Call out C++": $ c_rep = reputation(c_rep, -2) - mc "Don’t go fishing for a compliment just because I agreed with you..." - mc "I agree that Python shouldn’t go around calling statues cool without knowing what they represent." - mc "That's it." - c "So you think I’m ugly!?" - mc "I-" - js "Why are you begging for his attention C++?" - js "This isn’t about you, it’s about the statue." - js "Or did you forget what you were mad about already?" - c "Okay sugar queen, no one asked you for your input." - c "You’re just mad because he didn’t take your side." - js "At least he doesn’t think I’m ugly..." - c "Excuse me!?" - mc "I never said-" + mc "\"Don’t go fishing for a compliment just because I agreed with you...\"" + mc "\"I agree that Python shouldn’t go around calling statues cool without knowing what they represent.\"" + mc "\"That's it.\"" + c "\"So you think I’m ugly!?\"" + mc "\"I-\"" + js "\"Why are you begging for his attention C++?\"" + js "\"This isn’t about you, it’s about the statue.\"" + js "\"Or did you forget what you were mad about already?\"" + c "\"Okay sugar queen, no one asked you for your input.\"" + c "\"You’re just mad because he didn’t take your side.\"" + js "\"At least he doesn’t think I’m ugly...\"" + c "\"Excuse me!?\"" + mc "\"I never said-\"" jump w0_d2_StatueSexist \ No newline at end of file diff --git a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueDB.rpy b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueDB.rpy index 4cef203..5a3606d 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueDB.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueDB.rpy @@ -2,55 +2,55 @@ label w0_d2_StatueDB: $ c_rep = reputation(c_rep, -2) $ p_rep = reputation(p_rep, -2) $ js_rep = reputation(js_rep, -2) - mc "*Distracted* Wait, guys. Look at that girl over there." - mc "She is actually so hot, should I go talk to her?" - p "What are you even talking about, [mc]?" - js "Yeah, what is wrong with you?" - js "Were you even listening to the conversation we were having?" - mc "What? Of course I was!" + mc "{i}Distracted{/i} \"Wait, guys. Look at that girl over there.\"" + mc "\"She is actually so hot, should I go talk to her?\"" + p "\"What are you even talking about, [mc]?\"" + js "\"Yeah, what is wrong with you?\"" + js "\"Were you even listening to the conversation we were having?\"" + mc "\"What? Of course I was!\"" menu w0_d2_GuessingConvo: - c "Okay, then what were we talking about?" + c "\"Okay, then what were we talking about?\"" - "The political and economic state of the world": + "\"The political and economic state of the world\"": jump w0_d2_StatueDBContinue - "Breaking Bad": + "\"Breaking Bad\"": jump w0_d2_StatueDBContinue - "The Seahawks should have ran the ball": + "\"The Seahawks should have ran the ball\"": jump w0_d2_StatueDBContinue label w0_d2_StatueDBContinue: - c "See? That wasn’t even close to what we were talking about." - js "I bet you didn’t know what we were talking about because you were too busy staring at that girl!" - js "You are sooo into her!" - mc "Woah, woah, woah. You’re getting mad at me?" - mc "Look at her, she’s a 10!" - mc "When do you get to see girls THAT cute?" + c "\"See? That wasn’t even close to what we were talking about.\"" + js "\"I bet you didn’t know what we were talking about because you were too busy staring at that girl!\"" + js "\"You are sooo into her!\"" + mc "\"Woah, woah, woah. You’re getting mad at me?\"" + mc "\"Look at her, she’s a 10!\"" + mc "\"When do you get to see girls THAT cute?\"" menu w0_d2_CuteGroup: - p "What? Aren’t we cute enough?" + p "\"What? Aren’t we cute enough?\"" "Admit the girls are cute": - mc "Well I am not going to sit here and say that you guys aren’t cute..." + mc "\"Well I am not going to sit here and say that you guys aren’t cute...\"" "Deny that they're cute": $ c_rep = reputation(c_rep, -2) $ p_rep = reputation(p_rep, -2) $ js_rep = reputation(js_rep, -2) - mc "No way! I don’t think that! That’s crazy! I mean-" - mc "This feels like a trap!" - mc "I was just looking at that girl, it wasn’t related to you three." - p "Okay, I see how it is..." - mc "No, I meant-" + mc "\"No way! I don’t think that! That’s crazy! I mean-\"" + mc "\"This feels like a trap!\"" + mc "\"I was just looking at that girl, it wasn’t related to you three.\"" + p "\"Okay, I see how it is...\"" + mc "\"No, I meant-\"" - c "Well I don’t care who you think is or isn’t cute!" - c "That’s no reason to be ignoring us." - js "Yeah, sorry our conversation isn’t interesting enough for you." - mc "No, that’s not what I was saying-" - bsl "Hey you guys are being really loud." - bsl "Could you try to keep it down?" - mc "*Sad* Sorry..." + c "\"Well I don’t care who you think is or isn’t cute!\"" + c "\"That’s no reason to be ignoring us.\"" + js "\"Yeah, sorry our conversation isn’t interesting enough for you.\"" + mc "\"No, that’s not what I was saying-\"" + bsl "\"Hey you guys are being really loud.\"" + bsl "\"Could you try to keep it down?\"" + mc "\"Sorry...\"" jump w0_d2_AfterStatue \ No newline at end of file diff --git a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueJS.rpy b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueJS.rpy index 4862bec..3e5ac99 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueJS.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueJS.rpy @@ -2,50 +2,50 @@ label w0_d2_StatueJS: $ p_rep = reputation(p_rep, 2) $ js_rep = reputation(js_rep, 2) $ c_rep = reputation(c_rep, -2) - mc "I agree with JavaScript and Python, you need to take a chill pill C++." - mc "He does look cool, I didn’t realize that was ‘Firewall’ Jackson either." - c "Ugh whatever." - c "You guys need to be more knowledgeable, though, it’s embarrassing." - js "That is ridiculous, why do you even know that?" - c "Who doesn’t know that?" - c "Have you ever taken a history class?" - js "Yes I have!" - js "You are being so mean right now, C++, there’s no need to be nasty!" - js "I bet you’re just mad because [mc] doesn’t agree with you." - c "Well [mc] is only agreeing with you because he thinks you’re cute." - mc "{i}*Flustered*{/i} Whoa whoa whoa, I never said that." + mc "\"I agree with JavaScript and Python, you need to take a chill pill C++.\"" + mc "\"He does look cool, I didn’t realize that was ‘Firewall’ Jackson either.\"" + c "\"Ugh whatever.\"" + c "\"You guys need to be more knowledgeable, though, it’s embarrassing.\"" + js "\"That is ridiculous, why do you even know that?\"" + c "\"Who doesn’t know that?\"" + c "\"Have you ever taken a history class?\"" + js "\"Yes I have!\"" + js "\"You are being so mean right now, C++, there’s no need to be nasty!\"" + js "\"I bet you’re just mad because [mc] doesn’t agree with you.\"" + c "\"Well [mc] is only agreeing with you because he thinks you’re cute.\"" + mc "{i}Flustered{/i} \"Whoa whoa whoa, I never said that.\"" menu w0_d2_CuteJS: - js "Hm, so do you think I’m cute?" + js "\"Hm, so do you think I’m cute?\"" "Admit JavaScript is cute": $ js_rep = reputation(js_rep, 2) - mc "{i}*Flustered*{/i}" - mc "Well... that’s not exactly what I was saying..." - mc "But, I do think you’re kind of cute." - js "{i}*Blushes*{/i} Well that makes sense…" - c "Ugh I knew it!" - c "So typical of boys to only care about looks." - c "JavaScript, don’t think you’re right just because this guy agrees with you!" - js "And what would you know about being right?" - js "You’re just mad because he didn’t take your side!" - c "I wouldn’t want someone so superficial to agree with me anyway!" - mc "Woah, I’m not superficial, I just think--" + mc "{i}Flustered{/i}" + mc "\"Well... that’s not exactly what I was saying...\"" + mc "\"But, I do think you’re kind of cute.\"" + js "{i}Blushes{/i} \"Well that makes sense…\"" + c "\"Ugh I knew it!\"" + c "\"So typical of boys to only care about looks.\"" + c "\"JavaScript, don’t think you’re right just because this guy agrees with you!\"" + js "\"And what would you know about being right?\"" + js "\"You’re just mad because he didn’t take your side!\"" + c "\"I wouldn’t want someone so superficial to agree with me anyway!\"" + mc "\"Woah, I’m not superficial, I just think--\"" "Call out JavaScript": $ js_rep = reputation(js_rep, -2) - mc "Alright, don’t go fishing for a compliment just because I agreed with you..." - mc "I agree that Python shouldn’t go around calling statues cool without knowing what they represent." - mc "That's it." - js "So you think I'm ugly!?" - mc "I-" - c "Why are you begging for his attention, JavaScript?" - c "This isn’t about you, it’s about the statue." - c "Or did you forget what you were so mad about already?" - js "Listen, know it all, no one asked you for your input in the first place." - js "You’re just mad because he didn’t take your side." - c "At least he doesn’t think I’m ugly..." - js "Excuse me!?" - mc "I never said-" + mc "\"Alright, don’t go fishing for a compliment just because I agreed with you...\"" + mc "\"I agree that Python shouldn’t go around calling statues cool without knowing what they represent.\"" + mc "\"That's it.\"" + js "\"So you think I'm ugly!?\"" + mc "\"I-\"" + c "\"Why are you begging for his attention, JavaScript?\"" + c "\"This isn’t about you, it’s about the statue.\"" + c "\"Or did you forget what you were so mad about already?\"" + js "\"Listen, know it all, no one asked you for your input in the first place.\"" + js "\"You’re just mad because he didn’t take your side.\"" + c "\"At least he doesn’t think I’m ugly...\"" + js "\"Excuse me!?\"" + mc "\"I never said-\"" jump w0_d2_StatueSexist \ No newline at end of file diff --git a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueSexist.rpy b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueSexist.rpy index 7af4119..4cbf2a0 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueSexist.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2 choices/w0_d2_StatueSexist.rpy @@ -1,27 +1,27 @@ label w0_d2_StatueSexist: - p "Everyone just shut up!" - p "It’s not that important and you’re talking over the tour guide!" - p "[mc] was just having an opinion about the statue." + p "\"Everyone just shut up!\"" + p "\"It’s not that important and you’re talking over the tour guide!\"" + p "\"[mc] was just having an opinion about the statue.\"" menu w0_d2_StatueSexistC: - p "He didn’t say that anybody was hot or ugly, so let’s all just relax." + p "\"He didn’t say that anybody was hot or ugly, so let’s all just relax.\"" "Say something sexist": $ p_rep = reputation(p_rep, -4) $ js_rep = reputation(js_rep, -4) $ c_rep = reputation(c_rep, -4) - mc "Look sweetheart, I don’t need your help here." - p "I'M SORRY WHAT!?" - js "There is no way you just said that." - c "Please shut up." + mc "\"Look sweetheart, I don’t need your help here.\"" + p "\"I'M SORRY WHAT!?\"" + js "\"There is no way you just said that.\"" + c "\"Please shut up.\"" "Say something normal": - mc "Thank you, Python." - mc "I wasn’t trying to step on any toes." + mc "\"Thank you, Python.\"" + mc "\"I wasn’t trying to step on any toes.\"" - bsl "Uh... I am not a tour guide, I am just the leader of our breakout session." - bsl "Which you guys have really been interrupting." - bsl "Could you try to keep it down?" - mc "*Sad* Sorry..." + bsl "\"Uh... I am not a tour guide, I am just the leader of our breakout session.\"" + bsl "\"Which you guys have really been interrupting.\"" + bsl "\"Could you try to keep it down?\"" + mc "{i}Disappointed{/i} \"Sorry...\"" jump w0_d2_AfterStatue diff --git a/BytesOfLove/game/scripts/orientation/w0_d2.rpy b/BytesOfLove/game/scripts/orientation/w0_d2.rpy index e6f2963..cf24e40 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2.rpy @@ -5,8 +5,8 @@ label w0_d2: mc "WHAT THE HELL?!?!?" mc "WHY DIDN’T MY ALARM GO OFF?" mc "Where’s my phone? No no no, please don’t be dead." - "{i}*You check your phone*{/i}" - mc "Shoot it’s dead." + "{i}You check your phone{/i}" + mc "Shoot, it’s dead." # Add swiftly getting ready - Lazzy mc "Great, it’s not even the first day, and I already messed up." mc "Who stays up so late the night before the first day of orientation???" @@ -16,68 +16,68 @@ label w0_d2: # Sprinting out the door to his car - Lazzy mc "What kind of excuse can I come up with..." mc "I was sick? Family emergency? My car wouldn’t start?" - "{i}*You turn the key and the car struggles to start*{/i}" + "{i}You turn the key and the car struggles to start{/i}" scene w0_d2_urgentcar with shorter_fade mc "WAIT NOT ACTUALLY! PLEASE START!!!" scene w0_d2_insidecar with shorter_fade - "{i}*As the car starts, you sign in relief and speed off*{/i}" + "{i}As the car starts, you sign in relief and speed off.{/i}" mc "I don’t even know where I’m going. This city is all new to me!" mc "I’m going to be so late..." #"*Scene fades to the lecture hall.*" Current one is temporary scene w0_d2_lecturehall with longer_fade - "{i}*You burst through the doors into an nearly empty auditorium, looking around frantically in search of someone*{/i}" + "{i}You burst through the doors into an nearly empty auditorium, looking around frantically in search of someone.{/i}" mc "Oh look there’s somebody." mc "She looks old, I wonder if she is a professor..." show java_normal at right with dissolve - mc "Excuse me ma’am, I’m so sorry that I’m late." - mc "I don’t know where to go or what to do." - mc "My car wouldn't start and I had a family emergency, and I got lost, and..." + mc "\"Excuse me ma’am, I’m so sorry that I’m late.\"" + mc "\"I don’t know where to go or what to do.\"" + mc "\"My car wouldn't start and I had a family emergency, and I got lost, and...\"" hide java_normal show java_happy at right - u "Hey, it’s okay. It’s just orientation, calm down." + u "\"Hey, it’s okay. It’s just orientation, calm down.\"" hide java_happy show java_normal at right - mc "{i}*Panicked*{/i} Yeah but it’s my first day and I feel like I am already messing everything up." + mc "{i}Panicked{/i} \"Yeah, but it’s my first day and I feel like I am already messing everything up.\"" hide java_normal show java_happy at right - u "Oh sweetie, don’t worry about it." - u "Every journey has its own pace; being late doesn’t mean you won’t reach your destination." + u "\"Oh sweetie, don’t worry about it.\"" + u "\"Every journey has its own pace; being late doesn’t mean you won’t reach your destination.\"" hide java_happy show java_normal at right - mc "{i}*Stunned*{/i} Huh, I guess you’re right." - mc "Well, what did I miss?" + mc "{i}Stunned{/i} \"Huh, I guess you’re right.\"" + mc "\"Well, what did I miss?\"" hide java_normal show java_happy at right - u "First, the dean came in and introduced himself to the students." - u "He said that everyone here was admitted because they are hard working, responsible, smart..." - u "...and punctual." + u "\"First, the dean came in and introduced himself to the students.\"" + u "\"He said that everyone here was admitted because they are hard working, responsible, smart...\"" + u "\"...and punctual.\"" hide java_happy show java_normal at right - mc "Oh. Well that's just great." + mc "\"Oh. Well that's just great.\"" hide java_normal show java_happy at right - u "And then he dismissed them all to breakout rooms where their orientation groups met." - u "You can check the list outside of the auditorium to see what room you’ll be in." + u "\"And then he dismissed them all to breakout rooms where their orientation groups met.\"" + u "\"You can check the list outside of the auditorium to see what room you’ll be in.\"" hide java_happy show java_normal at right - mc "Well how will I know where my room is? I don’t know anything about this school!" + mc "\"Well how will I know where my room is? I don’t know anything about this school!\"" hide java_normal show java_happy at right - u "I’m not sure, but you seem smart. I bet you’ll figure it out." - u "Anyway, I have to go." - u "It was nice to meet you." + u "\"I’m not sure, but you seem smart. I bet you’ll figure it out.\"" + u "\"Anyway, I have to go.\"" + u "\"It was nice to meet you.\"" hide java_happy show java_normal at right - u "{i}*Winks*{/i}" - u "{i}*Turns around and leaves*{/i}" + u "{i}Winks{/i}" + "{i}She turns around and leaves{/i}" hide java_normal with fade - mc "{i}*Shouts (still flustered)*{/i} Thank you!!" - mc "Man, I hope all of my professors are as nice as her!" - mc "So, where am I supposed to go..." - mc "{i}*You find the list outside the room*{/i}" - mc "Room 283. Now where is room 283..." + mc "{i}You shout, still flustered.{/i} \"Thank you!!\"" + mc "\"Man, I hope all of my professors are as nice as her!\"" + mc "\"So, where am I supposed to go...\"" + "{i}You find the list outside the room{/i}" + mc "\"Room 283. Now where is room 283...\"" # Insert transition to breakout room - Lazzy # currently put a temp one in - Anton @@ -85,108 +85,111 @@ label w0_d2: mc "Jeez, everyone’s here already, where am I going to sit?" mc "Oh! There’s a seat! And the company isn’t that bad either..." - mc "{i}*You sit down at a table with 3 girls*{/i}" - mc "Sorry I’m late, I got lost on the wa-" + "{i}You sit down at a table with 3 girls{/i}" + mc "\"Sorry I’m late, I got lost on the wa-\"" show cpp_normal with easeinright #moves cpp in from the right to the middle hide cpp_normal show cpp_talk - c "Shut up, did it ever occur to you that maybe everyone is quiet for a reason?" + c "\"Shut up, did it ever occur to you that maybe everyone is quiet for a reason?\"" hide cpp_talk show cpp_normal - mc "{i}*You obediently sit down (still flustered)*{/i}" - bsl "Alright, it looks like everyone is here." - bsl "Go ahead and take some time to introduce yourself to those around you." + "{i}You obediently sit down, flustered{/i}" + bsl "\"Alright, it looks like everyone is here.\"" + bsl "\"Go ahead and take some time to introduce yourself to those around you.\"" hide cpp_normal show python_normal with dissolve hide python_normal show python_happy - p "Hi guys!" - p "My name is Python, I just moved here from Logicburg." - p "I’m a computer science major, but I don’t really have any experience…" - p "I also really like playing tennis and reading books." + p "\"Hi guys!\"" + $ p = Character("Python", color="#7DC23B") + p "\"My name is Python, I just moved here from Logicburg.\"" + p "\"I’m a computer science major, but I don’t really have any experience…\"" + p "\"I also really like playing tennis and reading books.\"" hide python_happy show js_normal with dissolve hide js_normal show js_talk - js "Oh my gosh, that is so cool, Python!" - js "I played varsity tennis in high school!" + js "\"Oh my gosh, that is so cool, Python!\"" + $ js = Character("JavaScript", color="#FFD700") + js "\"I played varsity tennis in high school! My name's JavaScript. \"" hide js_talk show js_smirk - js "And I’m also a computer science major, that’s so cool. Slay!" - js "I probably want to focus on web development, but I don’t have much knowledge either..." + js "\"And I’m also a computer science major, that’s so cool. Slay!\"" + js "\"I probably want to focus on web development, but I don’t have much knowledge either...\"" hide js_smirk show cpp_talk with dissolve - c "Well I do have a lot of experience, my name is C++." - c "I’m a computer science major with a focus in game development." - c "I did a lot of coding in high school so I’m probably a lot better than you guys." - c "What about you?" + $ c = Character("C++", color="#00599C") + c "\"Well I do have a lot of experience, my name is C++.\"" + c "\"I’m a computer science major with a focus in game development.\"" + c "\"I did a lot of coding in high school so I’m probably a lot better than you guys.\"" + c "\"What about you?\"" # Short interaction decided not to put in choices lmk if this is changed - Lazzy menu w0_d2_LateReason: - c "Why were you so late?" + c "\"Why were you so late?\"" "Tell the truth": hide cpp_talk show cpp_normal - mc "I was up really late last night and my phone died before I fell asleep, so I missed my alarm." - mc "Then this morning, I got lost on the way here and struggled to find the room." - mc "It was a mess." + mc "\"I was up really late last night and my phone died before I fell asleep, so I missed my alarm.\"" + mc "\"Then this morning, I got lost on the way here and struggled to find the room.\"" + mc "\"It was a mess.\"" - "Make up excuse": + "Make up excuse(s)": hide cpp_talk show cpp_normal $ p_rep = reputation(r_rep, -1) $ js_rep = reputation(r_rep, -1) $ c_rep = reputation(r_rep, -1) - mc "So, I was about to get in my car this morning, when suddenly I heard a faint meow." - mc "Looking up, I was able to see a cat 20 feet up the tree." - mc "I had to help this cat get down, so I climbed the tree." - mc "I did back and biceps in the gym this morning, but luckily I wasn’t too sore." - mc "When I got to the top I noticed that the cat wasn’t afraid of the fall, but instead of the vulture a few feet away from it." - mc "And then, after I rescued the cat, I had to stop by a women’s right protest, for more rights of course, and that took up a lot of my time." - mc "I’m 6 foot by the way." + mc "\"So, I was about to get in my car this morning, when suddenly I heard a faint meow.\"" + mc "\"Looking up, I was able to see a cat 20 feet up the tree.\"" + mc "\"I had to help this cat get down, so I climbed the tree.\"" + mc "\"I did back and biceps in the gym this morning, but luckily I wasn’t too sore.\"" + mc "\"When I got to the top I noticed that the cat wasn’t afraid of the fall, but instead of the vulture a few feet away from it.\"" + mc "\"And then, after I rescued the cat, I had to stop by a women’s right protest, for more rights of course, and that took up a lot of my time.\"" + mc "\"I’m 6 foot by the way.\"" - mc "Anyway... my name is [mc]." - mc "I’m also a computer science major, and I’m really excited to get my college experience started." - mc "Why do you guys want to do computer science?" + mc "\"Anyway... my name is [mc].\"" + mc "\"I’m also a computer science major, and I’m really excited to get my college experience started.\"" + mc "\"Why do you guys want to do computer science?\"" hide cpp_normal show cpp_talk - c "My mom is a software developer for iClicker and my dad is a software engineer for MentiMeter, so you could say it’s in my blood." - c "I have been coding for as long as I can remember." + c "\"My mom is a software developer for iClicker and my dad is a software engineer for MentiMeter, so you could say it’s in my blood.\"" + c "\"I have been coding for as long as I can remember.\"" hide cpp_talk show cpp_normal show js_talk at left with easeinleft - js "Well aren’t you lucky." - js "My mom is the worst person in the world, she is such a helicopter mom." - js "She like, literally, never leaves me alone." - js "Even though I’m in college, she still won’t butt out of my life." - js "She even wanted to come here with me..." + js "\"Well aren’t you lucky.\"" + js "\"My mom is the worst person in the world, she is such a helicopter mom.\"" + js "\"She like, literally, never leaves me alone.\"" + js "\"Even though I’m in college, she still won’t butt out of my life.\"" + js "\"She even wanted to come here with me...\"" hide js_talk show js_normal at left show python_pocket at right with easeinright hide python_pocket show python_pocket_happy at right - p "I mean at least you moved far away from home, right?" + p "\"I mean at least you moved far away from home, right?\"" hide python_pocket_happy show python_pocket at right hide js_normal show js_talk at left - js "That’s just my problem! She’s here in Byteborough with me! UGH!!!" - js "Anyway, I’m in computer science because it’s so popular right now!" - js "I’m totally excited to meet new people and make a lot of friends!" - js "What about you, Python?" + js "\"That’s just my problem! She’s here in Byteborough with me! UGH!!!\"" + js "\"Anyway, I’m in computer science because it’s so popular right now!\"" + js "\"I’m totally excited to meet new people and make a lot of friends!\"" + js "\"What about you, Python?\"" hide js_talk show js_normal at left @@ -194,9 +197,9 @@ label w0_d2: hide python_pocket show python_pocket_happy at right - p "Well it’s nice that your mom loves you that much. But, I definitely get how that is." - p "I think computer science will be really important and I like learning new stuff." - p "I’m not super passionate about a career in it, but I might be interested in A.I.." + p "\"Well it’s nice that your mom loves you that much. But, I definitely get how that is.\"" + p "\"I think computer science will be really important and I like learning new stuff.\"" + p "\"I’m not super passionate about a career in it, but I might be interested in A.I..\"" hide python_pocket_happy show python_pocket at right @@ -204,71 +207,71 @@ label w0_d2: menu w0_d2_BreakoutResponse1: "Respond to Javascript": $ js_rep = reputation(js_rep, 2) - mc "Yeah, it is pretty annoying that your mom won’t leave you alone." - mc "Parents can be so annoying." - mc "I wish my mom had cared enough to come with me to orientation though." + mc "\"Yeah, it is pretty annoying that your mom won’t leave you alone.\"" + mc "\"Parents can be so annoying.\"" + mc "\"I wish my mom had cared enough to come with me to orientation though.\"" hide js_normal show js_talk at left - js "Well actually-" + js "\"Well actually-\"" hide js_talk show js_normal at left "Respond to Python": $ p_rep = reputation(p_rep, 2) - mc "Yeah I agree with Python, computer science definitely seems cool." - mc "I’m just like you, I don’t have much experience, but I’m excited to learn." - mc "And AI is a great field to make money in." - p "I don’t care too much about the money, but it definitely won’t hurt!" + mc "\"Yeah I agree with Python, computer science definitely seems cool.\"" + mc "\"I’m just like you, I don’t have much experience, but I’m excited to learn.\"" + mc "\"And A.I. is a great field to make money in.\"" + p "\"I don’t care too much about the money, but it definitely won’t hurt!\"" "Respond to C++": $ c_rep = reputation(c_rep, 3) - mc "I think it’s really cool that your parents work for those companies, C++." - mc "I’ve never heard of iClicker or Mentimeter." - mc "I don’t know much when it comes to coding, but you sound really experienced." - mc "Maybe you could show me the ropes sometime...?" - c "Sure, if you can keep up..." + mc "\"I think it’s really cool that your parents work for those companies, C++.\"" + mc "\"I’ve never heard of iClicker or Mentimeter.\"" + mc "\"I don’t know much when it comes to coding, but you sound really experienced.\"" + mc "\"Maybe you could show me the ropes sometime...?\"" + c "\"Sure, if you can keep up...\"" - bsl "Alright now, we’re gonna start our guided tour of campus!" + bsl "\"Alright now, we’re gonna start our guided tour of campus!\"" #tour just started put scene change scene w0_d2_statue with fade - "{i}*The group tours campus as the breakout session leader talks about random trivia*{/i}" - bsl "And if you look to your left you will see Half-A-Century Tower..." - c "Gosh this is so boring." - c "Who doesn’t know all of this stuff already?" - c "I mean did anybody really come to this school without already taking a tour?" - p "I didn’t... so this is interesting! I’m really enjoying this tour." + "{i}The group tours campus as the breakout session leader talks about random trivia{/i}" + bsl "\"And if you look to your left you will see Half-A-Century Tower...\"" + c "\"Gosh, this is so boring.\"" + c "\"Who doesn’t know all of this stuff already?\"" + c "\"I mean did anybody really come to this school without already taking a tour?\"" + p "\"I didn’t... so this is interesting! I’m really enjoying this tour.\"" show python_pocket_happy at left with dissolve - p "Like look at that cool statue over there." - p "Don’t you guys think he looks cool?" + p "\"Like look at that cool statue over there.\"" + p "\"Don’t you guys think he looks cool?\"" hide python_pocket_happy show python_pocket at left show cpp_talk with dissolve - c "Oh? You think that’s cool?" - c "That statue is actually Thomas ‘Firewall’ Jackson." - c "He was a general in a huge war a while ago and the armies he commanded were basically impenetrable." - c "But, he killed a lot of people..." - c "You really think someone like that is cool??" + c "\"Oh? You think that’s cool?\"" + c "\"That statue is actually Thomas ‘Firewall’ Jackson.\"" + c "\"He was a general in a huge war a while ago and the armies he commanded were basically impenetrable.\"" + c "\"But, he killed a lot of people...\"" + c "\"You really think someone like that is cool??\"" hide cpp_talk show cpp_normal hide python_pocket show python_pocket_happy at left - p "Oh, well I didn’t realize that..." + p "\"Oh, well I didn’t realize that...\"" hide cpp_normal show cpp_talk - c "Yeah, I wouldn’t expect someone like you to know basic history..." + c "\"Yeah, I wouldn’t expect someone like you to know basic history...\"" show js_normal at right with dissolve - js "Well I thought he was cool looking too, it was just an honest mistake." - js "There’s no need to be so aggressive, C++..." + js "\"Well I thought he was cool looking too, it was just an honest mistake.\"" + js "\"There’s no need to be so aggressive, C++...\"" menu w0_d2_StatueChoice: - js "Do you agree with what I’m saying, [mc], or are you on C++’s side?" + js "\"Do you agree with what I’m saying, [mc], or are you on C++’s side?\"" "Side with C++": jump w0_d2_StatueC @@ -280,23 +283,23 @@ label w0_d2: jump w0_d2_StatueDB label w0_d2_AfterStatue: - bsl "Now we will be taking a break for lunch." + bsl "\"Now we will be taking a break for lunch.\"" #change scene to cafeteria scene w0_d2_cafeteria with longer_fade - bsl "The different food stations are located around the room." - bsl "We will be meeting back in Room 283 in one hour." - bsl "Feel free to sit wherever you want." - mc "Oh jeez, I was going to the bathroom and now everyone is already sitting with each other." - mc "Where are the girls I was talking to earlier?" - mc "I hope I didn’t hurt anyone’s feelings." - mc "I really don’t want to sit alone at orientation." - "{i}*You see 2 tables. One is Python and C++, another is just JavaScript.*{/i}" + bsl "\"The different food stations are located around the room.\"" + bsl "\"We will be meeting back in Room 283 in one hour.\"" + bsl "\"Feel free to sit wherever you want.\"" + mc "\"Oh jeez, I was going to the bathroom and now everyone is already sitting with each other.\"" + mc "\"Where are the girls I was talking to earlier?\"" + mc "\"I hope I didn’t hurt anyone’s feelings.\"" + mc "\"I really don’t want to sit alone at orientation.\"" + "{i}You see 2 tables. One is Python and C++, another is just JavaScript.{/i}" menu w0_d2_LunchChoice: - mc "I wonder who I should sit with..." + mc "\"I wonder who I should sit with...\"" "Sit with Python and C++": jump w0_d2_LunchPythonC @@ -305,353 +308,353 @@ label w0_d2_AfterStatue: jump w0_d2_LunchJava label w0_d2_AfterLunch: - bsl "Okay guys, lunch is over." - bsl "Everyone, make sure you get back to Room 283 in 10 minutes." + bsl "\"Okay guys, lunch is over.\"" + bsl "\"Everyone, make sure you get back to Room 283 in 10 minutes.\"" scene w0_d2_breakout with fade - bsl "Okay guys, we are now going to be playing a fun game to test your knowledge." - bsl "Since The University of ByteBorough is renowned for the College of Computing..." - bsl "We’ll be playing a trivia game about computer science!" - bsl "We are going to be splitting the room up into groups based on the table you’re currently at." - bsl "Everybody ready?" - mc "Okay guys, I am really good at trivia." - mc "And we are team 1, and one happens to also be my lucky number." - mc "I don’t know much about computer science stuff yet, but I am really good at guessing." + bsl "\"Okay guys, we are now going to be playing a fun game to test your knowledge.\"" + bsl "\"Since The University of ByteBorough is renowned for the College of Computing...\"" + bsl "\"We’ll be playing a trivia game about computer science!\"" + bsl "\"We are going to be splitting the room up into groups based on the table you’re currently at.\"" + bsl "\"Everybody ready?\"" + mc "\"Okay guys, I am really good at trivia.\"" + mc "\"And we are team 1, and one happens to also be my lucky number.\"" + mc "\"I don’t know much about computer science stuff yet, but I am really good at guessing.\"" show cpp_talk - c "Well, we definitely won’t be guessing." - c "We want to win, not get by with luck." + c "\"Well, we definitely won’t be guessing.\"" + c "\"We want to win, not get by with luck.\"" hide cpp_talk show cpp_normal at left show js_talk - js "I’m sure we won’t need luck, we all seem pretty smart!" + js "\"I’m sure we won’t need luck, we all seem pretty smart!\"" hide js_talk show js_smirk - bsl "Okay here is the first question" + bsl "\"Okay here is the first question\"" hide js_smirk #display on screen #what will the following python code print? ... - c "Okay guys this one is really easy." - c "We have to get this one right, it's obviously-" - js "Hey, don't be rude C++." - js "Not all of us have programming experience and so it might not be as obvious." - c "Whatever, take your time figuring it out." - c "I am writing down our answer now because I want to win." - p "What are you guys thinking?" - p "I can tell that num1 is an integer, but num2 is a string by the single quotations surrounding it." - p "That definitely means something." + c "\"Okay guys this one is really easy.\"" + c "\"We have to get this one right, it's obviously-\"" + js "\"Hey, don't be rude C++.\"" + js "\"Not all of us have programming experience and so it might not be as obvious.\"" + c "\"Whatever, take your time figuring it out.\"" + c "\"I am writing down our answer now because I want to win.\"" + p "\"What are you guys thinking?\"" + p "\"I can tell that num1 is an integer, but num2 is a string by the single quotations surrounding it.\"" + p "\"That definitely means something.\"" menu w0_d2_q1: "Disagree with Python": #tech score goes down - mc "No, I don't think so." - mc "They are both numbers and the asterisk has to mean multiply." - mc "Surely the answer is just 15." + mc "\"No, I don't think so.\"" + mc "\"They are both numbers and the asterisk has to mean multiply.\"" + mc "\"Surely the answer is just 15.\"" - js "Yeah, I don't know if your guess is as good as mine." - js "I trust you to get it right, but what Python said makes sense." - js "What do you think we should go with, [mc]?" + js "\"Yeah, I don't know if your guess is as good as mine.\"" + js "\"I trust you to get it right, but what Python said makes sense.\"" + js "\"What do you think we should go with, [mc]?\"" "Agree with Python": #tech score + - mc "Yeah I definitely agree." - mc "I am not sure what it will change, though." - mc "What do you think JavaScript?" + mc "\"Yeah I definitely agree.\"" + mc "\"I am not sure what it will change, though.\"" + mc "\"What do you think JavaScript?\"" - js "Yeah, I am not sure either." - js "I think we should leave this one up to you, [mc]." + js "\"Yeah, I am not sure either.\"" + js "\"I think we should leave this one up to you, [mc].\"" menu w0_d2_q1answer: # "15": #techscore - - mc "I think it’s 15 because 3 times 5 is 15." - mc "It’s as simple as that, let’s not overthink this." - - c "Oh my god." - c "There is no way you just said that right now." - c "The 5 OBVIOUSLY has quotations around it, making it a string." - c "And when you multiply a string and an integer in Python," - c "It just prints the string, integer number of times." - c "Literally EVERYONE knows that." - js "Hey I didn’t know that." - js "C++, you are kind of mean sometimes." - js "You should really lay off, we are still going to get the question right." - js "Since our string is ‘5’, the asterisk means that we repeat it 3 times making the answer ‘555’." - p "C++, just because you have more experience than us doesn’t make you smarter than us." - p "You have just been doing it for longer." - c "Oh my gosh you guys are so sensitive." - c "Whatever, I am sorry you got hurt by me stating facts." - c "Let’s just see what everyone else said." + mc "\"I think it’s 15 because 3 times 5 is 15.\"" + mc "\"It’s as simple as that, let’s not overthink this.\"" + + c "\"Oh my god.\"" + c "\"There is no way you just said that right now.\"" + c "\"The 5 OBVIOUSLY has quotations around it, making it a string.\"" + c "\"And when you multiply a string and an integer in Python,\"" + c "\"It just prints the string, integer number of times.\"" + c "\"Literally EVERYONE knows that.\"" + js "\"Hey I didn’t know that.\"" + js "\"C++, you are kind of mean sometimes.\"" + js "\"You should really lay off, we are still going to get the question right.\"" + js "\"Since our string is ‘5’, the asterisk means that we repeat it 3 times making the answer ‘555’.\"" + p "\"C++, just because you have more experience than us doesn’t make you smarter than us.\"" + p "\"You have just been doing it for longer.\"" + c "\"Oh my gosh you guys are so sensitive.\"" + c "\"Whatever, I am sorry you got hurt by me stating facts.\"" + c "\"Let’s just see what everyone else said.\"" "'15'": #tech score - - mc "I think it's ‘15’ because 3 times 5 is 15." - mc "But since the 5 has quotes around it, the answer will have quotes around it too." - mc "It's as simple as that, let's not overthink this." - - c "Oh my god." - c "There is no way you just said that right now." - c "5 is a STRING, you can’t treat it like an INTEGER!!" - c "So when you multiply a string and an integer in Python," - c "It just prints the string, integer number of times." - c "Literally EVERYONE knows that." - - js "Hey I didn’t know that." - js "C++, you are kind of mean sometimes." - js "You should really lay off, we are still going to get the question right." - js "Now we know that the answer is ‘555’, since we’re repeating the string ‘5’, 3 times." - - p "C++, just because you have more experience than us doesn’t make you smarter than us." - p "You have just been doing it for longer." - - c "Oh my gosh you guys are so sensitive." - c "Whatever, I am sorry you got hurt by me stating facts." - c "Let’s just see what everyone else said." + mc "\"I think it's ‘15’ because 3 times 5 is 15.\"" + mc "\"But since the 5 has quotes around it, the answer will have quotes around it too.\"" + mc "\"It's as simple as that, let's not overthink this.\"" + + c "\"Oh my god.\"" + c "\"There is no way you just said that right now.\"" + c "\"5 is a STRING, you can’t treat it like an INTEGER!!\"" + c "\"So when you multiply a string and an integer in Python,\"" + c "\"It just prints the string, integer number of times.\"" + c "\"Literally EVERYONE knows that.\"" + + js "\"Hey I didn’t know that.\"" + js "\"C++, you are kind of mean sometimes.\"" + js "\"You should really lay off, we are still going to get the question right.\"" + js "\"Now we know that the answer is ‘555’, since we’re repeating the string ‘5’, 3 times.\"" + + p "\"C++, just because you have more experience than us doesn’t make you smarter than us.\"" + p "\"You have just been doing it for longer.\"" + + c "\"Oh my gosh you guys are so sensitive.\"" + c "\"Whatever, I am sorry you got hurt by me stating facts.\"" + c "\"Let’s just see what everyone else said.\"" "'33333'": #tech score - - mc "I think it’s ‘33333’ because the 5 has quotes around it and the 3 is just a normal number." - mc "So something weird will have to happen." - mc "I think that it will print num1, num2 number of times." - mc "It’s as simple as that, let’s not overthink this." - - c "Oh my god." - c "There is no way you just said that right now." - c "The code might look confusing, but it's not trying to trick you." - c "5 is a STRING, you can’t treat it like an INTEGER!!" - c "And when you multiply a string and an integer in Python," - c "It just prints the string, integer number of times." - c "Literally EVERYONE knows that." - - js "Hey I didn’t know that." - js "C++, you are kind of mean sometimes." - js "You should really lay off, we got the basic idea right." - js "Something is getting repeated a number of times." - js "We just switch the ‘numbers’ around and get '555'." - - p "C++, just because you have more experience than us doesn’t make you smarter than us." - p "You have just been doing it for longer." - - c "Oh my gosh you guys are so sensitive." - c "Whatever, I am sorry you got hurt by me stating facts." - c "Let’s just see what everyone else said." + mc "\"I think it’s ‘33333’ because the 5 has quotes around it and the 3 is just a normal number.\"" + mc "\"So something weird will have to happen.\"" + mc "\"I think that it will print num1, num2 number of times.\"" + mc "\"It’s as simple as that, let’s not overthink this.\"" + + c "\"Oh my god.\"" + c "\"There is no way you just said that right now.\"" + c "\"The code might look confusing, but it's not trying to trick you.\"" + c "\"5 is a STRING, you can’t treat it like an INTEGER!!\"" + c "\"And when you multiply a string and an integer in Python,\"" + c "\"It just prints the string, integer number of times.\"" + c "\"Literally EVERYONE knows that.\"" + + js "\"Hey I didn’t know that.\"" + js "\"C++, you are kind of mean sometimes.\"" + js "\"You should really lay off, we got the basic idea right.\"" + js "\"Something is getting repeated a number of times.\"" + js "\"We just switch the ‘numbers’ around and get '555'.\"" + + p "\"C++, just because you have more experience than us doesn’t make you smarter than us.\"" + p "\"You have just been doing it for longer.\"" + + c "\"Oh my gosh you guys are so sensitive.\"" + c "\"Whatever, I am sorry you got hurt by me stating facts.\"" + c "\"Let’s just see what everyone else said.\"" "'555'": # tech score+ (CORRECT ANSWER) - mc "Okay, wait. I think I actually know this one." - mc "Since the 5 has quotations around it, the variables won’t just multiply normally." - mc "So I think that it will print the variable that is a string once for each time it is multiplied by the integer." - mc "So the answer should be ‘555’ since we’ll be printing ‘5’ three times." - mc "Does that make sense?" + mc "\"Okay, wait. I think I actually know this one.\"" + mc "\"Since the 5 has quotations around it, the variables won’t just multiply normally.\"" + mc "\"So I think that it will print the variable that is a string once for each time it is multiplied by the integer.\"" + mc "\"So the answer should be ‘555’ since we’ll be printing ‘5’ three times.\"" + mc "\"Does that make sense?\"" - js "I don’t really get it, why wouldn’t it be an error?" - js "How can you multiply a string and an integer??" + js "\"I don’t really get it, why wouldn’t it be an error?\"" + js "\"How can you multiply a string and an integer??\"" menu w0_d2_meanOrNice: "Be Mean": #affects js -2x - mc "Jesus Christ, I just explained it." - mc "This really isn’t that hard, how do you not understand?" - mc "It is just something that programming languages know how to do." - mc "It makes printing something repeatedly quick and easy." - mc "You really need to study before school even starts." - mc "It seems like me and C++ might be the only smart people here..." - js "Oh sorry..." + mc "\"Jesus Christ, I just explained it.\"" + mc "\"This really isn’t that hard, how do you not understand?\"" + mc "\"It is just something that programming languages know how to do.\"" + mc "\"It makes printing something repeatedly quick and easy.\"" + mc "\"You really need to study before school even starts.\"" + mc "\"It seems like me and C++ might be the only smart people here...\"" + js "\"Oh sorry..." "Be Nice": #affects js + - mc "Its okay, I get it. It is a little confusing." - mc "It is just something that programming languages know how to do." - mc "It makes printing something repeatedly quick and easy." - mc "This stuff can be confusing at first." - mc "You might be thinking, how would I ever know that" - mc "But with practice, and lots of repetition, it will start to click." - js "Yeah, you’re right." - js "Thanks for the explanation, I think I get it now." - - c "Jeez you guys are taking forever." - c "Maybe try to think a little faster next round, I don’t want you guys to slow me down." - c "Let’s see what everyone else said." + mc "\"Its okay, I get it. It is a little confusing.\"" + mc "\"It is just something that programming languages know how to do.\"" + mc "\"It makes printing something repeatedly quick and easy.\"" + mc "\"This stuff can be confusing at first.\"" + mc "\"You might be thinking, how would I ever know that.\"" + mc "\"But with practice, and lots of repetition, it will start to click.\"" + js "\"Yeah, you’re right.\"" + js "\"Thanks for the explanation, I think I get it now.\"" + + c "\"Jeez you guys are taking forever.\"" + c "\"Maybe try to think a little faster next round, I don’t want you guys to slow me down.\"" + c "\"Let’s see what everyone else said.\"" "ERROR": #tech score - - mc "I think it's going to be an error." - mc "There’s no way you can multiply a number by a string." - mc "That just doesn’t make any sense." - mc "How will the computer know what to do?" - mc "It’s as simple as that, let’s not overthink this." - - c "Oh my god." - c "There is no way you just said that right now." - c "The 5 OBVIOUSLY has quotations around it making it a string." - c "And when you multiply a string and an integer in Python," - c "It just prints the string, integer number of times." - c "Literally EVERYONE knows that." - - js "Hey I didn’t know that." - js "C++, you are kind of mean sometimes." - js "You should really lay off, we are still going to get the question right." - js "So, now we know that, we need to repeat ‘5’ three times to get the answer ‘555’." - - p "C++, just because you have more experience than us doesn’t make you smarter than us." - p "You have just been doing it for longer." - - c "Oh my gosh you guys are so sensitive." - c "Whatever, I am sorry you got hurt by me stating facts." - c "Let’s just see what everyone else said." - - bsl "Time’s up everyone!" - bsl "Write your answers down and hold them up." - "..." - bsl "Wow! It looks like every team got that first question right!" - bsl "This next one will be a little bit harder, get ready." - bsl "What does the following Python code print?" + mc "\"I think it's going to be an error.\"" + mc "\"There’s no way you can multiply a number by a string.\"" + mc "\"That just doesn’t make any sense.\"" + mc "\"How will the computer know what to do?\"" + mc "\"It’s as simple as that, let’s not overthink this.\"" + + c "\"Oh my god.\"" + c "\"There is no way you just said that right now.\"" + c "\"The 5 OBVIOUSLY has quotations around it making it a string.\"" + c "\"And when you multiply a string and an integer in Python.\"" + c "\"It just prints the string, integer number of times.\"" + c "\"Literally EVERYONE knows that.\"" + + js "\"Hey I didn’t know that.\"" + js "\"C++, you are kind of mean sometimes.\"" + js "\"You should really lay off, we are still going to get the question right.\"" + js "\"So, now we know that, we need to repeat ‘5’ three times to get the answer ‘555’.\"" + + p "\"C++, just because you have more experience than us doesn’t make you smarter than us.\"" + p "\"You have just been doing it for longer.\"" + + c "\"Oh my gosh you guys are so sensitive.\"" + c "\"Whatever, I am sorry you got hurt by me stating facts.\"" + c "\"Let’s just see what everyone else said.\"" + + bsl "\"Time’s up everyone!\"" + bsl "\"Write your answers down and hold them up.\"" + "....." + bsl "\"Wow! It looks like every team got that first question right!\"" + bsl "\"This next one will be a little bit harder, get ready.\"" + bsl "\"What does the following Python code print?\"" #DISPLAY: - #x = 4 - #for i in range(x): - #x += 1 - #print(x, end=‘’) - - p "Well I think I have some idea about this one." - p "The first thing I see is that this might be an infinite loop." - p "Because we iterate x times, but x keeps increasing." - p "But, maybe that loop range only references x one time." - p "What do you think C++?" - p "You seem to know everything..." - - c "Uhm, well actually I am not too sure." - c "I was thinking it would be infinite as well." - c "But I am really not sure." + #x = 4 + #for i in range(x): + #x += 1 + #print(x, end=‘’) + + p "\"Well I think I have some idea about this one.\"" + p "\"The first thing I see is that this might be an infinite loop.\"" + p "\"Because we iterate x times, but x keeps increasing.\"" + p "\"But, maybe that loop range only references x one time.\"" + p "\"What do you think C++?\"" + p "\"You seem to know everything...\"" + + c "\"Uhm, well actually I am not too sure.\"" + c "\"I was thinking it would be infinite as well.\"" + c "\"But I am really not sure.\"" menu w0_d2_loopresponse: # "Rub it in C++'s Face": #techscore - - mc "HAH! You don’t know everything!" - mc "I knew it, you are actually just as dumb as the rest of us!" - mc "Maybe you shouldn’t run your mouth everytime you know the answer" - mc "When other people don’t know the answer don’t make them feel stupid, it’s not nice." + mc "\"HAH! You don’t know everything!\"" + mc "\"I knew it, you are actually just as dumb as the rest of us!\"" + mc "\"Maybe you shouldn’t run your mouth everytime you know the answer\"" + mc "\"When other people don’t know the answer don’t make them feel stupid, it’s not nice.\"" - c "Shut up! You don’t know it either." - c "And who are you to tell me how to live my life??" + c "\"Shut up! You don’t know it either.\"" + c "\"And who are you to tell me how to live my life??\"" "Be Humble": #tech score - - mc "It's all good C++, you can't expect to know every question." - mc "But maybe in the future you could not be mean about it when we don’t know the answer." - mc "It just really isn’t nice and it hurts people’s feelings." + mc "\"It's all good C++, you can't expect to know every question.\"" + mc "\"But maybe in the future you could not be mean about it when we don’t know the answer.\"" + mc "\"It just really isn’t nice and it hurts people’s feelings.\"" - c "Whatever." - c "You guys didn't know the answer either." - p "Alright, well, do we have any ideas?" - p "JavaScript? What are you thinking?" - - js "Well after the last question it made me realize that the people who design the programming languages are pretty smart." - js "That has made me think that something like this might not be infinite." - js "It would make sense that when you initialize the for loop it is referencing the x variable." - js "But then afterwards, that value won’t change." - js "At the same time I am just guessing." - js "You make a decision, [mc]." + c "\"Whatever.\"" + c "\"You guys didn't know the answer either.\"" + p "\"Alright, well, do we have any ideas?\"" + p "\"JavaScript? What are you thinking?\"" + + js "\"Well after the last question it made me realize that the people who design the programming languages are pretty smart.\"" + js "\"That has made me think that something like this might not be infinite.\"" + js "\"It would make sense that when you initialize the for loop it is referencing the x variable.\"" + js "\"But then afterwards, that value won’t change.\"" + js "\"At the same time I am just guessing.\"" + js "\"You make a decision, [mc].\"" menu w0_d2_mcdecision: "ERROR": #techScore -= 1 - mc "Okay I think that this will result in an error." - mc "I don’t think it will know to only reference X once, at the start of the loop." - mc "Are we all good with this choice?" + mc "\"Okay I think that this will result in an error.\"" + mc "\"I don’t think it will know to only reference X once, at the start of the loop.\"" + mc "\"Are we all good with this choice?\"" - js "I disagree, but I’m not confident enough to say that I am right." - js "I say let’s trust your intuition, [mc]." - js "Whatever happens, happens, it’s just a game." + js "\"I disagree, but I’m not confident enough to say that I am right.\"" + js "\"I say let’s trust your intuition, [mc].\"" + js "\"Whatever happens, happens, it’s just a game.\"" - bsl "Alright, time’s up!" - bsl "Everyone, write your answers down and hold them up." - "..." - bsl "Ooh, it looks like only one group got that right!" - bsl "The correct answer was 5678, only team 3 got that correct!" - bsl "The reason it was 5678 was because when the loop begins it references the value held in x." - bsl "This is the only time x is referenced in relation to the number of iterations, so changing x afterwards has no effect on the amount of iterations." - bsl "And before we print x we increment it, which is why the first number is 5, not 4." - - mc "Oh man, that’s my bad guys." - mc "I see how that is the answer." - - p "It’s okay we didn’t know either." - p "If we did we would have said something." + bsl "\"Alright, time’s up!\"" + bsl "\"Everyone, write your answers down and hold them up.\"" + "....." + bsl "\"Ooh, it looks like only one group got that right!\"" + bsl "\"The correct answer was 5678, only team 3 got that correct!\"" + bsl "\"The reason it was 5678 was because when the loop begins it references the value held in x.\"" + bsl "\"This is the only time x is referenced in relation to the number of iterations, so changing x afterwards has no effect on the amount of iterations.\"" + bsl "\"And before we print x we increment it, which is why the first number is 5, not 4.\"" + + mc "\"Oh man, that’s my bad guys.\"" + mc "\"I see how that is the answer.\"" + + p "\"It’s okay we didn’t know either.\"" + p "\"If we did we would have said something.\"" "4567": #techScore -= 1 - mc "I agree with JavaScript, this won’t be an error." - mc "So first it will print out 4, then 5, then 6, then 7." - mc "And then after 7 the loop will have iterated four times which was the original value of x." - mc "Are we all good with this choice?" - - c "I disagree, but I’m not confident enough to say that I am right." - c "I say let’s trust your intuition, [mc]." - c "Whatever happens, happens, it’s just a game." - - bsl "Alright, time’s up!" - bsl "Everyone, write your answers down and hold them up." - "..." - bsl "Ooh, it looks like only one group got that right!" - bsl "The correct answer was 5678, only team 3 got that correct!" - bsl "The reason it was 5678 was because when the loop begins it references the value held in x." - bsl "This is the only time x is referenced in relation to the number of iterations, so changing x afterwards has no effect on the amount of iterations." - bsl "And before we print x we increment it, which is why the first number is 5, not 4." - - mc "Oh man, that’s my bad guys." - mc "I see how that is the answer." - - p "It’s okay we didn’t know either." - p "If we did we would have said something." + mc "\"I agree with JavaScript, this won’t be an error.\"" + mc "\"So first it will print out 4, then 5, then 6, then 7.\"" + mc "\"And then after 7 the loop will have iterated four times which was the original value of x.\"" + mc "\"Are we all good with this choice?\"" + + c "\"I disagree, but I’m not confident enough to say that I am right.\"" + c "\"I say let’s trust your intuition, [mc].\"" + c "\"Whatever happens, happens, it’s just a game.\"" + + bsl "\"Alright, time’s up!\"" + bsl "\"Everyone, write your answers down and hold them up.\"" + "....." + bsl "\"Ooh, it looks like only one group got that right!\"" + bsl "\"The correct answer was 5678, only team 3 got that correct!\"" + bsl "\"The reason it was 5678 was because when the loop begins it references the value held in x.\"" + bsl "\"This is the only time x is referenced in relation to the number of iterations, so changing x afterwards has no effect on the amount of iterations.\"" + bsl "\"And before we print x we increment it, which is why the first number is 5, not 4.\"" + + mc "\"Oh man, that’s my bad guys.\"" + mc "\"I see how that is the answer.\"" + + p "\"It’s okay we didn’t know either.\"" + p "\"If we did we would have said something.\"" "5678": #techScore += 1 - mc "I agree with JavaScript, this won’t be an error." - mc "So first it will increment x." - mc "Then it will print out 5, then 6, then 7, then 8." - mc "And then after 7 the loop will have iterated four times which was the original value of x." - mc "Are we all good with this choice?" - - c "I disagree, but I’m not confident enough to say that I am right." - c "I say let’s trust your intuition, [mc]." - c "Whatever happens, happens, it’s just a game." - - bsl "Alright, time’s up!" - bsl "Everyone, write your answers down and hold them up." - "..." - - bsl "Ooh, it looks like only one group got that right!" - bsl "The correct answer was 5678, only team 1 got that correct!" - bsl "The reason it was 5678 was because when the loop begins it references the value held in x." - bsl "This is the only time x is referenced in relation to the number of iterations, so changing x afterwards has no effect on the amount of iterations." - bsl "And before we print x we increment it, which is why the first number is 5, not 4." - mc "Oh nice, we got it right!" - mc "Good job guys, I am glad we were able to work through that!" - - p "Yes! We make such a good team." - - "*some time later...*" - bsl "And the team with the most points is..." - "..." - bsl "Team 1!" - - js "OMG Yes!!!" - p "That was so much fun!" - c "*smiles*" - js "I see that smile, C++..." - js "Admit it, you had fun!" - c "I guess it wasn’t boring..." - "*Everyone laughs.*" - - "*The scene fades away to MC in his hotel room, laying on his bed*" - mc "Well, that was a fun day." - mc "Those girls were so nice, I hope I can run into them again tomorrow." - mc "One thing is for sure, I can’t stay up late again." - "*yawns*" - mc "I don’t think I could if I wanted to..." - "*zzz*" + mc "\"I agree with JavaScript, this won’t be an error.\"" + mc "\"So first it will increment x.\"" + mc "\"Then it will print out 5, then 6, then 7, then 8.\"" + mc "\"And then after 7 the loop will have iterated four times which was the original value of x.\"" + mc "\"Are we all good with this choice?\"" + + c "\"I disagree, but I’m not confident enough to say that I am right.\"" + c "\"I say let’s trust your intuition, [mc].\"" + c "\"Whatever happens, happens, it’s just a game.\"" + + bsl "\"Alright, time’s up!\"" + bsl "\"Everyone, write your answers down and hold them up.\"" + "....." + + bsl "\"Ooh, it looks like only one group got that right!\"" + bsl "\"The correct answer was 5678, only team 1 got that correct!\"" + bsl "\"The reason it was 5678 was because when the loop begins it references the value held in x.\"" + bsl "\"This is the only time x is referenced in relation to the number of iterations, so changing x afterwards has no effect on the amount of iterations.\"" + bsl "\"And before we print x we increment it, which is why the first number is 5, not 4.\"" + mc "\"Oh nice, we got it right!\"" + mc "\"Good job guys, I am glad we were able to work through that!\"" + + p "\"Yes! We make such a good team.\"" + + "Some time later..." + bsl "\"And the team with the most points is...\"" + "....." + bsl "\"Team 1!\"" + + js "\"OMG Yes!!!\"" + p "\"That was so much fun!\"" + c "{i}Smiles{/i}" + js "\"I see that smile, C++...\"" + js "\"Admit it, you had fun!\"" + c "\"I guess it wasn’t boring...\"" + "{i}Everyone laughs.{/i}" + + scene w0_d1_hotel with longer_fade + mc "\"Well, that was a fun day.\"" + mc "\"Those girls were so nice, I hope I can run into them again tomorrow.\"" + mc "\"One thing is for sure, I can’t stay up late again.\"" + "{i}You let out a very, very large yawn.{/i}" + mc "\"I don’t think I could if I wanted to...\"" + "{i}zzz{/i}" jump w0_d3