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RenderBlobs() method doesn't draw MaxY, MaxX Pixels #558

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sim511777 opened this issue Nov 6, 2018 · 1 comment
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RenderBlobs() method doesn't draw MaxY, MaxX Pixels #558

sim511777 opened this issue Nov 6, 2018 · 1 comment
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@sim511777
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for (int r = blob.MinY; r < blob.MaxY; r++)

for loop range must include max value.

for (int r = blob.MinY; r <= blob.MaxY; r++)
{
    for (int c = blob.MinX; c <= blob.MaxX; c++)
    {
    }
}

image

@shimat shimat added the bug Something isn't working label Nov 7, 2018
@shimat
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shimat commented Nov 7, 2018

Thanks! 👍

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