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This repository has been archived by the owner on Oct 17, 2018. It is now read-only.
This catchall System.Exception clause catches (and incorrectly spams to console as an error) an exception that is used in a benign way by Unity. Suggest adding something like the following above this line to avoid the issue: catch (ExitGUIException) { throw; }
The text was updated successfully, but these errors were encountered:
https://github.com/sideeffects/HoudiniEngineForUnity/blob/4faa44af93ae22a861ceb8e6100fe0f0843d9f10/Assets/Houdini/Editor/HoudiniParmsGUI.cs#L169
This catchall System.Exception clause catches (and incorrectly spams to console as an error) an exception that is used in a benign way by Unity. Suggest adding something like the following above this line to avoid the issue:
catch (ExitGUIException) { throw; }
The text was updated successfully, but these errors were encountered: