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Implement weighted map where weight depends on edge between 2 nodes
Affected components:
WeightedMap.h, HeightPathFinder.cpp
Expected interface of new functionality:
HeightPathFinder(downAlpha, upAlpha)
Possible implementation:
Implemnet HeightPathFinder::GetDistance using dx = (height1-height2)
For example: distance = euclidDist* dx* ( dx>0?alphaUp:alphaDown)
Expected performance:
slower than WeightedPathFinder by 10-20%
Estimation time:
8h
Original issue reported on code.google.com by [email protected] on 21 Jul 2011 at 9:50
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 21 Jul 2011 at 9:50The text was updated successfully, but these errors were encountered: