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I'm an electrical engineer passionate about image processing and machine learning.
I work mostly on mpv shaders to enhance real-time video playback, but I also publish some articles on my blog sometimes.
My professional experience includes working on nanosatellites, smartphone cameras and distributed edge computing for 5G networks.
I've also been venturing into GPU programming recently.
Featured work
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Artoriuz/maestro
A 5 stage-pipeline RV32I implementation in VHDL
VHDL 20 -
Artoriuz/OSEE
Open-source Electrical Engineering Curriculum
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Artoriuz/glsl-pixel-clipper
Simple pixel clipper for mpv
GLSL 10 -
Artoriuz/glsl-joint-bilateral
JointBilateral chroma upscaler shader for mpv
GLSL 22 -
Artoriuz/glsl-chroma-from-luma-prediction
CfL as a GLSL shader
GLSL 52 -
Artoriuz/ArtCNN
Simple SISR CNNs aimed at anime content.
GLSL 152