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Releases: spimort/TerraBrush

0.8.4Alpha

18 Sep 01:26
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Fix decal with a wrong rotation

0.8.3Alpha

17 Sep 04:16
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Add a loaded signal

0.8.2Alpha

14 Sep 20:46
8bbb956
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Bring back the support for 4.2

0.8.1Alpha

12 Sep 01:43
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New foliage system

0.8.0Alpha

16 Aug 05:48
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Adds support for Godot 4.3

0.7.3Alpha

26 Jul 01:41
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Fix snow compression offset (#119)

0.7.2Alpha

13 Jul 20:34
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Fix the Custom shaders perf (#117)

There was a problem with custom shaders since it was applying the textures directly to the shader, it was making the scene file big (by copying the textures as local resource)

0.7.1Alpha

15 Jun 16:24
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Fix the terrain not loading when the terrain is no the active scene (…

0.7.0Alpha

28 May 01:33
093ee08
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Support for terrain custom shader (#106)

0.6.1Alpha

11 May 21:20
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Fix the clipmap edges (#97)