From ded4cedc5f9cded4652f9b283c1eefed38977295 Mon Sep 17 00:00:00 2001
From: MysticalMonkeys <64361090+MysticalMonkeys@users.noreply.github.com>
Date: Wed, 13 Sep 2023 11:45:44 +0200
Subject: [PATCH] Fix VectorOut.cs

Fix erroneously converting the input value to Int32
---
 Assets/Klak/Wiring/Output/VectorOut.cs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Assets/Klak/Wiring/Output/VectorOut.cs b/Assets/Klak/Wiring/Output/VectorOut.cs
index cd561b8..f2f8022 100644
--- a/Assets/Klak/Wiring/Output/VectorOut.cs
+++ b/Assets/Klak/Wiring/Output/VectorOut.cs
@@ -53,10 +53,10 @@ public Vector3 input
 
                 if (_target.GetType() == typeof(ParticleSystem) && _particleSystemModuleName != "<none>")
                 {
-                    _propertyInfo.SetValue(_boxedStruct, System.Convert.ToInt32(value), null);
+                    _propertyInfo.SetValue(_boxedStruct, value, null);
                 }
                     
-                else _propertyInfo.SetValue(_target, System.Convert.ToInt32(value), null);
+                else _propertyInfo.SetValue(_target, value, null);
                 
             }
         }