Releases: slmnio/slmngg-sfc
1.10.4 - New theme colours and expanded foldy sheets
- Added a load of themed colours / hover states for links & other clickables. Can be themed on minisites.
- Fixed news pages without connections not rendering
- Broadcast: Fixed the break bar title from having uneven margins
- Updated foldy sheets for mid-season possibilities
Full Changelog: v1.10.3...v1.10.4
1.10.3 - Minileagues
- Added minileague and customisable sorting on standings pages
- Added counts on player relationship pages
Full Changelog: v1.10.2...v1.10.3
1.10.2 - Some small QOL updates
A few small things
- Added OMW sorting if enabled that will break ties once a regular season has completed
- Fixed some displays on mobile: #75 and #77
- Changed a few bracket things - better lowlighting, less aggressive highlight, fix the bug that will keep all teams lowlighted if you click on a match
- Added role sorting to the roster overlay
- Revamped the detailed page: renamed the buttons, made managers appear better with icons, changed some styling to be more consistent.
- Changed the history overlay a bit to reduce the chance weird matches make it on (eg scrims or matches in the future)
Full Changelog: v1.10.1...v1.10.2
1.10.1 - Standings & status
Minor release. Adds a link to the new status page and adjusts event standings by adding map win counts.
1.10.0 - Time for management
This update is part of some server maintenance and improvements.
- Changed some broadcast things to make it easier to control remotely:
- Added a bracket key to break overlays so it's not reliant on a query string
- Added a remote syncer overlay that observers can use so a producer can remotely enable syncer.live or the ingame overlay.
- Added persistent ads for static logo images
- Updated the detailed sheet a little, adding player role icons and managers (though this might need more work)
- Changed the schedule page so it always remembers what week you were last on (#70)
- Added a match history overlay to compare teams with their latest match results
- Fixed a few small UI bugs
Full Changelog: v1.0.9...v1.10.0
1.0.9 - Mayhem Classic prep & cleaning up
- Fix some minisite prompt bugs
- Adjust some list performance
- Added staff list to broadcast overlays
- Updated a few things to be more useful
- Added head to head map information on matches whose events have map pools
- Introduced a new meta service to give better link embeds
- Added clickable links to the detailed match pages - thanks @ZusorCode
- Added brand new map videos in place of map images on overlays
- Some sweeping changes across the codebase:
- Simplify title parameters in overlays and roll it out to all pages
- Tidied up the server logs a bit
- Updated default background and transitions on loads of themed components
- Added a pro flag to players so they don't mix with the general SLMN.GG community
- Added an "in progress" section of events on the event list page
- Made news headers clickable links back to their connections
- Fixed some map displays showing "If required" too early
- Added a clickable link for news articles that have a "redirect_url"
Full Changelog: v1.0.8...v1.0.9
1.0.8 - Knowing what's going on
There's a few things that would be good to get out onto main that fix or reimplement some old functionality.
- Fixed some standings logic where it used the wrong comparisons sometimes
- Automated the break overlay so more things can be shown without a producer controlling it
- Updated squishy text to be easier to use with custom CSS
- Added Ad Reads - groups of audios and images to follow a standard ad read format
- Re-added replay codes to match pages #67
- Added brand designers to theme pages #65
- Added a prompt to switch to a minisite if there's one available
- Added some navbar messages to describe the server status (disconnected or rebuilding data) #68
Full Changelog: v1.0.7...v1.0.8
1.0.7 - Welcome to BPL
BPL has started and a lot of early-season things have been created or fixed.
- Added the staff application system
- Added the new branding overlay for captain showcases
- Added loads of auction core code and overlays. This was mainly moved in from an old version that ran as a standalone script.
- Added standings back in to the main site (using the new standings creator)
- Added match head-to-heads based on previous maps played
Full Changelog: v1.0.6...v1.0.7
1.0.6 - Multiple owners and captains
This is a quick release because it's a bit of a breaking change.
This implements #62 where SLMN.GG now supports multiple captains and owners. This was needed during Blast Off when they had two captains that were both impactful.
1.0.5
A few minor fixes and improvements, but nothing major. Hopefully as BPL develops, I'll spend more time improving more substantial parts of the site.
- Added the break bar as an improved version of the break screen
- Added codes instead of team names for brackets if they're displayed too small
- Added Valorant map defaults
- Added a podcast view
- Adjusted some of the list pages to improve usability (/events, /teams etc)
- Added minisite self links in the navbar