Skip to content

Releases: slmnio/slmngg-sfc

1.10.4 - New theme colours and expanded foldy sheets

17 Nov 15:16
Compare
Choose a tag to compare
  • Added a load of themed colours / hover states for links & other clickables. Can be themed on minisites.
  • Fixed news pages without connections not rendering
  • Broadcast: Fixed the break bar title from having uneven margins
  • Updated foldy sheets for mid-season possibilities

Full Changelog: v1.10.3...v1.10.4

1.10.3 - Minileagues

15 Nov 20:09
Compare
Choose a tag to compare
  • Added minileague and customisable sorting on standings pages
  • Added counts on player relationship pages

Full Changelog: v1.10.2...v1.10.3

1.10.2 - Some small QOL updates

12 Nov 08:20
Compare
Choose a tag to compare

A few small things

  • Added OMW sorting if enabled that will break ties once a regular season has completed
  • Fixed some displays on mobile: #75 and #77
  • Changed a few bracket things - better lowlighting, less aggressive highlight, fix the bug that will keep all teams lowlighted if you click on a match
  • Added role sorting to the roster overlay
  • Revamped the detailed page: renamed the buttons, made managers appear better with icons, changed some styling to be more consistent.
  • Changed the history overlay a bit to reduce the chance weird matches make it on (eg scrims or matches in the future)

Full Changelog: v1.10.1...v1.10.2

1.10.1 - Standings & status

04 Nov 20:53
Compare
Choose a tag to compare

Minor release. Adds a link to the new status page and adjusts event standings by adding map win counts.

1.10.0 - Time for management

02 Nov 01:20
Compare
Choose a tag to compare

This update is part of some server maintenance and improvements.

  • Changed some broadcast things to make it easier to control remotely:
    • Added a bracket key to break overlays so it's not reliant on a query string
    • Added a remote syncer overlay that observers can use so a producer can remotely enable syncer.live or the ingame overlay.
  • Added persistent ads for static logo images
  • Updated the detailed sheet a little, adding player role icons and managers (though this might need more work)
  • Changed the schedule page so it always remembers what week you were last on (#70)
  • Added a match history overlay to compare teams with their latest match results
  • Fixed a few small UI bugs

Full Changelog: v1.0.9...v1.10.0

1.0.9 - Mayhem Classic prep & cleaning up

20 Oct 05:32
Compare
Choose a tag to compare
  • Fix some minisite prompt bugs
  • Adjust some list performance
  • Added staff list to broadcast overlays
  • Updated a few things to be more useful
  • Added head to head map information on matches whose events have map pools
  • Introduced a new meta service to give better link embeds
  • Added clickable links to the detailed match pages - thanks @ZusorCode
  • Added brand new map videos in place of map images on overlays
  • Some sweeping changes across the codebase:
    • Simplify title parameters in overlays and roll it out to all pages
    • Tidied up the server logs a bit
    • Updated default background and transitions on loads of themed components
  • Added a pro flag to players so they don't mix with the general SLMN.GG community
  • Added an "in progress" section of events on the event list page
  • Made news headers clickable links back to their connections
  • Fixed some map displays showing "If required" too early
  • Added a clickable link for news articles that have a "redirect_url"

Full Changelog: v1.0.8...v1.0.9

1.0.8 - Knowing what's going on

12 Oct 01:43
Compare
Choose a tag to compare

There's a few things that would be good to get out onto main that fix or reimplement some old functionality.

  • Fixed some standings logic where it used the wrong comparisons sometimes
  • Automated the break overlay so more things can be shown without a producer controlling it
  • Updated squishy text to be easier to use with custom CSS
  • Added Ad Reads - groups of audios and images to follow a standard ad read format
  • Re-added replay codes to match pages #67
    image
  • Added brand designers to theme pages #65
    image
  • Added a prompt to switch to a minisite if there's one available
    image
  • Added some navbar messages to describe the server status (disconnected or rebuilding data) #68
    image
    image

Full Changelog: v1.0.7...v1.0.8

1.0.7 - Welcome to BPL

07 Oct 12:54
Compare
Choose a tag to compare

BPL has started and a lot of early-season things have been created or fixed.

  • Added the staff application system
  • Added the new branding overlay for captain showcases
  • Added loads of auction core code and overlays. This was mainly moved in from an old version that ran as a standalone script.
  • Added standings back in to the main site (using the new standings creator)
  • Added match head-to-heads based on previous maps played

Full Changelog: v1.0.6...v1.0.7

1.0.6 - Multiple owners and captains

13 Sep 18:13
Compare
Choose a tag to compare

This is a quick release because it's a bit of a breaking change.

This implements #62 where SLMN.GG now supports multiple captains and owners. This was needed during Blast Off when they had two captains that were both impactful.

1.0.5

12 Sep 04:32
Compare
Choose a tag to compare

A few minor fixes and improvements, but nothing major. Hopefully as BPL develops, I'll spend more time improving more substantial parts of the site.

  • Added the break bar as an improved version of the break screen
  • Added codes instead of team names for brackets if they're displayed too small
  • Added Valorant map defaults
  • Added a podcast view
  • Adjusted some of the list pages to improve usability (/events, /teams etc)
  • Added minisite self links in the navbar