-
Notifications
You must be signed in to change notification settings - Fork 1.4k
/
NERDTree.txt
1587 lines (1261 loc) · 67.5 KB
/
NERDTree.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
*NERDTree.txt* A tree explorer plugin to rule the Vim world. Bwahahaha!!
# #### #### ~
### \/#|### |/#### ~
d8 888 ##\/#/ \||/##/_/##/_# ~
d88 888 ee ,e e, ### \/###|/ \/ # ### ~
d88888 888 88b d88 88b ##_\_#\_\## | #/###_/_#### ~
888 888 888 888 , ## #### # \ #| / #### ##/## ~
888 888 888 "YeeP" __#_--###`. |{,###---###-~ ~
\ % @% ~
Y88b Y88 888'Y88 888 88e 888 88e \%@% 88P'888'Y88 ~
Y88b Y8 888 ,'Y 888 888D 888 888b %o% P' 888 'Y 888,8, ,e e, ,e e, ~
b Y88b Y 888C8 888 88" 888 8888D %@% 888 888 " d88 88b d88 88b ~
8b Y88b 888 ",d 888 b, 888 888P %@% 888 888 888 , 888 , ~
88b Y88b 888,d88 888 88b, 888 88" %@% 888 888 "YeeP" "YeeP" ~
, -=-%{@%-^- _ ~
ejm `} Reference Manual ~
{ ~
==============================================================================
CONTENTS *NERDTree-contents*
1.Intro...................................|NERDTree|
2.Functionality provided..................|NERDTreeFunctionality|
2.1.Global commands...................|NERDTreeGlobalCommands|
2.2.Bookmarks.........................|NERDTreeBookmarks|
2.2.1.The bookmark table..........|NERDTreeBookmarkTable|
2.2.2.Bookmark commands...........|NERDTreeBookmarkCommands|
2.2.3.Invalid bookmarks...........|NERDTreeInvalidBookmarks|
2.3.NERDTree mappings.................|NERDTreeMappings|
2.4.The NERDTree menu.................|NERDTreeMenu|
3.Settings................................|NERDTreeSettings|
3.1.Settings summary..................|NERDTreeSettingsSummary|
3.2.Settings details..................|NERDTreeSettingsDetails|
4.The NERDTree API........................|NERDTreeAPI|
4.1.Key map API.......................|NERDTreeKeymapAPI|
4.2.Menu API..........................|NERDTreeMenuAPI|
4.3.Menu API..........................|NERDTreeAddPathFilter()|
4.4.Path Listener API.................|NERDTreePathListenerAPI|
5.About...................................|NERDTreeAbout|
6.License.................................|NERDTreeLicense|
==============================================================================
1. Intro *NERDTree*
What is this "NERDTree"??
The NERDTree allows you to explore your filesystem and to open files and
directories. It presents the filesystem to you in the form of a tree which you
manipulate with the keyboard and/or mouse. It also allows you to perform
simple filesystem operations.
The following features and functionality are provided by the NERDTree:
* Files and directories are displayed in a hierarchical tree structure
* Different highlighting is provided for the following types of nodes:
* files
* directories
* sym-links
* windows .lnk files
* read-only files
* executable files
* Many (customisable) mappings are provided to manipulate the tree:
* Mappings to open/close/explore directory nodes
* Mappings to open files in new/existing windows/tabs
* Mappings to change the current root of the tree
* Mappings to navigate around the tree
* ...
* Directories and files can be bookmarked.
* Most NERDTree navigation can also be done with the mouse
* Filtering of tree content (can be toggled at runtime)
* custom file filters to prevent e.g. vim backup files being displayed
* optional displaying of hidden files (. files)
* files can be "turned off" so that only directories are displayed
* The position and size of the NERDTree window can be customised
* The order in which the nodes in the tree are listed can be customised.
* A model of your filesystem is created/maintained as you explore it. This
has several advantages:
* All filesystem information is cached and is only re-read on demand
* If you revisit a part of the tree that you left earlier in your
session, the directory nodes will be opened/closed as you left them
* The script remembers the cursor position and window position in the NERD
tree so you can toggle it off (or just close the tree window) and then
reopen it (with NERDTreeToggle) the NERDTree window will appear exactly
as you left it
* You can have a separate NERDTree for each tab, share trees across tabs,
or a mix of both.
* By default the script overrides the default file browser (netrw), so if
you :edit a directory a (slightly modified) NERDTree will appear in the
current window
* A programmable menu system is provided (simulates right clicking on a
node)
* one default menu plugin is provided to perform basic filesystem
operations (create/delete/move/copy files/directories)
* There's an API for adding your own keymappings
==============================================================================
2. Functionality provided *NERDTreeFunctionality*
------------------------------------------------------------------------------
2.1. Global Commands *NERDTreeGlobalCommands*
:NERDTree [<start-directory> | <bookmark>] *:NERDTree*
Opens a fresh NERDTree. The root of the tree depends on the argument
given. There are 3 cases: If no argument is given, the current directory
will be used. If a directory is given, that will be used. If a bookmark
name is given, the corresponding directory will be used. For example: >
:NERDTree /home/marty/vim7/src
:NERDTree foo (foo is the name of a bookmark)
<
:NERDTreeVCS [<start-directory> | <bookmark>] *:NERDTreeVCS*
Like |:NERDTree|, but searches up the directory tree to find the top of
the version control system repository, and roots the NERDTree there. It
works with Git, Subversion, Mercurial, Bazaar, and Darcs repositories. A
couple of examples: >
:NERDTreeVCS /home/marty/nerdtree/doc (opens /home/marty/nerdtree)
:NERDTreeVCS (opens root of repository containing CWD)
<
:NERDTreeFromBookmark <bookmark> *:NERDTreeFromBookmark*
Opens a fresh NERDTree with the root initialized to the directory for
<bookmark>. The only reason to use this command over :NERDTree is for
the completion (which is for bookmarks rather than directories).
:NERDTreeToggle [<start-directory> | <bookmark>] *:NERDTreeToggle*
If a NERDTree already exists for this tab, it is reopened and rendered
again. If <start-directory> or <bookmark> is given, the root of NERDTree
is set to that path. If no NERDTree exists for this tab then this command
acts the same as the |:NERDTree| command.
:NERDTreeToggleVCS [<start-directory> | <bookmark>] *:NERDTreeToggleVCS*
Like |:NERDTreeToggle|, but searches up the directory tree to find the top of
the version control system repository, and roots the NERDTree there. It
works with Git, Subversion, Mercurial, Bazaar, and Darcs repositories. A
couple of examples: >
:NERDTreeToggleVCS /home/marty/nerdtree/doc (opens /home/marty/nerdtree)
:NERDTreeToggleVCS (opens root of repository containing CWD)
:NERDTreeFocus *:NERDTreeFocus*
Opens (or reopens) the NERDTree if it is not currently visible;
otherwise, the cursor is moved to the already-open NERDTree.
:NERDTreeMirror *:NERDTreeMirror*
Shares an existing NERDTree, from another tab, in the current tab.
Changes made to one tree are reflected in both as they are actually the
same buffer.
If only one other NERDTree exists, that tree is automatically mirrored.
If more than one exists, the script will ask which tree to mirror.
:NERDTreeClose *:NERDTreeClose*
Close the NERDTree in this tab.
:NERDTreeFind [<path>] *:NERDTreeFind*
Without the optional argument, find and reveal the file for the active
buffer in the NERDTree window. With the <path> argument, find and
reveal the specified path.
Focus will be shifted to the NERDTree window, and the cursor will be
placed on the tree node for the determined path. If a NERDTree for the
current tab does not exist, a new one will be initialized.
:NERDTreeCWD *:NERDTreeCWD*
Change the NERDTree root to the current working directory. If no
NERDTree exists for this tab, a new one is opened.
:NERDTreeRefreshRoot *:NERDTreeRefreshRoot*
Refreshes the NERDTree root node.
------------------------------------------------------------------------------
2.2. Bookmarks *NERDTreeBookmarks*
Bookmarks in the NERDTree are a way to tag files or directories of interest.
For example, you could use bookmarks to tag all of your project directories.
------------------------------------------------------------------------------
2.2.1. The Bookmark Table *NERDTreeBookmarkTable*
If the bookmark table is active (see |NERDTree-B| and
|NERDTreeShowBookmarks|), it will be rendered above the tree. You can double
click bookmarks or use the |NERDTree-o| mapping to activate them. See also,
|NERDTree-t| and |NERDTree-T|
------------------------------------------------------------------------------
2.2.2. Bookmark commands *NERDTreeBookmarkCommands*
Note: The following commands are only available within the NERDTree buffer.
:Bookmark [<name>]
Bookmark the current node as <name>. If there is already a <name>
bookmark, it is overwritten. <name> must not contain spaces.
If <name> is not provided, it defaults to the file or directory name.
For directories, a trailing slash is present.
:BookmarkToRoot <bookmark>
Make the directory corresponding to <bookmark> the new root. If a treenode
corresponding to <bookmark> is already cached somewhere in the tree then
the current tree will be used, otherwise a fresh tree will be opened.
Note that if <bookmark> points to a file then its parent will be used
instead.
:RevealBookmark <bookmark>
If the node is cached under the current root then it will be revealed
(i.e. directory nodes above it will be opened) and the cursor will be
placed on it.
:OpenBookmark <name>
The Bookmark named <name> is opened as if |NERDTree-o| was applied to
its entry in the Bookmark table. If the Bookmark points to a directory,
it is made the new root of the current NERDTree. If the Bookmark points
to a file, that file is opened for editing in another window.
:ClearBookmarks [<bookmarks>]
Remove all the given bookmarks. If no bookmarks are given then remove all
bookmarks on the current node.
:ClearAllBookmarks
Remove all bookmarks.
:EditBookmarks
Opens the bookmarks file for manual editing, e.g. for removing invalid
bookmarks.
:ReadBookmarks
Re-read the bookmarks in the |NERDTreeBookmarksFile|.
See also |:NERDTree| and |:NERDTreeFromBookmark|.
------------------------------------------------------------------------------
2.2.3. Invalid Bookmarks *NERDTreeInvalidBookmarks*
If invalid bookmarks are detected, the script will issue an error message and
the invalid bookmarks will become unavailable for use.
These bookmarks will still be stored in the bookmarks file (see
|NERDTreeBookmarksFile|), down at the bottom. There will always be a blank line
after the valid bookmarks but before the invalid ones.
Each line in the bookmarks file represents one bookmark. The proper format is:
<bookmark name><space><full path to the bookmark location>
You can use the :EditBookmarks command to open the bookmarks file for editing.
After you have corrected any invalid bookmarks, either restart vim, or run
:ReadBookmarks from the NERDTree window.
------------------------------------------------------------------------------
2.3. NERDTree Mappings *NERDTreeMappings*
Default~
Key Description help-tag~
o........Open files, directories and bookmarks......................|NERDTree-o|
go.......Open selected file, but leave cursor in the NERDTree......|NERDTree-go|
Find selected bookmark directory in current NERDTree
t........Open selected node/bookmark in a new tab...................|NERDTree-t|
T........Same as 't' but keep the focus on the current tab..........|NERDTree-T|
i........Open selected file in a split window.......................|NERDTree-i|
gi.......Same as i, but leave the cursor on the NERDTree...........|NERDTree-gi|
s........Open selected file in a new vsplit.........................|NERDTree-s|
gs.......Same as s, but leave the cursor on the NERDTree...........|NERDTree-gs|
<CR>.....User-definable custom open action.......................|NERDTree-<CR>|
O........Recursively open the selected directory....................|NERDTree-O|
x........Close the current nodes parent.............................|NERDTree-x|
X........Recursively close all children of the current node.........|NERDTree-X|
e........Edit the current directory.................................|NERDTree-e|
double-click....same as |NERDTree-o|.
middle-click....same as |NERDTree-i| for files, and |NERDTree-e| for directories.
D........Delete the current bookmark ...............................|NERDTree-D|
P........Jump to the root node......................................|NERDTree-P|
p........Jump to current nodes parent...............................|NERDTree-p|
K........Jump up inside directories at the current tree depth.......|NERDTree-K|
J........Jump down inside directories at the current tree depth.....|NERDTree-J|
<C-J>....Jump down to next sibling of the current directory.......|NERDTree-C-J|
<C-K>....Jump up to previous sibling of the current directory.....|NERDTree-C-K|
C........Change the tree root to the selected directory.............|NERDTree-C|
u........Move the tree root up one directory........................|NERDTree-u|
U........Same as 'u' except the old root node is left open..........|NERDTree-U|
r........Recursively refresh the current directory..................|NERDTree-r|
R........Recursively refresh the current root.......................|NERDTree-R|
m........Display the NERDTree menu..................................|NERDTree-m|
cd.......Change the CWD to the directory of the selected node......|NERDTree-cd|
CD.......Change tree root to the CWD...............................|NERDTree-CD|
I........Toggle whether hidden files displayed......................|NERDTree-I|
f........Toggle whether the file filters are used...................|NERDTree-f|
F........Toggle whether files are displayed.........................|NERDTree-F|
B........Toggle whether the bookmark table is displayed.............|NERDTree-B|
L........Toggle whether the number of lines in files is displayed..|NERDTree-FL|
q........Close the NERDTree window..................................|NERDTree-q|
A........Zoom (maximize/minimize) the NERDTree window...............|NERDTree-A|
?........Toggle the display of the quick help.......................|NERDTree-?|
------------------------------------------------------------------------------
*NERDTree-o*
Default key: o
Map setting: NERDTreeMapActivateNode
Applies to: files and directories.
If a file node is selected, it is opened in the previous window.
If a directory is selected it is opened or closed depending on its current
state.
If a bookmark that links to a directory is selected then that directory
becomes the new root.
If a bookmark that links to a file is selected then that file is opened in the
previous window.
------------------------------------------------------------------------------
*NERDTree-go*
Default key: go
Map setting: NERDTreeMapPreview
Applies to: files.
If a file node or a bookmark that links to a file is selected, it is opened in
the previous window, but the cursor does not move.
If a bookmark that links to a directory is selected then that directory
becomes the new root.
The default key combo for this mapping is "g" + NERDTreeMapActivateNode (see
|NERDTree-o|).
------------------------------------------------------------------------------
*NERDTree-t*
Default key: t
Map setting: *NERDTreeMapOpenInTab*
Applies to: files and directories.
Opens the selected file in a new tab. If a directory is selected, a fresh
NERDTree for that directory is opened in a new tab.
If a bookmark which points to a directory is selected, open a NERDTree for
that directory in a new tab. If the bookmark points to a file, open that file
in a new tab.
------------------------------------------------------------------------------
*NERDTree-T*
Default key: T
Map setting: *NERDTreeMapOpenInTabSilent*
Applies to: files and directories.
The same as |NERDTree-t| except that the focus is kept in the current tab.
------------------------------------------------------------------------------
*NERDTree-i*
Default key: i
Map setting: *NERDTreeMapOpenSplit*
Applies to: files, and bookmarks pointing to files.
Opens the selected file in a new split window and puts the cursor in the new
window.
------------------------------------------------------------------------------
*NERDTree-gi*
Default key: gi
Map setting: *NERDTreeMapPreviewSplit*
Applies to: files, and bookmarks pointing to files.
The same as |NERDTree-i| except that the cursor is not moved.
The default key combo for this mapping is "g" + NERDTreeMapOpenSplit (see
|NERDTree-i|).
------------------------------------------------------------------------------
*NERDTree-s*
Default key: s
Map setting: *NERDTreeMapOpenVSplit*
Applies to: files, and bookmarks pointing to files.
Opens the selected file in a new vertically split window and puts the cursor
in the new window.
------------------------------------------------------------------------------
*NERDTree-gs*
Default key: gs
Map setting: *NERDTreeMapPreviewVSplit*
Applies to: files, and bookmarks pointing to files.
The same as |NERDTree-s| except that the cursor is not moved.
The default key combo for this mapping is "g" + NERDTreeMapOpenVSplit (see
|NERDTree-s|).
------------------------------------------------------------------------------
*NERDTree-<CR>*
Default key: <CR>
Map setting: *NERDTreeMapCustomOpen*
Applies to: files, directories, and bookmarks
Performs a customized open action on the selected node. This allows the user
to define an action that behaves differently from any of the standard
keys. See |NERDTreeCustomOpenArgs| for more details.
------------------------------------------------------------------------------
*NERDTree-O*
Default key: O
Map setting: *NERDTreeMapOpenRecursively*
Applies to: directories.
Recursively opens the selected directory.
All files and directories are cached, but if a directory would not be
displayed due to file filters (see |NERDTreeIgnore| |NERDTree-f|) or the
hidden file filter (see |NERDTreeShowHidden|) then its contents are not
cached. This is handy, especially if you have .svn directories.
------------------------------------------------------------------------------
*NERDTree-x*
Default key: x
Map setting: *NERDTreeMapCloseDir*
Applies to: files and directories.
Closes the parent of the selected node.
------------------------------------------------------------------------------
*NERDTree-X*
Default key: X
Map setting: *NERDTreeMapCloseChildren*
Applies to: directories.
Recursively closes all children of the selected directory.
Tip: To quickly "reset" the tree, use |NERDTree-P| with this mapping.
------------------------------------------------------------------------------
*NERDTree-e*
Default key: e
Map setting: *NERDTreeMapOpenExpl*
Applies to: files and directories.
|:edit|s the selected directory, or the selected file's directory. This could
result in a NERDTree or a netrw being opened, depending on
|NERDTreeHijackNetrw|.
------------------------------------------------------------------------------
*NERDTree-D*
Default key: D
Map setting: *NERDTreeMapDeleteBookmark*
Applies to: lines in the bookmarks table
Deletes the currently selected bookmark.
------------------------------------------------------------------------------
*NERDTree-P*
Default key: P
Map setting: *NERDTreeMapJumpRoot*
Applies to: no restrictions.
Jump to the tree root.
------------------------------------------------------------------------------
*NERDTree-p*
Default key: p
Map setting: *NERDTreeMapJumpParent*
Applies to: files and directories.
Jump to the parent node of the selected node.
------------------------------------------------------------------------------
*NERDTree-K*
Default key: K
Map setting: *NERDTreeMapJumpFirstChild*
Applies to: files and directories.
Jump to the first child of the current nodes parent.
If the cursor is already on the first node then do the following:
* loop back thru the siblings of the current nodes parent until we find an
open directory with children
* go to the first child of that node
------------------------------------------------------------------------------
*NERDTree-J*
Default key: J
Map setting: *NERDTreeMapJumpLastChild*
Applies to: files and directories.
Jump to the last child of the current nodes parent.
If the cursor is already on the last node then do the following:
* loop forward thru the siblings of the current nodes parent until we find
an open directory with children
* go to the last child of that node
------------------------------------------------------------------------------
*NERDTree-C-J*
Default key: <C-J>
Map setting: *NERDTreeMapJumpNextSibling*
Applies to: files and directories.
Jump to the next sibling of the selected node.
------------------------------------------------------------------------------
*NERDTree-C-K*
Default key: <C-K>
Map setting: *NERDTreeMapJumpPrevSibling*
Applies to: files and directories.
Jump to the previous sibling of the selected node.
------------------------------------------------------------------------------
*NERDTree-C*
Default key: C
Map setting: *NERDTreeMapChangeRoot*
Applies to: files and directories.
Make the selected directory node the new tree root. If a file is selected, its
parent is used.
------------------------------------------------------------------------------
*NERDTree-u*
Default key: u
Map setting: *NERDTreeMapUpdir*
Applies to: no restrictions.
Move the tree root up a directory (like doing a "cd ..").
------------------------------------------------------------------------------
*NERDTree-U*
Default key: U
Map setting: *NERDTreeMapUpdirKeepOpen*
Applies to: no restrictions.
Like |NERDTree-u| except that the old tree root is kept open.
------------------------------------------------------------------------------
*NERDTree-r*
Default key: r
Map setting: *NERDTreeMapRefresh*
Applies to: files and directories.
If a directory is selected, recursively refresh that directory, i.e. scan the
filesystem for changes and represent them in the tree.
If a file node is selected then the above is done on it's parent.
------------------------------------------------------------------------------
*NERDTree-R*
Default key: R
Map setting: *NERDTreeMapRefreshRoot*
Applies to: no restrictions.
Recursively refresh the tree root.
------------------------------------------------------------------------------
*NERDTree-m*
Default key: m
Map setting: *NERDTreeMapMenu*
Applies to: files and directories.
Display the NERDTree menu. See |NERDTreeMenu| for details.
------------------------------------------------------------------------------
*NERDTree-cd*
Default key: cd
Map setting: *NERDTreeMapChdir*
Applies to: files and directories.
Change Vim's current working directory to that of the selected node.
------------------------------------------------------------------------------
*NERDTree-CD*
Default key: CD
Map setting: *NERDTreeMapCWD*
Applies to: no restrictions.
Change the NERDTree root to Vim's current working directory.
------------------------------------------------------------------------------
*NERDTree-I*
Default key: I
Map setting: *NERDTreeMapToggleHidden*
Applies to: no restrictions.
Toggles whether hidden files (i.e. "dot files") are displayed.
------------------------------------------------------------------------------
*NERDTree-f*
Default key: f
Map setting: *NERDTreeMapToggleFilters*
Applies to: no restrictions.
Toggles whether file filters are used. See |NERDTreeIgnore| for details.
------------------------------------------------------------------------------
*NERDTree-F*
Default key: F
Map setting: *NERDTreeMapToggleFiles*
Applies to: no restrictions.
Toggles whether file nodes are displayed.
------------------------------------------------------------------------------
*NERDTree-B*
Default key: B
Map setting: *NERDTreeMapToggleBookmarks*
Applies to: no restrictions.
Toggles whether the bookmarks table is displayed.
------------------------------------------------------------------------------
*NERDTree-FL*
Default key: FL
Map setting: *NERDTreeMapToggleFileLines*
Applies to: no restrictions.
Toggles whether the number of lines in files is displayed.
------------------------------------------------------------------------------
*NERDTree-q*
Default key: q
Map setting: *NERDTreeMapQuit*
Applies to: no restrictions.
Closes the NERDTree window.
------------------------------------------------------------------------------
*NERDTree-A*
Default key: A
Map setting: *NERDTreeMapToggleZoom*
Applies to: no restrictions.
Maximize (zoom) and minimize the NERDTree window.
------------------------------------------------------------------------------
*NERDTree-?*
Default key: ?
Map setting: *NERDTreeMapHelp*
Applies to: no restrictions.
Toggles whether the quickhelp is displayed.
------------------------------------------------------------------------------
2.3. The NERDTree menu *NERDTreeMenu*
The NERDTree has a menu that can be programmed via the an API (see
|NERDTreeMenuAPI|). The idea is to simulate the "right click" menus that most
file explorers have.
The script comes with two default menu plugins: exec_menuitem.vim and
fs_menu.vim. fs_menu.vim adds some basic filesystem operations to the menu for
creating/deleting/moving/copying files and directories. exec_menuitem.vim
provides a menu item to execute executable files.
Related tags: |NERDTree-m| |NERDTreeApi|
------------------------------------------------------------------------------
*NERDTreeMenu-j*
Default key: j
Map option: *NERDTreeMenuDown*
Applies to: The NERDTree menu.
Moves the cursor down.
------------------------------------------------------------------------------
*NERDTreeMenu-k*
Default key: k
Map option: *NERDTreeMenuUp*
Applies to: The NERDTree menu.
Moves the cursor up.
==============================================================================
3. Customisation *NERDTreeSettings*
------------------------------------------------------------------------------
3.1. Customisation summary *NERDTreeSettingsSummary*
The plugin provides the following settings that can customise the behaviour
the NERDTree. These settings should be set in your vimrc, using `:let`.
|loaded_nerd_tree| Turns off the script.
|NERDTreeAutoCenter| Controls whether the NERDTree window centers
when the cursor moves within a specified
distance to the top/bottom of the window.
|NERDTreeAutoCenterThreshold| Controls the sensitivity of autocentering.
|NERDTreeCaseSensitiveFS| Tells the NERDTree whether or not it is
running in on a case sensitive file system.
|NERDTreeCaseSensitiveSort| Tells the NERDTree whether to be case
sensitive or not when sorting nodes.
|NERDTreeNaturalSort| Tells the NERDTree whether to use natural sort
order or not when sorting nodes.
|NERDTreeSortHiddenFirst| Tells the NERDTree whether to take the dot at
the beginning of the hidden file names into
account when sorting nodes.
|NERDTreeChDirMode| Tells the NERDTree if/when it should change
vim's current working directory.
|NERDTreeHighlightCursorline| Tell the NERDTree whether to highlight the
current cursor line.
|NERDTreeHijackNetrw| Tell the NERDTree whether to replace the netrw
autocommands for exploring local directories.
|NERDTreeIgnore| Tells the NERDTree which files to ignore.
|NERDTreeRespectWildIgnore| Tells the NERDTree to respect `'wildignore'`.
|NERDTreeBookmarksFile| Where the bookmarks are stored.
|NERDTreeBookmarksSort| Control how the Bookmark table is sorted.
|NERDTreeMarkBookmarks| Render bookmarked nodes with markers.
|NERDTreeMouseMode| Manage the interpretation of mouse clicks.
|NERDTreeQuitOnOpen| Closes the tree window or bookmark table after
opening a file.
|NERDTreeShowBookmarks| Tells the NERDTree whether to display the
bookmarks table on startup.
|NERDTreeShowFiles| Tells the NERDTree whether to display files in
the tree on startup.
|NERDTreeShowHidden| Tells the NERDTree whether to display hidden
files on startup.
|NERDTreeShowLineNumbers| Tells the NERDTree whether to display line
numbers in the tree window.
|NERDTreeSortOrder| Tell the NERDTree how to sort the nodes in the
tree.
|NERDTreeStatusline| Set a statusline for NERDTree windows.
|NERDTreeWinPos| Tells the script where to put the NERDTree
window.
|NERDTreeWinSize| Sets the window size when the NERDTree is
opened.
|NERDTreeWinSizeMax| Sets the maximum window size when the NERDTree
is zoomed.
|NERDTreeMinimalUI| Disables display of the 'Bookmarks' label and
'Press ? for help' text.
|NERDTreeMinimalMenu| Use a compact menu that fits on a single line
for adding, copying, deleting, etc
|NERDTreeCascadeSingleChildDir|
Collapses on the same line directories that have
only one child directory.
|NERDTreeCascadeOpenSingleChildDir|
Cascade open while selected directory has only
one child that also is a directory.
|NERDTreeAutoDeleteBuffer| Tells the NERDTree to automatically remove a
buffer when a file is being deleted or renamed
via a context menu command.
|NERDTreeCreatePrefix| Specify a prefix to be used when creating the
NERDTree window.
|NERDTreeRemoveFileCmd| Specify a custom shell command to be used when
deleting files. Note that it should include one
space character at the end of the command and it
applies only to files.
|NERDTreeRemoveDirCmd| Specify a custom shell command to be used when
deleting directories. Note that it should
include one space character at the end of the
command and it applies only to directories.
|NERDTreeDirArrowCollapsible| These characters indicate when a directory is
|NERDTreeDirArrowExpandable| either collapsible or expandable.
|NERDTreeNodeDelimiter| A single character that is used to separate the
file or directory name from the rest of the
characters on the line of text.
|NERDTreeCustomOpenArgs| A dictionary with values that control how a node
is opened with the |NERDTree-<CR>| key.
------------------------------------------------------------------------------
3.2. Customisation details *NERDTreeSettingsDetails*
To enable any of the below settings you should put an appropriate >
let <setting>=<value>
<line in your ~/.vimrc.
*loaded_nerd_tree*
If this plugin is making you feel homicidal, it may be a good idea to turn it
off with this line in your vimrc: >
let loaded_nerd_tree=1
<
------------------------------------------------------------------------------
*NERDTreeAutoCenter*
Values: 0 or 1.
Default: 1
If set to 1, the NERDTree window will center around the cursor if it moves to
within |NERDTreeAutoCenterThreshold| lines of the top/bottom of the window.
This is ONLY done in response to tree navigation mappings,
i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-C-K| |NERDTree-p|
|NERDTree-P|
The centering is done with a |zz| operation.
------------------------------------------------------------------------------
*NERDTreeAutoCenterThreshold*
Values: Any natural number.
Default: 3
This setting controls the "sensitivity" of the NERDTree auto centering. See
|NERDTreeAutoCenter| for details.
------------------------------------------------------------------------------
*NERDTreeCaseSensitiveFS*
Values: 0, 1, 2 or 3.
Default: 2.
If set to 0, the NERDTree will interact with the file system without case
sensitivity.
If set to 1, the NERDTree will interact with the file system in a case-sensitive
manner.
If set to 2, the NERDTree assumes its case sensitivity from the OS it is
running on. It Will default to case-insensitive on Windows and macOS
machines and case-sensitive on everything else. Since it's not a foolproof
way of detection, NERDTree won't proceed with any write actions when
the destination is ambiguous.
Setting it to 3 will perform just like 2, but without suppressing write
actions.
------------------------------------------------------------------------------
*NERDTreeCaseSensitiveSort*
Values: 0 or 1.
Default: 0.
By default the NERDTree does not sort nodes case sensitively, i.e. nodes
could appear like this: >
bar.c
Baz.c
blarg.c
boner.c
Foo.c
<
But, if you set this setting to 1 then the case of the nodes will be taken
into account. The above nodes would then be sorted like this: >
Baz.c
Foo.c
bar.c
blarg.c
boner.c
<
------------------------------------------------------------------------------
*NERDTreeNaturalSort*
Values: 0 or 1.
Default: 0.
By default the NERDTree does not sort nodes in natural sort order, i.e. nodes
could appear like this: >
z1.txt
z10.txt
z100.txt
z11.txt
z110.txt
z2.txt
z20.txt
z3.txt
<
But if you set this setting to 1 then the natural sort order will be used. The
above nodes would then be sorted like this: >
z1.txt
z2.txt
z3.txt
z10.txt
z11.txt
z20.txt
z100.txt
z110.txt
<
------------------------------------------------------------------------------
*NERDTreeUseTCD*
Values: 0 or 1.
Default: 0.
By default, NERDTree will use the `:cd` command to change the current working
directory. If this setting is turned on, and the `:tcd` command is available, it
will be used instead.
------------------------------------------------------------------------------
*NERDTreeChDirMode*
Values: 0, 1, 2, or 3.
Default: 0.
Use this setting to tell the script when (if at all) to change the current
working directory (CWD) for vim.
If it is set to 0 then the CWD is never changed by the NERDTree.
If set to 1 then the CWD is changed when the NERDTree is first loaded to the
directory it is initialized in. For example, if you start the NERDTree with >
:NERDTree /home/marty/foobar
<
then the CWD will be changed to /home/marty/foobar and will not be changed
again unless you init another NERDTree with a similar command.
If the setting is set to 2 then it behaves the same as if set to 1 except that
the CWD is changed whenever the tree root is changed. For example, if the CWD
is /home/marty/foobar and you make the node for /home/marty/foobar/baz the new
root then the CWD will become /home/marty/foobar/baz.
If the set to 3, then it behaves the same as if set to 2, and the CWD is
changed whenever changing tabs to whatever the tree root is on that tab.
------------------------------------------------------------------------------
*NERDTreeHighlightCursorline*
Values: 0 or 1.
Default: 1.
If set to 1, the current cursor line in the NERDTree buffer will be
highlighted. This is done using the `'cursorline'` Vim option.
------------------------------------------------------------------------------
*NERDTreeHijackNetrw*
Values: 0 or 1.
Default: 1.
If set to 1, doing a >
:edit <some directory>
<
will open up a window level NERDTree instead of a netrw in the target window.
Window level trees behaves slightly different from a regular trees in the
following respects:
1. 'o' will open the selected file in the same window as the tree,
replacing it.
2. you can have one tree per window - instead of per tab.
------------------------------------------------------------------------------
*NERDTreeIgnore*
Values: a list of regular expressions.
Default: ['\~$'].
This setting is used to specify which files the NERDTree should ignore. It
must be a list of regular expressions. When the NERDTree is rendered, any
files/directories that match any of the regex's in NERDTreeIgnore won't be
displayed.
For example if you put the following line in your vimrc: >
let NERDTreeIgnore=['\.vim$', '\~$']
<
then all files ending in .vim or ~ will be ignored.
There are 3 magic flags that can be appended to the end of each regular
expression to specify that the regex should match only filenames, only lowest
level directories, or a full path. These flags are "[[dir]]", "[[file]]", and
"[[path]]". Example: >
let NERDTreeIgnore=['\.d$[[dir]]', '\.o$[[file]]', 'tmp/cache$[[path]]']
<
This will cause all directories ending in ".d" to be ignored, all files ending
in ".o" to be ignored, and the "cache" subdirectory of any "tmp" directory to
be ignored. All other "cache" directories will be displayed.
When using the "[[path]]" tag on Windows, make sure you use escaped
backslashes for the separators in the regex, eg. 'Temp\\cache$[[path]]'
Note: to tell the NERDTree not to ignore any files you must use the following
line: >
let NERDTreeIgnore=[]
<
The file filters can be turned on and off dynamically with the |NERDTree-f|
mapping.
------------------------------------------------------------------------------
*NERDTreeRespectWildIgnore*
Values: 0 or 1.
Default: 0.
If set to 1, the `'wildignore'` setting is respected.
------------------------------------------------------------------------------
*NERDTreeBookmarksFile*
Values: a path
Default: $HOME/.NERDTreeBookmarks
This is where bookmarks are saved. See |NERDTreeBookmarkCommands|.
------------------------------------------------------------------------------
*NERDTreeBookmarksSort*
Values: 0, 1, or 2